G-Stomper 1.5.0 has been released. Hope you enjoy the new features..
New Master Section (long click on EFX edit to open it): Features a new sum Effect Processor (11 different Effect types) and a Master Panorama/Volume (switchable as Pre-/Post- sum EFX).
Raised the max BPM value to 300.0 (thanks to Jerome, Blue Manontelly and Austin)
Independent Shuffle/Swing ON/OFF Switch for each Track
Changed the pitch scaling from -100/+100 to -120/+120 to make it easier to select half tones, 10 = 1 half tone (thanks to Jan for the hint).
Fine Tune Mode for Track and EFX faders - long click on 'step ed' to turn the fine tune mode ON/OFF (thanks to Mike for the hint)
Changes in Soundbank management, preparation for using G-Stomper Sound-Pack Add-Ons (G-Stomper full version)
Long click on slider-texts (below track and efx sliders) resets the slider to it's default position (thanks to Mike for the hint)
SoundCloud Upload Integration / Upload your exported beats directly to SoundCloud
Programmable Multi-Mute at efx edit screen to mute/unmute mutliple tracks at once (special thanks to bmot for the idea).
Lots of new audio formats supported for user samples: All uncompressed WAV and AIFF formats / file extensions: wav, aif, aiff, snd / bit rates: 8, 12, 16, 20, 24, 32, 32float, 64float / sample rates: all (tested up to 192kHz) / mono, stereo
Detailed User Manual in PDF format at the G-Stomper Website: http://www.planet-h.com/gstomper (a link to the website is also placed in the Help/About section)
New 'Rescan User-Sample Folders' function to reload the SoundBank without restarting G-Stomper after changing the physical folder contents (thanks to Jan for the hint)
Remove/Clear Track Sample function (in the track pad menu)
Performance Optimizations in the Audio Engine
Minor Performance Optimizations for Modulation Recordings
Improved Sequencer core
BugFixes and Optimizations in the User-Sample Handling
Fixed the "not licensed" timeout bug in the licensing module.
Check it out at http://www.planet-h.com/gstomper
G-Stomper 1.5.0 (Android) provides lots of new features
For iOS (iPhone, iPad & iPod), Android, Windows Phone, etc. App and Hardware talk
Moderator: KVR Moderators (Main)
G-Stomper 1.5.0 (Android) provides lots of new features
2011-11-22T16:20:38+00:00
G-Stomper 1.5.0 has been released. Hope you enjoy the new features..
New Master Section (long click on EFX edit to open it): Features a new sum Effect Processor (11 different Effect types) and a Master Panorama/Volume (switchable as Pre-/Post- sum EFX).
Raised the max BPM value to 300.0 (thanks to Jerome, Blue Manontelly and Austin)
Independent Shuffle/Swing ON/OFF Switch for each Track
Changed the pitch scaling from -100/+100 to -120/+120 to make it easier to select half tones, 10 = 1 half tone (thanks to Jan for the hint).
Fine Tune Mode for Track and EFX faders - long click on 'step ed' to turn the fine tune mode ON/OFF (thanks to Mike for the hint)
Changes in Soundbank management, preparation for using G-Stomper Sound-Pack Add-Ons (G-Stomper full version)
Long click on slider-texts (below track and efx sliders) resets the slider to it's default position (thanks to Mike for the hint)
SoundCloud Upload Integration / Upload your exported beats directly to SoundCloud
Programmable Multi-Mute at efx edit screen to mute/unmute mutliple tracks at once (special thanks to bmot for the idea).
Lots of new audio formats supported for user samples: All uncompressed WAV and AIFF formats / file extensions: wav, aif, aiff, snd / bit rates: 8, 12, 16, 20, 24, 32, 32float, 64float / sample rates: all (tested up to 192kHz) / mono, stereo
Detailed User Manual in PDF format at the G-Stomper Website: http://www.planet-h.com/gstomper (a link to the website is also placed in the Help/About section)
New 'Rescan User-Sample Folders' function to reload the SoundBank without restarting G-Stomper after changing the physical folder contents (thanks to Jan for the hint)
Remove/Clear Track Sample function (in the track pad menu)
Performance Optimizations in the Audio Engine
Minor Performance Optimizations for Modulation Recordings
Improved Sequencer core
BugFixes and Optimizations in the User-Sample Handling
Fixed the "not licensed" timeout bug in the licensing module.
Check it out at http://www.planet-h.com/gstomper
planeth
https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=258786
Post Reply
1 post
• Page 1 of 1
Return to “Mobile Apps and Hardware”
Jump to
- The Main Forums
- ↳ KVR Studio Manager
- ↳ Getting Started (AKA What is the best...?)
- ↳ Instruments
- ↳ Effects
- ↳ Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)
- ↳ Guitars
- ↳ Mobile Apps and Hardware
- ↳ Soundware
- ↳ Samplers, Sampling & Sample Libraries
- ↳ Hardware (Instruments and Effects)
- ↳ Modular Synthesis
- ↳ Sound Design
- ↳ Production Techniques
- ↳ Music Theory
- ↳ Computer Setup and System Configuration
- ↳ DSP and Plugin Development
- ↳ DIY: Build it and they will come
- ↳ Music Cafe
- ↳ Sell & Buy (+Special Offers, Deals & Promos)
- ↳ KVR Experts
- ↳ KVR Developer Challenge 2026
- ↳ Everything Else (Music related)
- ↳ Off Topic
- ↳ Off Topic Classics
- ↳ Machine Learning and AI for Music Creation
- Official Company Forums
- ↳ 2getheraudio
- ↳ accSone
- ↳ Acon Digital
- ↳ AcousticsampleS
- ↳ AcousModules
- ↳ Agitated State
- ↳ AIR Music Technology
- ↳ AMG
- ↳ Ample Sound
- ↳ Antares Audio Technologies
- ↳ Apisonic Labs
- ↳ APU Software
- ↳ apulSoft
- ↳ AriesCode
- ↳ Arts Acoustic
- ↳ Arturia
- ↳ Audjoo
- ↳ AudioSpillage
- ↳ Audiority
- ↳ Best Service
- ↳ Big Tick
- ↳ Bitwig
- ↳ Controller Scripting
- ↳ Blue Cat Audio
- ↳ Cherry Audio
- ↳ CWITEC
- ↳ Embertone
- ↳ energyXT
- ↳ Eventide
- ↳ Expert Sleepers
- ↳ forward audio
- ↳ Future Audio Workshop
- ↳ FXpansion
- ↳ g200kg
- ↳ Harrison Mixbus
- ↳ HG Fortune
- ↳ Homegrown Sounds
- ↳ HoRNet Plugins
- ↳ Ilya Efimov Production
- ↳ Image Line
- ↳ Impact Soundworks
- ↳ Indiginus
- ↳ Insert Piz Here
- ↳ Ju-X
- ↳ Kirk Hunter Studios
- ↳ Kirnu
- ↳ Kong Audio
- ↳ Krotos
- ↳ Kuassa
- ↳ KV331 Audio
- ↳ LennarDigital
- ↳ Les Productions Zvon
- ↳ Liqube Audio
- ↳ Loomer
- ↳ LVC-Audio
- ↳ Maizesoft
- ↳ Manytone Music
- ↳ Media Overkill (MOK)
- ↳ MeldaProduction
- ↳ Mellowmuse
- ↳ MIDIMood
- ↳ moForte
- ↳ Mozaic Beats
- ↳ mucoder
- ↳ MusicDevelopments
- ↳ Tips & Tricks
- ↳ MusicLab
- ↳ MuTools
- ↳ New Sonic Arts
- ↳ NUSofting
- ↳ Oli Larkin Plugins
- ↳ Orange Tree Samples
- ↳ patchpool
- ↳ Photosounder
- ↳ PlugInGuru
- ↳ Polyverse Music
- ↳ Precisionsound
- ↳ Premier Sound Factory
- ↳ Psychic Modulation
- ↳ Realitone
- ↳ Resonance-Sound
- ↳ Reveal Sound
- ↳ Roger Linn Design
- ↳ rs-met
- ↳ S3A: Spatial Audio
- ↳ SaschArt
- ↳ Smart Electronix
- ↳ sonible
- ↳ SonicBirth
- ↳ Sonic Reality / eSoundz.com
- ↳ Soundiron
- ↳ SPC Plugins
- ↳ Sugar Bytes
- ↳ TAL Software
- ↳ Tokyo Dawn Labs
- ↳ Tracktion
- ↳ Tweakbench
- ↳ u-he
- ↳ u-he Linux support
- ↳ UJAM
- ↳ United Plugins
- ↳ VAZ Synths
- ↳ Virharmonic
- ↳ xoxos
- ↳ XSRDO - SynthCraft
- ↳ ZynAddSubFX
- Site Stuff
- ↳ Site Stuff
- Archived Forums
- ↳ AlgoMusic
- ↳ easytoolz
- ↳ Elevayta
- ↳ Hollow Sun
- ↳ LinPlug
- ↳ Muse Research and Development
- ↳ Shuriken
- ↳ SoHa Sound Design
- ↳ Soniccouture
- ↳ Topten Software
- ↳ Valhalla DSP
- ↳ CK Modules & VST
- ↳ Sennheiser AMBEO
- ↳ Muon Software
- ↳ Westgatesounds.net
- ↳ Squaredheads
- ↳ Sonigen
- ↳ CFA-Sound
- ↳ Back In Time Records
- ↳ Livelab.dk
- ↳ Skytopia
- ↳ audioD3CK
- ↳ Inspire Audio
- ↳ Krakli
- ↳ Drumdrops
- ↳ Futucraft
- ↳ OverTone DSP
- ↳ RaXnTraX
- ↳ solar3d-software
- ↳ Signaldust
- ↳ Soundemote
- ↳ ReleaseLab (Powered by Artist Expansion)
- ↳ Wolfgang Palm
- KVR Forum index
- All times are UTC
- Delete cookies