Introducing ValhallaShimmer. High end reverberator + pitch shifting

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ok, when is this thing going to be released? :?

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oh... it was released two days ago and no one told me? what the hell doodz? :roll:

http://www.valhalladsp.com/

edit: crap, no Windows version. Ok, no wonder no one told me it was released.

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Architeuthis wrote:oh... it was released two days ago and no one told me? what the hell doodz? :roll:

http://www.valhalladsp.com/

edit: crap, no Windows version. Ok, no wonder no one told me it was released.
Windows version will be arriving soon. Right now, I am running into what looks to be a Visual Studio compiler bug, as the same code compiles no problem in Xcode. If I remove one of the pitch shifters, things work fine, but this is not a proper solution...OK, you probably don't need the gory details.

Sean Costello

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lol, whatevs, all good. Sounds like you where the problem might be and hopefully implies a fix will soon be made.

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Architeuthis wrote:oh... it was released two days ago and no one told me? what the hell doodz? :roll:

http://www.valhalladsp.com/
Are you the navel of the world ?

:P

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valhallasound wrote:
Architeuthis wrote:oh... it was released two days ago and no one told me? what the hell doodz? :roll:

http://www.valhalladsp.com/

edit: crap, no Windows version. Ok, no wonder no one told me it was released.
Windows version will be arriving soon. Right now, I am running into what looks to be a Visual Studio compiler bug, as the same code compiles no problem in Xcode. If I remove one of the pitch shifters, things work fine, but this is not a proper solution...OK, you probably don't need the gory details.
It could also be you are relying on GCC specific behavior, perhaps accidentally. GCC has a lot of extensions (some of which seem like they should be in the standard; stack allocated arrays with run-time evaluated size is probably the one I miss the most with MSVC) that doesn't work in Visual Studio (and vice versa really), since the common subset is limited to (most of) standard C or C++.

btw: as a tip, you can try to force GCC to be more standards complient, by forcing standard mode (-ansi) and pedantic (-pedantic) at which point it should mostly (it doesn't find all ISO violations though) reject anything non-standard.

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Yikes!



This here is why I didn't go into programming........ :shock:

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:x :x :x :x :x

WHERE'S MY VALHALLA SHIMMER?




:P

Being the navel of world would suck by the way. It'd always be smelly.

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Architeuthis wrote::x :x :x :x :x

WHERE'S MY VALHALLA SHIMMER?




:P

Being the navel of world would suck by the way. It'd always be smelly.
What version are you looking for? It is currently available for Windows VST (32 bit), and all the 32 bit OSX variants (AU, VST, RTAS). I plan on getting a Win 7 machine in the next few days to work on x64 VST.

You can download your demo versions at

http://www.valhalladsp.com/shimmer.html

And yeah, I am probably humor impaired today. Not enough sleep, too much coffee.

Sean

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lol, no one told me Windows version was released haha. :hihi:


Why am I so late to the party?

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Architeuthis wrote:lol, no one told me Windows version was released haha. :hihi:


Why am I so late to the party?
The party has just begun... 8)

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