When Are We Going To See Logic/Garageband On The iPad?

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pc999 wrote:
TristezaOrange wrote: But I can't see it being useful for much else. OK, you can watch movies on the go. That's not a revelation, that's been around for ages and a decent netbook can offer that facility too, while offering hundreds of more uses. As a music player, you know what, just get an iPod :hihi: (or a Sony player, the difference in sound quality is real).
Why cant you use them in anything, like a netbook?


Sure some interfaces will need work but if you can use a netbook, why not a slate? You have a mause like interface and a (virtual) keyboard, what else you need?
I need a mouse and a REAL keyboard for one. :D If I am doing word processing, virtual keyboards don't cut it, sorry.

I also need a real OS. Sadly, the Win 7 tablets have horrible battery life, and while the iPad has great battery life (10 hours!) it also has an OS that's really restrictive and distinctly not-real (IMHO).

So, great battery life but (essentially) mobile-phone OS or horrible battery life but real OS? The answer (to me,anyway) is clear: none of the above. :D

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brambos wrote:For developers there are no NDAs
Not anymore. How nice of them to drop. So now i can actually talk about my difficulties in developing software for a particular platform ? How refreshing.
brambos wrote:no excessive limitations and restrictions
How about that midi interface that Line6 developed for the iPad/iPhone ?
Hardware made for it can only be used by software from the same company. How nice. Oh wait,it gets better: they don't actually know if it is allowed or not.

"Hey Apple we're about to sink 1m $ in R&D on this gadget,is that kosher?"
"Hey we don't know. We'll decide that after you're done and the million is spent"
"Well,that's just swell".
"you're welcome"

And that's just the stuff i've picked up anyways not being interested in Apple development at all. Stuff like this is just all over the place.

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brambos wrote:
9headshydra wrote:korg ielectribe, intua beatmaker, ik product and all the musical apps on ipad are fun ... only fun ... and then nothing more.
What's wrong with fun? I make music for fun. There are thousands of people making music for fun. iPad is an excellent platform for catering to those type of creatives.
Well said! There is for me just something about the iPad platform that makes just about anything I do on it fun. It really does nothing that my notebook can't do, but my notebook has been gathering dust the past few months..... Surf the web, email, make a quick beat, read a bit, sketch in ArtStudio, check email again, tweak the beat I made before, play a few games....etc....etc.... all in my back yard while relaxing with a drink..... good stuff :D
Dell desktop Win 10 /2012 MacBook Pro
Cubase Pro 10/Mixcraft 9

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TristezaOrange wrote: I need a mouse and a REAL keyboard for one. :D If I am doing word processing, virtual keyboards don't cut it, sorry.

I also need a real OS. Sadly, the Win 7 tablets have horrible battery life, and while the iPad has great battery life (10 hours!) it also has an OS that's really restrictive and distinctly not-real (IMHO).

So, great battery life but (essentially) mobile-phone OS or horrible battery life but real OS? The answer (to me,anyway) is clear: none of the above. :D
I do find Windows a bad OS, lol.

I would be on Linux if not for DAWs and games.

Anyway it cant be helped on the real kb but both iOS and android are getting a few more features that will make them much more competetive even with desktop OS.


I find most of the features on Windows something that I dont need, I prefer a automatic instal like linux, and litle configuration but still working out of the box. Plus a much faster desktop experience

Ubuntu almost give you that and from what I hear of those new OS are even better in that regard.

Windows (snow leopard?) is starting to be just a old concept keep alive by thierd party software, IMO. Which cost a lot in HW (a full desktop Linux uses 200-300 MB! even with marvelous FX it runs very nice in old HW). Cost in desktop experience/responsiveness. And you still need to make workarounds...

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jupiter8 wrote:And that's just the stuff i've picked up anyways not being interested in Apple development at all. Stuff like this is just all over the place.
Well, I'm a dev for iPhone, so I know. You on the other hand just heard some random snippets of nonsense "all over the place".

I guess there's no arguing against the irrational anti-Apple crowd.

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Dewaine wrote:I do hope you enjoy your Windows tablet, but of course you could have bought a Windows tablet many years ago... Samsung Q1 is just one example. What makes the iPad great is that it is different, not just another copy of what has already been done over and over. I have no idea why the Windows tablets never caught on, but the iPad sure has.......
I'll tell you why the tablet market floundered. Great idea with horrible implementation. They shoehorned a desktop OS (designed for keyboard/mouse input) into a touchscreen interface that it wasn't designed for, did very little to rectify the obvious implementation gap, slapped a new name on it, and thought they had done something.

To make things worse, developers didn't do much with the platform (maybe they figured that the software they'd already written could run on the thing so why reinvent the wheel??? maybe they didn't see the value of the interface paradigm shift that was being proffered???). And so the market went 'meh'...

And that is exactly what Apple didn't do. The iPad, for all its flaws and limitations, is the very first tablet to have a software OS environment (and more importantly: applications) designed from the ground up for the touchscreen interface. The very opposite of the Windows tablet. And I really have to chuckle when peoples' first criticism of the iPad is that they can't run 'Software X' on it.

Its certainly not for all, its certainly limited, its certainly not a desktop/laptop replacement at this point. But its revolutionary in its simplicity... Design the software to fit the interface (much like the industry did for the mouse... Duh?!?!?!?!?!?). And everyone is so caught up in the tech specs and insignificant details that they can't see that forest.

Its not about what this thing does. Its about how this thing does it. That's the point. Its the interface stupid (to paraphrase... I'm certainly not calling anyone stupid).

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Use idrum to create a nice beat -- bebot for a groovy basline or riff. Thumbjam for keys. Jasuto for some nice synthpads. Sv5 for vocoded parts. And sequence it all in tunemaker. The only thing i need in these apps is export and import functions. What apple needs to do is create a music app that loads other a apps. Like steinberg invented VSTs.  

Verstuurd vanaf mijn iPhone

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I wouldnt mind seeing a Emerald green iPad either...

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Yeah that's a good point Remco, at some point there has to be a way for iPad music apps to integrate. Like Noise.io and Beatmaker can exchange samples, but it has to be universal not proprietary.

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brambos wrote:
jupiter8 wrote:And that's just the stuff i've picked up anyways not being interested in Apple development at all. Stuff like this is just all over the place.
Well, I'm a dev for iPhone, so I know. You on the other hand just heard some random snippets of nonsense "all over the place".

I guess there's no arguing against the irrational anti-Apple crowd.
http://createdigitalmusic.com/2010/04/0 ... more-10291

So this for example isn't true ?
Line6 have built a really cool little gadget. It plugs into an iPhone, iPod, or soon an iPad, and via their software provides quick recording and playback of MIDI files. And to Line6's credit, they've extended an open invitation to developers to support it. The problem is, supporting any accessory iPhone/iPad hardware is restricted by Apple not technically, but legal
Line6 can't talk to me about Apple developer agreements, because they are contractually bound to keep those details to themselves - details below.
This is all made up by the anti Apple crowd over at CDM ?
Funny that because they seem quite fond of Macs over there but what do i know ?

BTW have'nt you signed that NDA so you couldn't say anything bad even if you wanted to ?

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jupiter8 wrote:So this for example isn't true ?
Line6 have built a really cool little gadget. It plugs into an iPhone, iPod, or soon an iPad, and via their software provides quick recording and playback of MIDI files. And to Line6's credit, they've extended an open invitation to developers to support it. The problem is, supporting any accessory iPhone/iPad hardware is restricted by Apple not technically, but legal
Apparently it isn't:
Updated - Apple's language seems to allow any third-party app to support any third-party hardware driver. That would conflict with Line6's interpretation.
That's further down in the same article.

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jones-y wrote:I'll tell you why the tablet market floundered. Great idea with horrible implementation. They shoehorned a desktop OS (designed for keyboard/mouse input) into a touchscreen interface that it wasn't designed for
That's absolute bullshit. PC "Tablets" use a Wacom digitizer. It's specifically designed for precision use. The reason the market never developed is because the damn things are expensive so you have to really need one to invest in one.

Even the cheap one is $1000. iPads are not in the same league. :lol:

Wacom Cintiq 12WX


You are never going to do something like this with your big fat finger. BTW thats $2000 dollars worth of Wacom Cintiq 21UX.

Wacom Cintiq 21UX 2.0 conclusion draw

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I walked into the Apple store to play with an iPad. A guy across the way was in a pretty heated debate with someone about the functional possibilities of the device... yelling in the store "You're never going to edit a movie with that crap!" Blah blah blah. The entire situation almost had me in tears (from laughter). You need the most powerful tools. You need a tons of simultaneous tracks. You need multiple cores. You need multiple screens. You need the ability to run a bottomless list of VSTs at once. You just need more. Many of you sound like the folks who thought virtual instruments had no merit when they first surfaced.

Anyway... do not mistake the iPad perceived simplicity as a limitation on it's ability to be utilized as a complex and creative device. Last I recall, it's a computer... creative coding will yield worthwhile applications. Creative people will use said applications, and yield beautiful and not so beautiful sounds.
ModuLR / Radio

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As soon as I see someone do precision graphics and CAD work with their finger I'll shut up.

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ModuLR wrote:
Anyway... do not mistake the iPad perceived simplicity as a limitation on it's ability to be utilized as a complex and creative device. Last I recall, it's a computer...
if somewhat limited...why take a step back for the sake of fashion?

pay more for less? no thanks

i can get a decent PC for that price with many times more power and the freedom toy use whatever app i want on it.

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