Image-Line Harmor released
- KVRian
- 1052 posts since 2 Dec, 2010 from Belgium, EU.
New video. Basic resynthesis of an mp3.
Last edited by Image-Line on Thu Sep 08, 2011 10:04 am, edited 1 time in total.
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- KVRAF
- 1703 posts since 19 Apr, 2003 from Copenhagen, Denmark
The resynthesis is exceptionalpdxindy wrote:How is the resynthesis quality? Would be of interest to hear an original sound and then the resynthesized version.
___The Jepptunes___
"Accept All the Good"
Sound design for SQ8L and Alchemy
"Accept All the Good"
Sound design for SQ8L and Alchemy
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
All Harmor, but drums may be samples resynthesized in Harmor.The demo songs are quite amazing in my opinion.
Especially the first song.
My question is if all of these were done exclusively with Harmor (except maybe the drums) or were other effects/instruments used.
DOLPH WILL PWNZ0R J00r LAWZ!!!!
- KVRAF
- 2488 posts since 2 Dec, 2004 from Sydney, Australia
Sound quality: Outstanding 
CPU:
Price:
Features: Wow! (Resynthesis Quality=WOW!)
Patches: OK
Interface: A mess
Where is the manual?? (Edit: Found it. Now some reading.)
Interesting, Harmor doesn't generate frequencies beyond 18K

CPU:
Price:
Features: Wow! (Resynthesis Quality=WOW!)
Patches: OK
Interface: A mess
Where is the manual?? (Edit: Found it. Now some reading.)
Interesting, Harmor doesn't generate frequencies beyond 18K

Last edited by dalor on Thu Sep 08, 2011 10:57 am, edited 4 times in total.
Cowbells!
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- KVRAF
- 9847 posts since 15 Sep, 2005 from East Coast of the USA
That's really coolImage-Line wrote:New video. Basic resynthesis of an mp3.
I tried the demo in Sonar 8.5 Producer and it's working great.
Sounds very nice
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
it's capped at 17k, not to spend CPU on inaudible partialsInteresting, Harmor doesn't generate frequencies beyond 18K
(you seem to have aliasing in that Massive bit btw)
Last edited by tony tony chopper on Thu Sep 08, 2011 11:28 am, edited 1 time in total.
DOLPH WILL PWNZ0R J00r LAWZ!!!!
- KVRAF
- 2488 posts since 2 Dec, 2004 from Sydney, Australia
OK, makes sense, thanks for your reply. I certainly don't hear the difference, I wonder if anyone does?tony tony chopper wrote:it's capped at 17k, not to spend CPU on inaudible partialsInteresting, Harmor doesn't generate frequencies beyond 18K
Cowbells!
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- KVRAF
- 1922 posts since 15 Oct, 2008 from Germany
Scrap the maybe, I bought this thingy after playing with it for a while. Nice one!paterpeter wrote: I wouldn't care much if it worked in bridged mode, but this way it's only a "maybe" for me
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- KVRist
- 498 posts since 9 Jul, 2008
Wait, but can't humans hear beyond 17k?tony tony chopper wrote:it's capped at 17k, not to spend CPU on inaudible partialsInteresting, Harmor doesn't generate frequencies beyond 18K
- KVRAF
- 5530 posts since 26 Apr, 2007 from Noosphere
thank you. Yes, different approach here, but needs to get it.(couldnt make the same with harmonizer though)tony tony chopper wrote:the detuning selector shows a ratio, so it's actually easier to achieve those, and precisely, not approximations like with semitones. Try 2/3 or 4/3 for example. And then you can still add some more decimals for the slight detuning you'd get with semitones.Anybody managed to get proper detune of +5 semi and +7 semi between Part A and B?
In other words: when you layer a +7semitones osc, you're actually doing an approximation of "3/2". In Harmor select 3/2, it will sound perfect, and add some decimals if you wanna get some fluctuations.
But try the harmonizer, it allows similar effects using the same part.
- KVRAF
- 1769 posts since 1 Mar, 2010 from Paris
Most people over 20 hardly hear anyting above 17kHz.SadPuppyBlues wrote:Wait, but can't humans hear beyond 17k?
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- KVRAF
- 1966 posts since 22 Mar, 2002 from Timisoara, Romania
- KVRian
- 1052 posts since 2 Dec, 2010 from Belgium, EU.
There really isn't much real world and useful 'musical' information or sound even above 17 kHz.SadPuppyBlues wrote:Wait, but can't humans hear beyond 17k?tony tony chopper wrote:it's capped at 17k, not to spend CPU on inaudible partialsInteresting, Harmor doesn't generate frequencies beyond 18K
Here is a sample...the audio is the same except the frequencies are
Full 20Hz to 22kHz --> 20Hz to 17kHz --> 17kHz to 22kHz.

What can you hear?
http://flstudio.image-line.com/help/con ... HzPlus.wav
Regards Scott
Last edited by Image-Line on Thu Sep 08, 2011 11:41 am, edited 3 times in total.
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- KVRAF
- 1724 posts since 10 Feb, 2008 from Berlin, Germany
I have a question regarding the image-synthesis:
Is there any way to have it not filtered to the overtones?
What I mean is, that if I'd load a white picture for example, I'd get white noise instead of a sawtooth.
That would be cool ... although I'm not sure, if this would even be possible in realtime.
Is there any way to have it not filtered to the overtones?
What I mean is, that if I'd load a white picture for example, I'd get white noise instead of a sawtooth.
That would be cool ... although I'm not sure, if this would even be possible in realtime.
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
mmh but I don't see how a white picture would result in noise. A noise image would result in noise.What I mean is, that if I'd load a white picture for example, I'd get white noise instead of a sawtooth.
If you mean you wanna get a "white sawtooth", thus bypass the default brownian EQ, you can try loading the "Timbre - white" envelope in "timbre 1 harmonic level". Now a white image = a white sawtooth, all harmonics at the same level. Not very useful musically but handy for plucked strings.
DOLPH WILL PWNZ0R J00r LAWZ!!!!
