Chaotic Music Maker first version released

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What about a linux version? :wink:

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What about a linux version? Wink
I think it's possible, but only when the app will gain certain maturity on Windows.

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nice one
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wakax wrote:some simple color editor for GUI could be great.
i guess we need more contrast of elements.
+1

I was going to say it's the ugliest GUI I've seen yet, but it's so dark I couldn't really tell. Installed and removed within minutes.
RIP Black Tom and Beckett. They weren't just cats, they were MY cats, the best cats ever.

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Ian B wrote:
wakax wrote:some simple color editor for GUI could be great.
i guess we need more contrast of elements.
+1

I was going to say it's the ugliest GUI I've seen yet, but it's so dark I couldn't really tell. Installed and removed within minutes.
Inspite of its ugly GUI, this DAW has a bunch of amazing features. I love how it works with automations.

And according to their forum, they are re-working GUI now. So, don't give up so easily on it. You can miss something great ;)

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Yeah, we are going to rework the GUI with time. Currently we tweaked contrast of various GUI elements to make them more perceptible. The latest release can be downloaded here.

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Hi,I tried it, here are my impressions.

It feels like a FLStudio Lite/Starter...

Pros:

- Nice workflow, if that is the objective, it is at least on par with everything else I have tried, so well done.
- Lightweight
- It seems very stable and fast
- The price in comparison to a similar featured FLStudio


Cons:

- The GUI 1) way to dark 2) the lines should be more visible (a litle bit larger too?) 3) two few colors and gradients 4) there is no curves 5) a better font would be cool to
- It does feel a little basic, although it should be normal given that it is just the release and at the updated price point + updates.
- It does have too much of a FL vibe going on IMO (not attracting FL users and not attracting those who dont like Fl?)


Personally I would have forgotten the Windows version, rework the GUI and do this for iPad/Android/PalmOS/Symbian/Maemo Tablets (must of those are based on linx anyway, it looks like it could be a killer app in that market
( I know it is probably easier to say than to do).
Last edited by pc999 on Sat Jul 24, 2010 7:42 pm, edited 1 time in total.

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Hi Denis,


you wrote introduction price is 35 € but the link on your site shows 45 €. i am a little bit confused...

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mäxchen wrote:Hi Denis,

you wrote introduction price is 35 € but the link on your site shows 45 €. i am a little bit confused...
Sorry for this confusion. I was a little hasty with all this pricing and I'm still not sure even about the last price. But taking into account the number of various issues reported plus absence of manual (I was groundlessly sure, that the interface is self-descriptive) and several features in demand, I must admit, that it was too hasty to officially release the DAW in its current state. Taking this into account, I decided to suspend the sales at all, until the product will be actually completed.

I'd like to invite anyone interested in beta-testing of the program and/or to suggest, criticize, i.e. give any feedback, you have. I track every suggestion or opinion, made here, on our forum or by email and all this is really interesting and useful. If anybody is interested in testing and feedback, just join our forum, where all information is posted.

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DenisLiganov wrote:
A few requests:

Make it possible to switch patches per note trigger, at least with the internal synth. If it's possible now, I couldn't figure it out.

Semi-modular routing of signal would be a nice addition. The mixer is fine, but sometimes, it would be nice to combine effects in 'chaotic' ways. Smile
Not sure what do you mean by switching patches. Using certain note as a trigger to switch to certain patch or something else? What's the applicability of such a feature?
What I mean is...I'm kind of an "oldschool" guy in that I like using as few tracks/channels as possible to achieve maximum results. This 'patch per note' feature would be useful, say, if I had a patch on the synth for a bass drum, a patch for a hi-hat and a patch for a snare. I could use ONE synth, save CPU and tracks if I could switch between those patches for each note on one pattern. I know it's kind of ridiculous these days for such a request and I don't expect it to be fulfilled, but there can be other uses for it too...for instance, using a synth at one point of a song to be a lead, then later, when the lead isn't playing, switch the patch on that synth to a pad and get more use out of it instead of cluttering up a song with multiple synths that wouldn't even be playing at the same time in the first place.

I hope this explains what I mean. So far, I've only personally seen on sequencer that does this and it's for PSP and it works awesome and also allows for some interesting experimentations with instrumentation and synth usage.

An alternative to patch loading would be to allow the ability to select a point (whether a note is there or not) and completely reprogram all parameters of the synthesizer. Then one could load the patch they want and then write it as 'automation'. But there wouldn't be any graphs or anything, just a blunt BAM, all parameters changed.

Again, I know it's a weird request. I don't expect much of anything to come from it but at least thanks for listening. :)

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Sound not too weird to me and I'd say, it could be even possible to implement at some point. We support commands in our sequencing system, initially intended to change parameters (change volume, panning, mute, solo etc.), but in theory, these commands could be bound to any possible operation, even completely unrelated to song playback, like video effects and so on. And I don't see any obstacles (at least now) to implement a command, that will trigger changing patches of some plugin.

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Finally got around to making a post on the forum, Denis. Sorry for the delay.
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hseiken wrote: What I mean is...I'm kind of an "oldschool" guy in that I like using as few tracks/channels as possible to achieve maximum results. This 'patch per note' feature would be useful, say, if I had a patch on the synth for a bass drum, a patch for a hi-hat and a patch for a snare. I could use ONE synth, save CPU and tracks if I could switch between those patches for each note on one pattern. I know it's kind of ridiculous these days for such a request and I don't expect it to be fulfilled, but there can be other uses for it too...for instance, using a synth at one point of a song to be a lead, then later, when the lead isn't playing, switch the patch on that synth to a pad and get more use out of it instead of cluttering up a song with multiple synths that wouldn't even be playing at the same time in the first place.
I wouldn't recommend doing this for a number of reasons:

1.) Instruments already have implements to solve this problem: multi-out. Many synths/VSTis allow the loading of multiple patches/banks on separate MIDI channels so you only have to load one instance of the instrument to be able to play 2-16 patches/banks at any given time (Kore, Kontakt, Omnisphere... a lot of commercial plugs have this, as well as some free ones)

2.) There are a lot of potential sound fidelity implications for switching patches on-the-fly... Have you ever used a synth with, say, built-in effects (delay is a good example), programmed a pattern, and switched the patch while it played back? About 95% of the time, the produced sound is not very desirable...

3.) Hardware/CPU/RAM issues.. If the instrument has any degree of complexity whatsoever ("ROMplers," sample-based, just a huge-ass plugin in general), switching a patch/bank on-the-fly can result in stuttering playback or even missed notes while the bank is loading. This is largely dependent upon the user's system, making it an even more undesirable option

Maybe I'm misunderstanding what you're looking for, though.
J. Ky Marsh's Youtube Channel - HD linux tutorials for those of us that don't speak in binary!

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Mostly what you speak of, the stutter, is true in some cases, but I've seen hardware synths completely swap patches very quickly (such as the FB01) and although the display on it is garbled up, the audio sounds just fine.

I don't see why it would stutter unless it's still operating on MIDI standard at that point, which would be a bottleneck in any case. But strict patch switching shouldn't cause a stutter. All the circuitry of the synth does is take and process values constantly, it shouldn't make a difference what those values are or how long they've been in there...theoretically. ROMplers are a different matter, though...but I'm more interested in synths and making them bark and scream.

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It would be nice to program some tracker style effects with these text patterns.

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