Akai Synthstation

For iOS (iPhone, iPad & iPod), Android, Windows Phone, etc. App and Hardware talk
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I made a note about this in another post but I had to bump it in here. I bought Akais Synthstation for iPhone. I ment to dvelve deeper into this software in the weekend but couldn't resist so I spent almost one hour at work playing with it (my boss isn't here today :P ). I must say Synthstation sounds great and is pretty easy to work with. I think it would be even more fun with the dedicated keyboard or with an iPad.

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cool, how many patches dose it come with, and can you make your own?
bumper sticker

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jonutarr wrote:cool, how many patches dose it come with, and can you make your own?
You get 64 presets and yes, you can program your own :)

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KungKrille wrote:I think it would be even more fun with the dedicated keyboard or with an iPad.
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- coming soon. http://www.akaipro.com/synthstation25

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jeez, we really need a dedicated, seperated forum for i-apps...
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man

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brok landers wrote:jeez, we really need a dedicated, seperated forum for i-apps...
+1

They're getting really interesting now. The extra screen real estate on the iPad opens up a lot of new potential. iJammer is something truly special. You can do serious playing with it as a midi controller. I've been improvising with it today and am really gobsmacked by how good it is.

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brok landers wrote:jeez, we really need a dedicated, seperated forum for i-apps...

+2
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brok landers wrote:jeez, we really need a dedicated, seperated forum for i-apps...
Do we even NEED i-apps?
I mean, it's still a phone with a limited soundchip (same with the iPad)!
[ Mix Challenge ] | [ Studio Page / Twitter ] | [ KVRmarks (see: metering tools) ]

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Compyfox wrote:
brok landers wrote:jeez, we really need a dedicated, seperated forum for i-apps...
Do we even NEED i-apps?
I mean, it's still a phone with a limited soundchip (same with the iPad)!
Troll. :D

Anyway, you can't even make a phonecall with the iPad.

But +1 to your general mobile devices forum, no point in limiting to the apple stuff.

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Compyfox wrote:
brok landers wrote:jeez, we really need a dedicated, seperated forum for i-apps...
Do we even NEED i-apps?
I mean, it's still a phone with a limited soundchip (same with the iPad)!
that's exactly how i meant it - to me i-apps are toys, not of any mentionable important use. that's why i requested an independant forum section, as these don't belong here anyway.
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man

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Take a look in the "site stuff" sub boards, I opened a request for this kind of purpose.

adydub wrote: Troll. :D
Yes, and proud of that.

Seriously, the iPhone and iPad has a limited soundchip. So does the Nintendo DS. We're not talking about 48kHz and 24bit here, but more like 44kHz or less (think 38kHz). Bitwise even less.

For example the Nintendo DS(i). It's a portable device, thank god it has a headphone jack, but the soundchip is "only" capable of ADPCM/PCM, the DA conversion is less than great (even worse on Gameboy and Gameboy Advance), sounds more like with a bitrate of less than 16bit.

So yes, these things are toys, one way or another. FOr iPhone/iPad you even need specific adapters to "record" it properly. It's nice to see such applications or tools, they sure add to the fun and playablity.

But they are by no means as powerful as a regular PC or Mac.
[ Mix Challenge ] | [ Studio Page / Twitter ] | [ KVRmarks (see: metering tools) ]

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It's completely irrelevant if something is intended/considered to be a toy if you can get good musical results from it! In fact there's a lot to be said for things that are simple, fun and inspiring.

In any case, Apple claim 20 - 20,000 Hz @ 16bit playback for the iPhone/iPad, so whilst not being in the same league as say a Prism Sound Orpheus, it's actually perfectly adequate for most things.

I'm old enough to remember people when people were all sniffy about laptops, saying they were toys, lacking sufficient power compared to a 'proper' desktop system. Things change, computing on mobile devices is the future.

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Still these are portable devices (in case of the Nintendo DSi, it is a toy, so is the Playstation Portable with it's beat mangler tool, or the Wii Mote as "3D controller" via bluetooth on the PC/Mac), you can not officially run those apps on a regular PC or Mac.

So I'm with brok and say that this belongs to a dedicated subsection to the boards.
[ Mix Challenge ] | [ Studio Page / Twitter ] | [ KVRmarks (see: metering tools) ]

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Compyfox wrote:Still these are portable devices (in case of the Nintendo DSi, it is a toy, so is the Playstation Portable with it's beat mangler tool, or the Wii Mote as "3D controller" via bluetooth on the PC/Mac), you can not officially run those apps on a regular PC or Mac.

So I'm with brok and say that this belongs to a dedicated subsection to the boards.
I think we may be 'agreeing violently' to some extent - I agree a dedicated subsection is indeed the way to go.

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Torchlight wrote:iJammer is something truly special. You can do serious playing with it as a midi controller. I've been improvising with it today and am really gobsmacked by how good it is.
So you actually find it usable? I was looking at the screenshots from it yesterday, and wondered how easy it would be to actually play. With the hardware it seeks to emulate, you had physical, tangible buttons to rest your fingers on... without that, I would think it would be much more difficult to keep your hands in a resting position without accidentally triggering a bunch of wrong notes.
Incomplete list of my gear: 1/8" audio input jack.

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