iPad versions of apps

For iOS (iPhone, iPad & iPod), Android, Windows Phone, etc. App and Hardware talk
RELATED
PRODUCTS

Post

audiobot202 wrote:but often the larger screen of the iPad means changes to the way the UI of the app functions, which requires changes to the code.
We are in 2010, not 1985. Something like that should not be of any relevance to the customer, and definitely not a reason for having to buy a second version of the exactly same program, just to be able to run it at a different screen resolution.

Post

Or just try it for yourself and see which sounds better (if you go by App Store reviews, like you said it seems to be about the cost not the sound, and with V2 we're the clear winner there anyway so when that hits the iPad sound quality is pretty much "game over"). You can, however, make your decision based on cost - or use the 2x version of the app you already have - in this free world of ours. There are always options.

Again, I get it - you have a problem with what was 38 out of 50 top music apps (I see ReBirth, Sonoma's recording app, bleep!BOX, Looptastic, etc) asking for payment for a separate program for a different piece of hardware which also gives you the option in 100% of the apps to use the iPhone version blown up 2x. So I've done enough dancing back and forth, don't know what else we can say except there's always the free version or the iPhone version at 2x to cost you nothing more additionally. The hardware costs upwards of $500+ too, they didn't give that away with iPhones, as pointed out above too. Even silly time-wasters like Angry Birds will cost you additionally for the iPad versions, as pointed out before too. In that case, I chose to go 2x.

Don't know why, with that quickly-compiled list, we're your target while followed up with plugs for AmpKit? Seems a bit biased.

Post

jupiter8 wrote:
Peter - IK Multimedia wrote:It takes nothing to make an iPhone app AS IT IS work on iPad because, well, them's the rules as they say.
Well, that was the question, was it not ?
Peter - IK Multimedia wrote: To make a separate app is, well, separate and while some things are shared of course but there's a requirement for a separate code base, testing, etc. We do run a shop that doesn't half-ass things "in an hour or two" though I'm sure there are some apps out there with that development strategy.
I don't even know what you're trying to say here.
I'm saying the rule by Apple is that the program MUST run on iPad as it exists and be blown up 2x as an option by the user. There you have your no-cost upgrade that uses the same exact code. The iPad-specific version does not and Apple allows for the development of a separate application for iPad and many developers do and there's an associated cost.

For the second part, I'm explaining how basic development businesses work. Separate app, separate codebase, separate testing as well - different costs. Again, we're not a one-man shop and we're a business that runs like one without taking shortcuts thus it costs more to provide apps of quality by a group of experienced developers under the umbrella of an actual company with real costs associated. That's all. Pretty much business 101 which I know doesn't always fly here.

Edit - the second part was basically explaining why your assessment of what it takes for us to produce a product was so far off-base.

Post

Goratrix wrote:
audiobot202 wrote:but often the larger screen of the iPad means changes to the way the UI of the app functions, which requires changes to the code.
We are in 2010, not 1985. Something like that should not be of any relevance to the customer, and definitely not a reason for having to buy a second version of the exactly same program, just to be able to run it at a different screen resolution.
They don't. The exact same iPhone version runs on iPad in 2x (or 1x obviously, if you so desire) by nature of the requirements set by Apple. The iPad-specific versions are NOT the same exact program (well, I can't speak for all)

Post

Peter - IK Multimedia wrote:The iPad-specific versions are NOT the same exact program (well, I can't speak for all)
so, what are the changed/added features in the iPad version?

Post

Stop banging on about the 2x version, the gfx look like crap, won't run landscape so all the cables get bent up.

Anyway the simple fact is the message you have sent to your existing iPhone users is one of greed.

You choose to ignore them, that's up you.

Post

topaz wrote:Stop banging on about the 2x version, the gfx look like crap, won't run landscape so all the cables get bent up.
Stop banging on about wanting an iPad version that doesn't have "gfx look like crap" and "won't run landscape so all the cables get bent up" without paying anything then ;)

End result is going to be developers not writing iPad versions because iPhone owners expect free updates for a different device, and it's not worth the extra effort.

I suppose they should port all iPad-only apps to iPhone for free as well ?

You're certainly not speaking for 'all' of their customers as myself, and many others I know, are willing to pay for apps we want, and not expecting everything for free.

If you don't like the app market - go and write your own equivalent software, obviously for a single price for all platforms, and show how it 'should' be done, or stfu.

Post

koalaboy wrote:If you don't like the app market - go and write your own equivalent software, obviously for a single price for all platforms, and show how it 'should' be done, or stfu.
It's not a "different platform", it's 99% the same platform, just different screen resolution. The situation is equivalent to selling two versions of Windows software, one that runs on desktops, and one that runs on notebooks. Sounds crazy, doesn't it?

Post

Obviously everyone here complaining must have an insight into how IK develop their applications and have the noblest of intentions for defending the rights of consumers everywhere !!
Oh..wrong forum...it's just a bunch of greedy whiners out to get something for nothing.
Mixcraft 8 Recording Studio : Reason 10

Post

Goratrix wrote:
koalaboy wrote:If you don't like the app market - go and write your own equivalent software, obviously for a single price for all platforms, and show how it 'should' be done, or stfu.
It's not a "different platform", it's 99% the same platform, just different screen resolution. The situation is equivalent to selling two versions of Windows software, one that runs on desktops, and one that runs on notebooks. Sounds crazy, doesn't it?
So the iPhone app is identical to the iPad app - it just has all of the graphic elements in higher resolution ? There's no difference other than resolution ? Why, that's crazy...

Oh wait a minute... the layout is different... which means the user interface is different... which means they must have had to actually pay people to make changes...

The point still stands though. If you don't like it, don't buy it. If you think it's overpriced, write it yourself - you're obviously capable given your knowledge of how you're being ripped off.

Post

For me this is the same as if a PC application developer wants to charge again for the same product just because someone changed the motherboard or the graphics card in the PC or attached a different monitor.

What will happens when IK has to code an update because one of their PC applications will not work well with my new sound card? Will they tell me to buy the product again for the full price? If I look at the app store strategy of IK then I'd say 'probably yes'.

If I buy apps for mobile devices I'm buying a product for iPhone OS or Android or whatever, not for a specific device. Of course it costs time and money for the developer to stay compatible with current hardware but this is just part of the business.

Post

The bottom line is we all have different opinions, one thing that is obvious is
that often the ones that defend don't actually own the products in question.

Then when they are victim of a companies greed they are the first to complain.

All the justifying doesn't change all the angry negative reviews and
Only the offending company can decide if to acknowledge, or defend and ignore.

The latter is apparent.

Post

Ummm...I own plenty of apps for iPad that I already had on the Touch and had to rebuy. It was my choice. I could have used 2x mode, but chose instead to buy the new version. No complaints here. I made my choice knowing all the information.
Just because I don't use Amplitube does not mean I can't relate to what your argument is. I just choose to react to the situation differently.
topaz wrote:The bottom line is we all have different opinions, one thing that is obvious is
that often the ones that defend don't actually own the products in question.

Then when they are victim of a companies greed they are the first to complain.

All the justifying doesn't change all the angry negative reviews and
Only the offending company can decide if to acknowledge, or defend and ignore.

The latter is apparent.
Mixcraft 8 Recording Studio : Reason 10

Post

topaz wrote:The bottom line is we all have different opinions, one thing that is obvious is
that often the ones that defend don't actually own the products in question.

Then when they are victim of a companies greed they are the first to complain.

All the justifying doesn't change all the angry negative reviews and
Only the offending company can decide if to acknowledge, or defend and ignore.

The latter is apparent.
NO.

What's apparent is that you bought a product, and it works exactly as sold. You're now expecting additions for free. You think that by not getting these things for free you are entitled to complain that the company is at fault.

If there's any greed here, it's you wanting something you don't have (or need) without paying.

Post

Benutzername wrote:If I buy apps for mobile devices I'm buying a product for iPhone OS or Android or whatever, not for a specific device.
You really don't understand the app store do you ? I mean, they specifically categorise the apps into iPhone and iPad areas, along with the conecpt of a 'universal' app marked especially.

You are, of course, entitled to choose what you buy based upon how they market to multiple devices - it doesn't mean that's the way it actually works.

Post Reply

Return to “Mobile Apps and Hardware”