I'm happy to introduce and share my own Zebra 2.5.2 template!
It's based on Bronto's init patch but with some minor and some more important differences! Some of them are the wave palette and the and tone+punch.
This was finished about 2 mounts ago but I had to test drive and refine it using the least number modules and keeping it as basic as possible.
few blah blahs skipped
each oscillator module has a palette of basic waves to chose from (for GeoMorph and SpectroBlend at the same time) (Osc4 features a pulse wave table + the same SpectroBlend)
Some words about the waves (GeoMorph): (did my best for getting a clean and good tone that retains sharpness with lower frequencies also)
The special waves are basic harmonic pairs that I found very useful to have within the sonic palette. They are basically one square wave divided into harmonic pairs.
1. Special Wave0 - Same as the 2nd but with shifted harmonics VS the fundamental (Spacial Wave A + Odd OSCFX)
2. Special Wave A - Square wave divided (odd harmonics)
3. Special Wave B - Square wave divided (even harmonics)
4. Dark Saw (Triangle + even harmonics) - ACE
5. Dark Square (Triangle) - ACE
6. Dark "Half" Pulse
7. Triangular-Saw - Mini
8. "Empty"
9. Saw - TyN6
10. Square + some even harmonics
11. Pure Square TyN6
12. Pulse 37.5% TyN6
13. Pulse 25% ......
14. Pulse 12.5% ....
15. Pulse 4% ....
16. Pulse 0.5% ..TyN6
The pulse waves are modeled individually also.
If you switch to the SpectroBlend mode you will have:
1-3 "cleaner" versions of the GeoBlend 1-3 waves.
4-5 ODD, EVEN harmonic pairs.
6-16 Sine tree.
http://www.box.com/s/xfoi7n0amms8iycprbd8
VCF4 is for a warmer tone + punch. (In most cases needed)
Control: -punch with the next to last mod matrix slot by MSEG1.
-wave's tone VCF4 Cutoff
-tone's amplitude/drive with VCF4 Drive.
Just remember to give the VCF4's cutoff the same number of units up as you will give the oscillator's tune. (i.e. +12 semitones = +12units to the VCF4's cutoff.)
Enjoy!
