http://www.hgf-synthesizer.de/se/dl/prdl.html
not so many features as the Pro version, but two hidden easter egg gimmicks
also you might watch 4 sounddemo videos unveiling quite some sonic potential:
#1
#2
#3
#4 and final
I forgot to mention: in the vids there are references to the patches used - as that had been asked for several times.
here you'll find 9 more demotracks
http://www.archive.org/details/UltraSwa ... wampTracks

Preview of the GUI - still needs some fintuning ...
Ultra Swamp (2011): A completely reworked version of Swamp so there are a quite a few differences to the prior versions and a hugely increased sonic potential! It's really for the good, the bad and the weird sounds thus ranging from sweet over dark to really strange stuff; able to transform wave samples beyond recognition. This is a swamp where you throw something in but get something more useful out again
There is one TimbreModulator with selectable input source: Osc 1, Osc2 or even both! Instead of the 2nd Timbremodulator there is a 'real' Ringmodulator, yes, the real deal as far as software can do it! The mod Oscillator for RingMod ranges from approx. 7Hz to 100Hz, so the typical 50Hz AC (sine wave) is possible. As RingMod generates the sum and difference of the input signals it can give quite a low rumble. This one is with selectable input source: Osc 1, Osc2, Osc 1&2, plus the output of TimbreMod too! As both of these soundshapers have great capabilities to transform the signal of the oscillators they have both independant outputs and are treated as secondary soundsources.
Thus the new Ultra Swamp has quite increased sonic capabilities at this stage already. Anyway the SF2 oscilators come with 256 carefully selected waves though some maybe suited better for RingMod while others are better suited for TimbreMod.
Filters selectable: resonant 24dB LowPass, 12dB HiPass, and Bandpass. For modulation there is 4 channel adaptive mod mixer so 4 sources can be mixed to modulate Cutoff. This is great to create new mixes of LFO modulations.
The output sections has increased a lot. Besides the delay there is a stereo Flanger and Stereo Reverb with PreDelay and LowCutoff to remove lower frequencies for an optimized Reverb response.
As Modsources there are 3 LFO, 1 S&H, 1 Double LFO with Phase shifting with is best useful for the flanger. Also there is a new Gator which effect can be mixed on the output level so you can adjust the amount of gating on the output, with enhanced routings including modulating pan of the delayed signal.
have fun
HG
P.S. a side note: the patchprogrammers had so much fun with Ultra Swamp there are four banks of patches - but not included in this beta - there is one internal bank.
