translating a ensemble into synthedit

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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I have never opened up synthedit but I am starting to dabble in reaktor and am curious how straight forward it would be to rebuild an average/typical reaktor patch in synthedit

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Pretty easy actually if you can translate the numerical values to the SE volts value. What you won't get are Reaktors great oscillators, filters, chorus, etc...
You can build it - but they won't come...

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easier with the se sdk
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.

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Note that choruses as well as reverbs are delay effects. You need a lot of work to translate these to get them into SynthEdit, but they won't sound as good as the Reaktor counterparts do.
Best regards from Johan Brodd.
JoBroMedia since 1996.

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why not? bits are bits. if you coded the reaktor elements, you could code the synthedit sems and get the same sound.
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.

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As i understand Reaktor has alot more standard/specialized Modules(or what ever they are called in Reaktor), so unless you know C++ and the SE SDK it would be pretty hard.
My recommendation is to get some time with SE then start trying to translate them.

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guitarbro wrote:As i understand Reaktor has alot more standard/specialized Modules(or what ever they are called in Reaktor), so unless you know C++ and the SE SDK it would be pretty hard.
have to be a wiz at DSP programming too I reckon...

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The choruses & reverbs in Reaktor are standalone modules. You just insert & hook them up. In SE, they are torturous things -at least the choruses are. There's no chorus.sem so you have to hook up a bunch of LFO's & delays and it eats a lot of CPU.
I suggest you Google 'Sound On Sound Chorus', and read that article on how to make a good sounding chorus.
I haven't found a really decent filter for SE.

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just use the SDK
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!

irc.libera.chat >>> #kvr

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have question at this point:
when you use a 3rd party/SDK module in SE, the plugin produces this module
in the plugin folder at first load, right?
(and judging by posts i've seen, there is a limit to how many modules can be loaded?)
this always seems 'messy'; VST SDK plugins don't do this.

so, if you can code, why would you want to do your end project in SE? and not just
go the whole hog in VST SDK? ( apart from SE work environment ) just curious.

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mztk wrote:so, if you can code, why would you want to do your end project in SE? and not just go the whole hog in VST SDK? ( apart from SE work environment ) just curious.
because it'd be the difference between writing a few bits of DSP code that fit in a proven framework, and writing and debugging everything from graphics code to patchfile parsing to voice-handling yadda yadda, lots of it from scratch?
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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whyterabbyt wrote:
mztk wrote:so, if you can code, why would you want to do your end project in SE? and not just go the whole hog in VST SDK? ( apart from SE work environment ) just curious.
because it'd be the difference between writing a few bits of DSP code that fit in a proven framework, and writing and debugging everything from graphics code to patchfile parsing to voice-handling yadda yadda, lots of it from scratch?
+1

If the tools are already there why not use them? No sense beating your head in reinventing the wheel-- :wink:
Barry
If a billion people believe a stupid thing it is still a stupid thing

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osiris wrote:The choruses & reverbs in Reaktor are standalone modules. You just insert & hook them up. In SE, they are torturous things -at least the choruses are. There's no chorus.sem so you have to hook up a bunch of LFO's & delays and it eats a lot of CPU.
I suggest you Google 'Sound On Sound Chorus', and read that article on how to make a good sounding chorus.
I haven't found a really decent filter for SE.
Chorus is the easiest thing: LFO+Delay
Also there are many 3rd party modules like filters, choruses etc. for Synthedit:
http://www.numerisson.com/novaflash/syn ... ources.htm

Doing it right, SE can sound as good as Reaktor.

Chorusdemo
Filterdemo
Synthdemo
ImageImage

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yeah, SE handles the VST communication for me, and the GUI stuff
so i do my own midi processing, file parsing, dsp, all kinds of things which don't scare me
but VST SDK and mostly WINAPI scares the sh** out of me
oh and i do all of that in a "modular" way, so it's simple ;]
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!

irc.libera.chat >>> #kvr

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wondering how feasible, in that case, it is to
translate a SE file into a VST SDK plugin.

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