MidiShaper 1.4 Out Now / Modulate your synths, effects and hardware

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
Post Reply New Topic
RELATED
PRODUCTS
MidiShaper

Post

V'ger wrote:
Jakob / CableGuys wrote:
V'ger wrote:About changing shapes via midi notes, I meant just the 10 within a preset. How about a little preference box (even on the back page) where one can set which channel and notes one wants to use?
I wonder though.. lets say you attach C1 to wave1, F1 to wave2 etc. If you use MidiShaper on a synth track, playing F1 to change the waveform will also give a note for the synth. If you use MidiShaper on an audio track, only few hosts allow MIDI notes input to MidiShaper. But I see that there is this wish (we also had this wish for FilterShaper and VolumeShaper), so how is it set up?
That's why it ought to be configurable which notes and channels to use. So someone with a wide keyboard could just set up the lowest or highest octave as changers.

I only have 49 keys so for Reaper I would use a midi channels mapper (like MidiKarval's) to double the input to separate channels and then JS: whatsup/MIDI_Tool.reaplg plugin after Midishaper to filter only the single channel getting through to the synth. (and save the whole thing as an FX chain to load up every time)
The idea with doing this with different MIDI channels seems very good. With keyboard ranges seems more difficult to set up. But, as you say..:
V'ger wrote:The point with midi notes is to be able to play or try out in real time what shape fits where and more importantly be able to record it. Of course if there could be an easier way like just clicking buttons and having their CC's recorded neatly (and edited just as easy) that would of course be better.
That already works! You can change the menu and record the menu changes in real time. MidiShaper reports all its parameters, so you could map a controller to the waveform menu.

Post

DubFox wrote:Just wondering if the development has halted or slowed down on Midishaper now that it's out of beta and for sale ?

In otherwords, if we make good ideas/requests here or privately - that are reasonable to code... how likely is it they would be implemented, in what kind of time frame ?

cheers
We always continue to develop our plugins. Of course Curve is our flagship, and more time is spent on it, but we also continue development on all other plugins. Sometimes FilterShaper, VolumeShaper, PanCake and MidiShaper benefit from improvements done for Curve, but we'll also do unique features for them. VolumeShaper 3, FilterShaper 3, PanCake 2 are in the planning. And we are always very open to feedback, actually quite hungry for it.

Post

Jakob / CableGuys wrote:
V'ger wrote:The point with midi notes is to be able to play or try out in real time what shape fits where and more importantly be able to record it. Of course if there could be an easier way like just clicking buttons and having their CC's recorded neatly (and edited just as easy) that would of course be better.
That already works! You can change the menu and record the menu changes in real time. MidiShaper reports all its parameters, so you could map a controller to the waveform menu.
True, but my controller (JP-8000) will only send CC on knobs and not buttons (would be rare to get 10 buttons free like that anyway), so when writing automation i get automation curves which need a lot of editing etc and then it's actually easier to set up a lane and enter single points manually which leaves me back to square one..
Last edited by V'ger on Tue Aug 09, 2011 11:58 pm, edited 1 time in total.

Post

Jakob / CableGuys wrote:
DubFox wrote:Just wondering if the development has halted or slowed down on Midishaper now that it's out of beta and for sale ?

In otherwords, if we make good ideas/requests here or privately - that are reasonable to code... how likely is it they would be implemented, in what kind of time frame ?

cheers
We always continue to develop our plugins. Of course Curve is our flagship, and more time is spent on it, but we also continue development on all other plugins. Sometimes FilterShaper, VolumeShaper, PanCake and MidiShaper benefit from improvements done for Curve, but we'll also do unique features for them. VolumeShaper 3, FilterShaper 3, PanCake 2 are in the planning. And we are always very open to feedback, actually quite hungry for it.
OK, kool

:)

Post

How low does the LFO go in terms of bars or beats? I'm wondering if this could be used to do very gradual changes over the course of like 30 to 100 bars.
Zerocrossing Media

4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~

Post

zerocrossing wrote:How low does the LFO go in terms of bars or beats? I'm wondering if this could be used to do very gradual changes over the course of like 30 to 100 bars.
"MidiShaper's LFOs can run infinitely or be retriggered, synced to your host sequencer from a buzzy 1/128 to an expansive 32 bars, set to the played note, or run from 0.02 Hz up to the audible range and brain frequency."

See also http://www.cableguys.de/midi-shaper.html

Post

I bought this too (a "steal" at €10 ;) ).. both useful and fun plugin :)
Feature request already...
For sharp waveform changes while sync'd, it would be great to be able to snap drawing nodes to the grid :)
Last edited by vic_france on Sun Aug 14, 2011 1:38 am, edited 1 time in total.
I did get a life,once...but it was faulty, so I sent it back.

Post

Jakob / CableGuys wrote:
zerocrossing wrote:How low does the LFO go in terms of bars or beats? I'm wondering if this could be used to do very gradual changes over the course of like 30 to 100 bars.
"MidiShaper's LFOs can run infinitely or be retriggered, synced to your host sequencer from a buzzy 1/128 to an expansive 32 bars, set to the played note, or run from 0.02 Hz up to the audible range and brain frequency."

See also http://www.cableguys.de/midi-shaper.html
32? OK. I'm in. Especially at the no-brainer price. I'd put in for a feature request to bump up that number though. It's especially useful for ambient pieces where you take a loop and slowly alter it over time.
Zerocrossing Media

4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~

Post

So... why does this show up as an audio effect when I use it in Live on a windows machine? (vista) Seems odd...
Zerocrossing Media

4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~

Post

zerocrossing wrote:So... why does this show up as an audio effect when I use it in Live on a windows machine? (vista) Seems odd...
Live and most other hosts do not allow 3rd party MIDI plugins. So that's why we are doing it as audio effect which outputs MIDI.

Post

We're currently working on improving MidiShaper, adding a menu so that you can output MIDI to any physical and virtual MIDI port. Live for example needs that to automate its internal devices (right now you can do it via additional software, but it gets much nicer then). And we are confident that we can also do AudioUnits then.

Most complicated in this scenario is to get MIDI timing tight, and we are fine-tuning that at the moment. If you want to help us, that would be great! We'd be glad it you beta test - contact us on contact@cableguys.de then!

Post

Do you have a target date for the new release?

Post

relayer wrote:Do you have a target date for the new release?
Kind of. We plan to have the MidiShaper 1.1 beta up until Sunday. The actual release date depends on the feedback we get for the beta, but I guess everything should go rather smoothly.

Post

MidiShaper 1.1 beta is up!

It brings the - much requested - support for AudioUnits, and can output MIDI not only directly to the host sequencer, but also to physical and virtual MIDI ports. With some hosts and plugins this works better than the current method.

There's tons of setups with all the hosts, plugins and hardware outside, and we can't test them all, so let us know if you find any problems, or just let us know if it works great. You can write to contact@cableguys.de, send a PM or post here for public discussion.

Here's the download (PC+Mac, VST+AU, 32+64-bit):
http://cableguys.de/downloads/Cableguys ... 1-Beta.zip

Post

Just curious..... Do these betas time out? ;-)

--Sean

Post Reply

Return to “Effects”