Electri6ity

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Kurari wrote:...It just seems rather odd that such a great product is put out with almost no help in how to use it.
I think the main issue, is that there are so many variables involved, it would be almost impossible to help everyone.. or to come up with simple 'templates' everyone can use.

Electri6ity settings (a lot.. you name it, you can pretty much tweak it).. amp modeling (many brand choices/settings) computer resources (processor/ram/disk space).. are all things that need to be considered.

most users of Electri6ity are not guitarists.. which means folks like us have, not only the concept of basic guitar setup and adjustment to learn.. but also tone design (everything from pre-amps to amp heads/cabs, eq's and fx).. and guitar playing techniques, dependent on genre style.. all requiring different setups, amp sims and playing styles.

Electri6ity is sort of the Photoshop of guitar vst's.. and all the amp sims and fx available are like PS plug-ins and filters.

which means there are like.. a billion ways to do just about any ONE thing with all these tools.

it's been stated that Electri6ity's stock setups are designed to use the least computer resources.. and offer the most flexibility, in terms of key switching and really basic tone design, out of the box.

a collection of Electri6ity midi's might confuse people. I'm not against the idea.. I'm just saying that, even my own guitar midi lanes confuse me sometimes.. when I'm not sure what articulations I've moved around and triggered for particular guitars I've designed.

Electri6ity's a complicated tool.. one worth learning IMO, if you want to achieve convincing guitar tracks.

there's are many, not so complicated options on the market.. for those that want a quicker fix for their simulated guitar needs.

I agree with the drop tuning.. I wish I could go down a few more half steps.. but I also realize that, that would require more samples.. and a major scripting tweak to include the new fret positions in order to maintain the automatic functions, such as chord detection.

I'm hoping they consider releasing either new, individual guitars for sale (Ibanez 7 string would rock).. or a completely new package designed for Metal guitar production (with new, classic and modern Metal guitars and articulation techniques) in the future. seems to me that most people that need a sampled guitar.. need it for rock and metal.

that said.. I've gotten pretty close with my tracks to the kinds of Metal tones I've been going after with Electri6ity as-is.. and I'm still learning.

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Don't get me wrong. I'm not trying to bash Electri6ity in anyway. Personally as a producer of over 20 years, growing up in a recording studio and at least 10-14 years as a commercial producer/songwriter I'm always trying to find that perfect simulation of reality.
Last edited by Kurari on Sat Nov 13, 2010 11:08 pm, edited 1 time in total.

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+1 to some simple midi demo files

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Kurari,
Look further back in this thread,Benjamin posted rhythm midi file
and a metal tutorial containing, a midi file containing guitar, bass
and drums.a kontakt multi with Benjamin's strat setup and he provided
a link to an amp sim and impulse loader, as well as the preset he used.
He has given us lots of info on this thread.Check out progtronic's
info on this thread too.

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bill45 wrote:Kurari,
Look further back in this thread,Benjamin posted rhythm midi file
and a metal tutorial containing, a midi file containing guitar, bass
and drums.a kontakt multi with Benjamin's strat setup and he provided
a link to an amp sim and impulse loader, as well as the preset he used.
He has given us lots of info on this thread.Check out progtronic's
info on this thread too.
Yeah, been there looked at it a few weeks ago. Already commented on it in my post. But the problem is there is nothing in it. I mean yeah its a midi song but no key switches are used no articulation besides Palm mutes and 2 note power chords. I can write music myself I just want working examples of all the keyswitches and articulations, and even simple things. By the same token if I wanted a guitar VST that only did what was in that midi then I would have just gotten shreddage or something that isn't made to be "fancy" or a "complete" solution.

Like the velocity of the keyswitch effects how that keyswitch is used. Like slides, if the volocity is all the way up its a very strong slide that sounds full at the end but if you put the volocity down then its a quick slide that deadens once the slide note is reached. etc.

As for the amp sim and stuff I dont care about any of that I have my own signature setup. I just want to have more accurate information about how it plays and how it articulates.

I have a feeling that your thinking i'm looking for general tips when I'm looking for specific instructions I guess.

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Well, all the questions you asked in your last post are either covered by the tutorial videos and/or the manual.

You said you are looking for specific instructions, but for what exactly?
If you have any specific question or you want to know how to do something specific, just ask. I'm glad to help.
Like slides, if the volocity is all the way up its a very strong slide that sounds full at the end but if you put the volocity down then its a quick slide that deadens once the slide note is reached. etc.
There is no such function in Electri6ity. Check your noise gate ;)
If you press the slide keyswitch, a slide is played either from one held note to the next one or a slide in is played if no other note is held.
Cheers,
Benjamin
Virtual Instrument Developer @ Vir2 / Bigfish Audio

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Hi everyone,

here is an amazing new Electri6ity demo by Javi Perera:
http://www.benjaminstelzer.de/demo_new/ ... O_noTS.mp3
Cheers,
Benjamin
Virtual Instrument Developer @ Vir2 / Bigfish Audio

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Hi All,

Well, I took the plunge and bought this... Great product... I can't get the plug-ins to work for the tutorial a few pages back, but that's an issue with my Cubase setup (which also won't run more that one Bootsy plug-in at a time and crashed randomly)...

I have to keep remembering that the DI patches are just that, and need careful application of compression, EQ, etc as well as just amp/cab simulation...

The only query I have is how to make the chord detection play an open rather than barre chord. Is this at all possible? I know it would sound awful with distortion, but I have a nice, clean chord progression on the 335 instrument that I want to play in open chords. Any help greatly appreciated...

Thanks,

Kosh

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Go to fretboard , and choose the open position.

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Hi Kosh,

Bill is right. Go to the Settings Page => Fretboard and select the open position. If you want even more control, turn of Guitar Chord Detection and use manual chords (make sure you play them in a way the are playable on a guitar).
That way you have full control over the position and the way they are played.
Cheers,
Benjamin
Virtual Instrument Developer @ Vir2 / Bigfish Audio

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Hi Both,

Thanks for the pointers... Found the appropriate setting and all is well with the world again... Fret position 0 worked a treat, so no need to turn off chord detection yet...

I think it's going to take me a while to get used to navigating the menus they are so in depth... And I have read the manual more than once... Guess it's part of what makes this such a powerful instrument...

The are two other things I think I might be missing, both relating to the strum keys...

The first is this: I get you play a chord, then hit the strum key to re-strum it with no gap, like a real guitar. But what about multiple strumming on the same chord? When I release the strum key, the chord mutes again before I can re-strum, destroying the effect.

The other is sort of related: I love the AMT, allowing me to play a chord at anything from dead mute up to full sustain. However, the strum keys offer no such AMT ability, and are either full mute, half mute or sustain. Is there any way to control the amount of mute on the re-strum to something between these fixed values?

An example of what I want to do that incorporates both of these problems:

Play a G7 power chord, constantly re-strummed with no gaps, starting at full mute, and work up to full sustain, in 16 smooth increments (ie. eighth notes for two bars)...

But like I say, all in all a great piece of software and a credit to Vir2... If they offered an acoustic version, I'd buy it tomorrow...

Cheers,

Kosh

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Hi Kosh,
The first is this: I get you play a chord, then hit the strum key to re-strum it with no gap, like a real guitar. But what about multiple strumming on the same chord? When I release the strum key, the chord mutes again before I can re-strum, destroying the effect.
There are two solutions: either use down and upstroke keys (keep the downstroke key pressed until you've played the upstroke key) or simply use the sustain pedal. The sustain pedal in Electri6ity by default behaves in an intelligent way. If you play the same chord twice for example, there won't be a gap. If you play one chord and after that another chord, the old one will be muted (just like on a real guitar). You can find a exact description in the manual: Settings => Playing => Sustain.
The other is sort of related: I love the AMT, allowing me to play a chord at anything from dead mute up to full sustain. However, the strum keys offer no such AMT ability, and are either full mute, half mute or sustain. Is there any way to control the amount of mute on the re-strum to something between these fixed values?
Yes, it's possible. Go to the setting pages => Keyswitches and select the second keyswitch preset. You'll get AMT retrigger keys that way, which will do exactly what you want :)
Cheers,
Benjamin
Virtual Instrument Developer @ Vir2 / Bigfish Audio

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Hi Benjamin,

Many thanks for the speedy response. I will try those out when I get home tonight...

Cheers,

Kosh

Note to self: buy sustain pedal.

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Hi Kosh,

yeah, a sustain pedal is quite cheap and definitely VERY important to make the most out of Electri6ity.
Cheers,
Benjamin
Virtual Instrument Developer @ Vir2 / Bigfish Audio

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Pedal is on order, but in the mean time I have drawn in some automation... That and the second set of keyswitches worked perfectly to get the effect I was after...

Many thanks again,

Kosh

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