Android audio apps

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Hi! Seems like iPhone has a lot of decent audio apps (I'm drooling over FourTrack), but Android OS seems to be lacking in this respect. Sure, android is a quite new mobile OS, but is there some other reason for this? I've heard there are maybe some latency issues?

Anyway, it might be a good idea to open a new "mobile" subforum under the main forum.

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IMHO Google have left their run a bit late...I can't see how anyone could catch up with the bogglingly enormous and varied amount of superb apps (particularly audio and music ones) for the iPhone/Pod platform.

I'm sure Android is a great system...but i only seem to see people with iPhones and Blackberries these days.

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With the flood of Android phones coming very soon, I expect Android to catch up really fast with the iPhone OS. Maybe not in a couple of months but I think that by this time next year, Android will be everywhere.

WebOS seems to be going in the right direction too recently but there is no way it's going to compete with iPhone or Android in the number of available applications. Gaming-wise it seems to be pretty promising, though, with EA and others commited to getting their games on the Pre.

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Palm phones are actually not at all popular outside US... the real competitors internationally will probably be iPhone, Android and maybe Nokia's new Maemo platform.

Personally I think Android will be the strongest one within a year or so too. Not because the devices would be superior but because of Google's cloud based approach. I've just ordered a Nexus One for myself. Should get it by next tuesday :) ... had to do some "arrangements" to get one delivered in Finland ;)

But back to my original post: does anyone know about Android's pro audio capabilities (latency, multi channel audio etc.)?

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I'm curious about this too as I just got my wife a HTC Hero GSM android phone. I'm looking at getting one for myself this summer. Right now most of the really useful audio apps seem to be on the ipod at the moment. Me, I feel that Android is the way forward and I think we'll see a lot more on it soon.
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Ridiculous thing for me with Android is that living in Hong Kong, although I can buy, for example, the Nexus, the paid-app marketplace isn't available here. Like, duh...

I'd get an iPhone but when I updated iTunes to the necessary version, it screwed with my wireless audio streaming,had to go back to iTunes 7, so for me, neither Apple nor Google are hitting the spot at the moment.

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Presuming it runs Java, you can use these on any phone or device :

http://www.softsynth.com/links/java_music.html

So in this case "Theres an app for that" but you dont always have to pay for it :-)

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SuperFly76 wrote:I'm curious about this too as I just got my wife a HTC Hero GSM android phone. I'm looking at getting one for myself this summer. Right now most of the really useful audio apps seem to be on the ipod at the moment. Me, I feel that Android is the way forward and I think we'll see a lot more on it soon.
I got an HTC Hero too and I'm really excited with it. The user interface is second to none. That said, the iPhone app store is miles ahead of the Android Marketplace. I was searching for some music apps the other day but what I found wasn't so exciting. I found some promising ones (i tried their demos) but I couldn't buy them because I'm in Cyprus, so no Market here either.

The best one I found is a tool for coming up with chord progressions called ChordBot. Cool stuff. :D

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UltraJv wrote:Presuming it runs Java, you can use these on any phone or device
...that has all the standard Java platform core libraries available to it.

But Android doesnt.
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look at thumbjam for the iphone. incredible app that you will see a lot more from

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For those who can't get paid apps in their country, use the Market Enabler:

http://code.google.com/p/market-enabler/

You have to unlock & root the phone though (google unlock & root or see xda-developers forum). Well worth it, since you can also dl a hacked version of google maps with working free navigation outside US! ;)

The number of Android apss is rising very fast, so I guess it's only a matter of time until we see some really useful audio apps.

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whyterabbyt wrote:
UltraJv wrote:Presuming it runs Java, you can use these on any phone or device
...that has all the standard Java platform core libraries available to it.

But Android doesnt.
Does anyone know about this:

http://www.telecoms.com/19066/android-g ... ured-apps/

Seems promising... so now the question is if there are good audio java apps that can be converted into android... I guess blackberry uses java

EDIT: check out SoundMix http://www.androidzoom.com/android_appl ... x_fdy.html

Promising but needs lots of improvement

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The problem right now with audio apps on android is the sdk. It has pretty poor audio capabilities as far as doing anything beyond playing a clip. There is only one real way to do something that may approach pro-audio type things and as of 2.1 its still pretty unstable. Hoping 2.2 and future changes will help with that though

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Just finished looking through the sdk changes on 2.2. Looks like they at least added an onload notification. Earlier when using 'soundpool', which is the low latency and multi-stream playback section of the sdk, you would tell it to load a sound to memory and just have to guess when it was done, very frustrating. Now you can tell it to load and have notification of when its done, should help with making soundpool much more usable.

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Create Digital Music just did a writeup on some of the 2.2 highlights. It looks like there are some promising audio improvements coming. My brother just released a virtual theremin app for Android (I don't know the name), so clearly it is possible to write audio apps with 2.1. I'm waiting for my Droid Incredible to arrive, and am only beginning to read through the SDK myself. I'm very optimistic about the future of the Android platform. I don't see Apple going away any time soon, but I think this will be another strong contender.

Just a little plug... my brother is also developing a free, open source 3D game engine for Android. Check it out here:
http://sourceforge.net/projects/gamine/
Incomplete list of my gear: 1/8" audio input jack.

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