The idea with doing this with different MIDI channels seems very good. With keyboard ranges seems more difficult to set up. But, as you say..:V'ger wrote:That's why it ought to be configurable which notes and channels to use. So someone with a wide keyboard could just set up the lowest or highest octave as changers.Jakob / CableGuys wrote:I wonder though.. lets say you attach C1 to wave1, F1 to wave2 etc. If you use MidiShaper on a synth track, playing F1 to change the waveform will also give a note for the synth. If you use MidiShaper on an audio track, only few hosts allow MIDI notes input to MidiShaper. But I see that there is this wish (we also had this wish for FilterShaper and VolumeShaper), so how is it set up?V'ger wrote:About changing shapes via midi notes, I meant just the 10 within a preset. How about a little preference box (even on the back page) where one can set which channel and notes one wants to use?
I only have 49 keys so for Reaper I would use a midi channels mapper (like MidiKarval's) to double the input to separate channels and then JS: whatsup/MIDI_Tool.reaplg plugin after Midishaper to filter only the single channel getting through to the synth. (and save the whole thing as an FX chain to load up every time)
That already works! You can change the menu and record the menu changes in real time. MidiShaper reports all its parameters, so you could map a controller to the waveform menu.V'ger wrote:The point with midi notes is to be able to play or try out in real time what shape fits where and more importantly be able to record it. Of course if there could be an easier way like just clicking buttons and having their CC's recorded neatly (and edited just as easy) that would of course be better.
