Well, Macs may be in the minority for total computers out there, but as far as people doing audio on computers, it is about half-and-half, with maybe a very slight majority being Mac users. This is backed up by the usage patterns of my free plugin, ValhallaFreqEcho (which has large enough download numbers such that statistical anomalies are less likely), as well as discussions with other plugin developers in public and private.ttoz wrote:what is windows? screw them and give us some maclove first! hehe just kidding, but i AM looking forward to being in the mac minority for ONCE! even if just for a week or two
For me, the Mac just happens to be the platform I develop on, do my initial audio testing on, and so forth. I do like the ability (with Soundflower) to pipe any audio source into VST/AU hosts. Xcode is not necessarily a better development environment than VisualStudio, but I am more used to Xcode's quirks at this point (except for how long builds take in Xcode as opposed to VisualStudio).
Sean Costello

