ValhallaRoom 1.5.1 Released. New Electric Blue GUI

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Thank you Sean, you have to be the most dedicated and conscientious developer, I hope you know how much the community appreciates your hard work.

Ben/Borealis

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Bronto Scorpio wrote:While we are at it: Here is another Valhalla Example:
The dry Zebra sound:
http://www.bronto-scorpio-music.com/Mus ... ereDry.mp3
And through Shimmer and VRoom with FreqEcho on a send:
http://www.bronto-scorpio-music.com/Mus ... ereWet.mp3

I automate the send level, the FreqEcho shift and the Shimmer size :)

Cheers
Dennis
Wow, very nice Dennis! I especially like what I guess is the Freq Echo coda.

Ben/Borealis

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Cool music with beautiful sound!
Sampleconstruct wrote:Here is a Sulaco test with some improvised Mallet Piano, automating some parameters like Decay, Depth and Late Mod Depth...
I like the new mode :)
Edit: Forgot the quote.
Last edited by Fritze on Sat Nov 12, 2011 3:20 pm, edited 1 time in total.

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4damind wrote:Yeah, can create also very good this Schiller typical big Nord Lead sounds with much reverb ;)

Shimmer and a UAD Roland Space Echo to have a bit more tape-like modulation before the reverb.
http://dl.dropbox.com/u/8547138/audio/f ... reverb.mp3
Oh yes! Me likes! :D

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Bronto Scorpio wrote:While we are at it: Here is another Valhalla Example:
The dry Zebra sound:
http://www.bronto-scorpio-music.com/Mus ... ereDry.mp3
And through Shimmer and VRoom with FreqEcho on a send:
http://www.bronto-scorpio-music.com/Mus ... ereWet.mp3

I automate the send level, the FreqEcho shift and the Shimmer size :)

Cheers
Dennis
:-o :o :shock: :love:

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More for our little demo party here:
Demo with one of the patches (Bowed Cymbals) from my new Alchemy Bank run through VRoom Sulaco...

Here is the preset code:
<ValhallaRoom pluginVersion="1.0.9" presetName="Blurred Sulaco" mix="0.521000028" predelay="0.0406000018" decay="0.285585582" HighCut="0.774496615" earlyLateMix="0.538999975" lateSize="0.870000005" lateCross="0.829999983" lateModRate="0.0707070678" lateModDepth="0.209999993" RTBassMultiply="0.626666665" RTXover="0.327272713" RTHighMultiply="0.877777755" RTHighXover="0.265771806" earlySize="0.325025022" earlyCross="0.730000019" earlyModRate="0.0424242429" earlyModDepth="0.600000024" earlySend="0.779999971" diffusion="0.74000001" type="0.833333313"/>

copy and paste into VRoom (paste from clipboard)

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Bronto Scorpio wrote:While we are at it: Here is another Valhalla Example:
The dry Zebra sound:
http://www.bronto-scorpio-music.com/Mus ... ereDry.mp3
And through Shimmer and VRoom with FreqEcho on a send:
http://www.bronto-scorpio-music.com/Mus ... ereWet.mp3

I automate the send level, the FreqEcho shift and the Shimmer size :)

Cheers
Dennis
:tu: :clap:

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Sampleconstruct wrote:More for our little demo party here:
Demo with one of the patches (Bowed Cymbals) from my new Alchemy Bank run through VRoom Sulaco...

Here is the preset code:
<ValhallaRoom pluginVersion="1.0.9" presetName="Blurred Sulaco" mix="0.521000028" predelay="0.0406000018" decay="0.285585582" HighCut="0.774496615" earlyLateMix="0.538999975" lateSize="0.870000005" lateCross="0.829999983" lateModRate="0.0707070678" lateModDepth="0.209999993" RTBassMultiply="0.626666665" RTXover="0.327272713" RTHighMultiply="0.877777755" RTHighXover="0.265771806" earlySize="0.325025022" earlyCross="0.730000019" earlyModRate="0.0424242429" earlyModDepth="0.600000024" earlySend="0.779999971" diffusion="0.74000001" type="0.833333313"/>

copy and paste into VRoom (paste from clipboard)
A mysterious and beautiful passage (with a beautiful tail), I look forward to Alchemistry Metallica!

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Borealis wrote:
Sampleconstruct wrote:More for our little demo party here:
Demo with one of the patches (Bowed Cymbals) from my new Alchemy Bank run through VRoom Sulaco...

Here is the preset code:
<ValhallaRoom pluginVersion="1.0.9" presetName="Blurred Sulaco" mix="0.521000028" predelay="0.0406000018" decay="0.285585582" HighCut="0.774496615" earlyLateMix="0.538999975" lateSize="0.870000005" lateCross="0.829999983" lateModRate="0.0707070678" lateModDepth="0.209999993" RTBassMultiply="0.626666665" RTXover="0.327272713" RTHighMultiply="0.877777755" RTHighXover="0.265771806" earlySize="0.325025022" earlyCross="0.730000019" earlyModRate="0.0424242429" earlyModDepth="0.600000024" earlySend="0.779999971" diffusion="0.74000001" type="0.833333313"/>

copy and paste into VRoom (paste from clipboard)
A mysterious and beautiful passage (with a beautiful tail), I look forward to Alchemistry Metallica!
Cheers Ben, I guess you'll like it :)

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Thanks guys! :)

Cheers
Dennis

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I really gotta stop checking this thread, or I'ma be $50 poorer soon. :hihi:
Image

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Perimeter Sound wrote:I really gotta stop checking this thread, or I'ma be $50 poorer soon. :hihi:
You will be assimilated.

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DF2R wrote:
Perimeter Sound wrote:I really gotta stop checking this thread, or I'ma be $50 poorer soon. :hihi:
You will be assimilated.
:borg:

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Thanks for the update Sean, you're a star! :)

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Yes, the new algo sounds good. I played a bit with the Solaco Golden Plate and it's a very nice modulated reverb.
Tested also a bit with different types of VRoom and Shimmer which works very well for all ambient stuff where we expect a bit more reverb ;)
Cannot get a similar sound from my other reverb plug-ins.

Hehe, the Valhalla reverbs inspires me for some new stuff like that :P
http://dl.dropbox.com/u/8547138/audio/f ... mbient.mp3

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