Since you are NOT limited to choosing "Sine" waves in those additive oscillators, you can get really nice tones, chords, etc... by combining 8 different waveforms (each of which could be a sine, tri, sqr, saw, pulse, noise, sample or wavetable)Ingonator wrote: BTW i like how the additive synthesis works in ImpOSCar 1 and 2. It only got a few harmonics but it still works nicely. Same for the additive oscillator in Synthmaster 2.5.
Ingo
Harmor vs. Diversion
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
Agreed. For example you could "abuse" the additive oscillators in Synthmaster 2.5 to create a "Hypersaw" from detuned Sawtooth waveforms when all partials are set to the same harmonic.kv331 wrote:Since you are NOT limited to choosing "Sine" waves in those additive oscillators, you can get really nice tones, chords, etc... by combining 8 different waveforms (each of which could be a sine, tri, sqr, saw, pulse, noise, sample or wavetable)Ingonator wrote: BTW i like how the additive synthesis works in ImpOSCar 1 and 2. It only got a few harmonics but it still works nicely. Same for the additive oscillator in Synthmaster 2.5.
Ingo
Ingo
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
Sure but Harmor wasn't designed like a classic additive synth. It's designed as a subtractive synth, with an additive engine, and an additional image-synthesis section.i know the difference of subtractive and additive
row of bars or points, it's pretty much the same. In step edit mode you get the same as a row of bars, but being able to cover several harmonics using a curved segment is much more powerful.What i found confusing is the editor for the harmonics which in other synths is a more or less long row of bars and e.g. in Alchemy you could edit each of those bars.
Besides you can also edit images in an image editor.
they're working perfectly, surely harmonizer & prism make a huge differenceAre those not working in the current demo?
is it real additive synthesis morphable realtime, though?BTW i like how the additive synthesis works in ImpOSCar 1 and 2. It only got a few harmonics but it still works nicely. Same for the additive oscillator in Synthmaster 2.5.
I mean, Sytrus too has such an additive editor but isn't an additive synth.
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- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
Alchemy has an additive engine inside a Subtractive synth too and Cameleon 5000 had additional filters too. Same about the famous Kawai K5000. Are those three no additive synth then?tony tony chopper wrote:Sure but Harmor wasn't designed like a classic additive synth. It's designed as a subtractive synth, with an additive engine, and an additional image-synthesis section.i know the difference of subtractive and additive
Which synths are really pure additive synths anyway, except Hammond and Church organs maybe?
About image-synthesis:
Like already mentioned this was already included in Camel Audio Cameleon 5000 and it's successor Alchemy (same about resynthesis).
Ingo
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
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- KVRist
- 279 posts since 8 Sep, 2010 from Earth (most of the time)
mmmm, its magic!yairhol wrote:tony tony chopper wrote:Harmor shouldn't have a "sound", you get access to every single harmonic. (even though the included presets might have a sound)
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
AFAIK those are hybrid, and have an additive synth part, but do they have filters/phasers/other effects working inside the additive engine, or rather on its time-domain output? Not the same thing at all.Alchemy has an additive engine inside a Subtractive synth too and Cameleon 5000 had additional filters too. Same about the famous Kawai K5000. Are those three no additive synth then?
I'm not saying that additive synthesis is anything new btw, all the theories are centuries old. And to give credit to those before us: I found out later that Virsyn's Poseidon had a similar architecture (on the paper). And then you have NI's Razor as well (which came up after Harmless), those are the 2 that have similar architectures, & I believe this is the future of synths.
It's not about being pure or BS like that, it's about what you can do when the processing units are in the freq domain.Which synths are really pure additive synths anyway
In which synth can you draw your own filter shape/curve, resonance shape/curve, automate the filter/resonance width precisely, shift the resonance (which is in fact another filter) over the filter's freq?
& in which synth can you automate the detuning of each harmonic separately?
Last edited by tony tony chopper on Wed Sep 07, 2011 1:15 pm, edited 1 time in total.
DOLPH WILL PWNZ0R J00r LAWZ!!!!
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- KVRian
- 836 posts since 28 Nov, 2007
How many presets come with the Harmor?
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
around 200, but you can check the demo
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- KVRAF
- 10260 posts since 19 Feb, 2004 from Paris
No the Imp' editor is static and very basic, meaning its also very fast to use, a la Sytrus so .......tony tony chopper wrote:
is it real additive synthesis morphable realtime, though?BTW i like how the additive synthesis works in ImpOSCar 1 and 2. It only got a few harmonics but it still works nicely. Same for the additive oscillator in Synthmaster 2.5.
I mean, Sytrus too has such an additive editor but isn't an additive synth.
http://www.lelotusbleu.fr Synth Presets
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
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- KVRist
- 153 posts since 21 Apr, 2009
Harmor has more interesting features for me but the GUI is too confusing. On the other hand, i like Diversion's sounds and GUI but it consume too much CPU. If i have both, i don't think i'll use them often
Personally, with the same budget i prefer Nuklear
Personally, with the same budget i prefer Nuklear
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
Finally another Nuklear fan, yeah!!erickUO wrote: Personally, with the same budget i prefer Nuklear
BTW i just started a discussion (with the dev) about the price of Nuklear so let's see.
Ingo
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
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Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
- KVRian
- 1166 posts since 24 Jul, 2008 from England
Harmor, most definitely. Although Diversion is interesting I much prefer gol's work. He has a decent track record and Image-Line have set a fair price, imo.
I don't really think you can compare Harmor to Camel Audio's excellent synths. Not only is the approach different, but so are the synthesis engines and methodologies. I think Harmor's approach will yield some interesting sounds that will be hard (even impossible) to produce in Alchemy. For a start, Alchemy has a focus on VA synthesis, whereas Harmor doesn't even venture into those sonics...(though is quite capable of biting sounds, albeit digital)
I reckon you have to have a keen interest in synthesis/sound design to even comprehend the possibilities of Harmor. Otherwise you'll just be judging the talent of the preset designers. I don't think sound designers are in any doubt as to the power of this beast
Being an FL Studio user, I also reap the benefits of host integration

I don't really think you can compare Harmor to Camel Audio's excellent synths. Not only is the approach different, but so are the synthesis engines and methodologies. I think Harmor's approach will yield some interesting sounds that will be hard (even impossible) to produce in Alchemy. For a start, Alchemy has a focus on VA synthesis, whereas Harmor doesn't even venture into those sonics...(though is quite capable of biting sounds, albeit digital)
I reckon you have to have a keen interest in synthesis/sound design to even comprehend the possibilities of Harmor. Otherwise you'll just be judging the talent of the preset designers. I don't think sound designers are in any doubt as to the power of this beast
Being an FL Studio user, I also reap the benefits of host integration
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- KVRist
- 62 posts since 4 Jul, 2006
Just my 2 cents :
I see everywhere that alchemy and other synths already offers image editing and other spectral goodness but while I am a huge fan of Camel's beast, Armor resynthesis is just way superior.
I see everywhere that alchemy and other synths already offers image editing and other spectral goodness but while I am a huge fan of Camel's beast, Armor resynthesis is just way superior.
- KVRAF
- 26939 posts since 3 Feb, 2005 from in the wilds
how so?adenozin wrote:Just my 2 cents :
I see everywhere that alchemy and other synths already offers image editing and other spectral goodness but while I am a huge fan of Camel's beast, Armor resynthesis is just way superior.
- Banned
- 4491 posts since 8 Jul, 2008 from UK
Diversion is going 64bit apparantly, that's a big selling point for me now. Although I am sure Harmor and the other IL plugs will port to 64bit when Delphi finally goes 64bit, which is planned for the end of this summer.
