Belive me, a lot of them will be dusted later.(or poping up in the Market place)pikadilly wrote:The soft synths that took me less than 30 mins to make purchasing decision: Diversion, Harmor, and impOscar2. A few other synts like DUNE made me hesitate for a few more days.
Harmor vs. Diversion
- KVRAF
- 5539 posts since 26 Apr, 2007 from Noosphere
- KVRian
- 1166 posts since 24 Jul, 2008 from England
No and no. It's purely subtractive. I think the main appeal is it's clear sound. Although it has many sound sculpting options, I think the sound is thinner than harmor, and it is way less CPU efficient.grymmjack wrote:Is Diversion an additive too? Can it do resynthesis? I didn't pick up on this. It's certainly a beautiful and very ergonomic UI.
Check out out, it's a marmite of a synth
-
- KVRAF
- 2973 posts since 10 Sep, 2003 from Karlskoga, Stockholm, Sweden
For me the best part of Diversion is the sculpting controls. After a while you learn how the knobs sound and it's easy to get the sound you want, especially if you want something that's not easily obtainable with a standard subtractive synth.
It's like you can add "buzz" "fuzz" "wroom" "Scrchhh" "Vrrrr" "Pshhhk" with them
You don't have to think "In order to get this sound i must modulate an osc with the filter output and then ..." Honestly, i don't know how to get these sounds with a subtractive synth 
Im sure everyone can get the sound they're looking for as well as the sound they don't know they're looking for (the second one is especially true for me).
Right now im in to techno (minimal, tech house .. whatever cari lekebush's and adam beyer's style is called
genres and subgenres are not an exact science) and goa/psychedelic.
For the techno you can get some serious mechanic noise using the drone osc's.
As for the goa/psy it's hard to not manage to get brainpiercing sounds the most fearfull scream you can ever imagine cant rival.
With all the osc's at hand it's easy to switch out the foundation of a patch just to get a little different character. That, and using the 6 controls to manipulate the base sound of the osc, before even touching the first filter and drive
..
Now, technical stuff when it comes to programming is not my main riff in life. But, from what i understand from Dmitri's post under the thread where he announced it, one of the reasons why it's cpu heavy is that all the other osc's are calculated in realtime (or something) and that's why you can manipulate them so much (my interpretation
)
Good thing http://www.kvraudio.com/forum/viewtopic.php?p=4650500 TX16Wx is in the works so you can sample it fast in realtime if needed
I think the creative possibilities realtime sampling opens up is highly underestimated. It's for more than saving cpu! Genres like dubstep wouldn't exist without it 
It has a very good fx section where it's easy to move around the fx .. and i must say the solution is quite brilliant. It's so easy and such a fresh idea on how to do it. There's a built in very competent sequencer. Both sequences and fx configurations can both be stored separately.
I just love people who has the ability to break out of the contemporary mold of a standard and see what doesn't yet exist. It's so hard to fight all the nay-sayers (yes, there were a few in the thread.. go find the names and you can value their opinion in the future after what they wrote). Though, the conservative have their place .. what if nobody questioned every idea i ever had
Without resistance there's no heat (ok, not entirely true.
)
I went off topic again .. sorry.
It's called infatuation and passion
Anyway, if you haven't tried it yet, do it
Demo limitations are very friendly.
It's like you can add "buzz" "fuzz" "wroom" "Scrchhh" "Vrrrr" "Pshhhk" with them
Im sure everyone can get the sound they're looking for as well as the sound they don't know they're looking for (the second one is especially true for me).
Right now im in to techno (minimal, tech house .. whatever cari lekebush's and adam beyer's style is called
For the techno you can get some serious mechanic noise using the drone osc's.
As for the goa/psy it's hard to not manage to get brainpiercing sounds the most fearfull scream you can ever imagine cant rival.
With all the osc's at hand it's easy to switch out the foundation of a patch just to get a little different character. That, and using the 6 controls to manipulate the base sound of the osc, before even touching the first filter and drive
Now, technical stuff when it comes to programming is not my main riff in life. But, from what i understand from Dmitri's post under the thread where he announced it, one of the reasons why it's cpu heavy is that all the other osc's are calculated in realtime (or something) and that's why you can manipulate them so much (my interpretation
Good thing http://www.kvraudio.com/forum/viewtopic.php?p=4650500 TX16Wx is in the works so you can sample it fast in realtime if needed
It has a very good fx section where it's easy to move around the fx .. and i must say the solution is quite brilliant. It's so easy and such a fresh idea on how to do it. There's a built in very competent sequencer. Both sequences and fx configurations can both be stored separately.
I just love people who has the ability to break out of the contemporary mold of a standard and see what doesn't yet exist. It's so hard to fight all the nay-sayers (yes, there were a few in the thread.. go find the names and you can value their opinion in the future after what they wrote). Though, the conservative have their place .. what if nobody questioned every idea i ever had
Without resistance there's no heat (ok, not entirely true.
I went off topic again .. sorry.
Anyway, if you haven't tried it yet, do it
-
- KVRian
- 723 posts since 19 Dec, 2003
I don't know about Diversion, but I promised I won't buy again nothing that couldn't be transfered to another people or it would have heavy copy protections, you never know when you'll get bored from it. So I didn't take a look to Harmor even. There is lots of amazing synths.
-
- Banned
- 73 posts since 6 Sep, 2010
Then buy fully controlled online licenced plugin. You can use it until the auther stop paying a fee of rental server.
- KVRAF
- 10129 posts since 16 Dec, 2002
Youe mean like in yesteryear when they used to use gadgets called SamplersCrackbaby wrote: Good thing http://www.kvraudio.com/forum/viewtopic.php?p=4650500 TX16Wx is in the works so you can sample it fast in realtime if neededI think the creative possibilities realtime sampling opens up is highly underestimated. It's for more than saving cpu! Genres like dubstep wouldn't exist without it
![]()
-
- KVRian
- 703 posts since 15 Sep, 2003
So I'm trying to get an idea of Harmor. If you paint an image with say Photoshop and import it, can you then change the waveforms used, let's say import your own single-cycle .wav files for the oscialltors (like in Systrus)instead of using just staight sinewaves, to render the image sound?
"Music is directly tied to the technology of a culture."
"Modular gear is the craft beer of music."
"Modular gear is the craft beer of music."
- KVRian
- 1313 posts since 31 Dec, 2008
I have both and I'm not an expert at all. In short, Harmor is rich, sophisticated, the kind of a synth that can do any thing if you really know how to use it. Diversion is fat, smooth and simpler, you may produce results quicker with it. Or at least thats what I think.
One thing for sure, they are different. One of them is not a substitute of the other. Buy wise, They are both on sale now. Harmor will go to $149 later, and Diversion will probably be $200 (as the site says). my op, take them both now!! if you can manage. You'll be saving 100 bucks in total.
One thing for sure, they are different. One of them is not a substitute of the other. Buy wise, They are both on sale now. Harmor will go to $149 later, and Diversion will probably be $200 (as the site says). my op, take them both now!! if you can manage. You'll be saving 100 bucks in total.
-
- KVRAF
- 1758 posts since 11 Nov, 2009 from Northern CA
So Scott, is there an ETA on the final version of the help/documentation? I'm on my third read through the initial version and it suggests more questions than it answers. Harmor is nothing short of brilliant, IMO. I'm totally blown away some of the sounds and I'm impressed as hell with some of the small innovations which weren't necessary to produce a successful instrument but make it just that much better anyway.Image-Line wrote:The help still has quite some development to go. What you see is produced to a deadline.
Regards Scott
But I'm a documentation wonk. Lack of same is the biggest outstanding "bug" in Harmor at the moment (again, IMO). Yes, video tutorials are useful, but they are the frosting on the cake. They're no good without the cake itself. Totally looking forward to the final cake, and be assured that some of us do indeed read the help files.
- KVRAF
- 1550 posts since 25 Sep, 2011
For the absolute latest updates on the manual, you can always go:
http://flstudio.image-line.com/help/
Scott is always updating it.
Or, if you wish, download the latest FL Studio 10.0.8b; it includes latest version of the manual for Harmor. Here:
http://forum.image-line.com/viewtopic.php?f=100&t=77282
Harmor is amazing
http://flstudio.image-line.com/help/
Scott is always updating it.
Or, if you wish, download the latest FL Studio 10.0.8b; it includes latest version of the manual for Harmor. Here:
http://forum.image-line.com/viewtopic.php?f=100&t=77282
Harmor is amazing
-
- KVRAF
- 1907 posts since 29 Oct, 2003
You're over-reacting.Yorrrrrr wrote:Harmor is amazing
Nothing can touch the sheer genoius of 3xosc, but yes, Harnor is a close contender.
For all of you fence-si(s)tters, here you can apply 10% off of the price..
http://affiliate.image-line.com/HACEJC414
And yes, it's a dirty affiliate link.
Plus some inspiration for resynthesizing...

THERE IS ALWAYS A WORKAROUND
