Over my dead body! Oh, wait....right, ok. Thanks, I'd be honored.Sampleconstruct wrote:I'll release them for ya
ValhallaRoom 1.5.1 Released. New Electric Blue GUI
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
perception: the stuff reality is made of.
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farfadetfarfelu farfadetfarfelu https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=200417
- KVRist
- 271 posts since 8 Feb, 2009
I usually do both automate sends to avoid clicking sounds and bypass to save CPU. I'll see if i can find a solution like a way to automate bypass after some time, when the tail has died of.valhallasound wrote:i just tried this with every reverb and delay plugin in my plugin folders, from a variety of plugin companies and freeware creators, and they all exhibit this behavior. Which makes sense, as the "bypass" function simply stops calling the plugin processReplacing() function - it doesn't call a unique bypass function within the plugin. Essentially, when you bypass the effect, the plugin just stops whatever it is doing, and doesn't even have consciousness that it has been stopped.farfadetfarfelu wrote: Well i've noticed a similar problem with Reaper and Usine but in a slightly different application : in live situations when you bypass and unbypass effects.
1. Create a track in REAPER with some audio and a VR instance
2. Stat playback with effect on
3. Bypass the effect
4. Stop the playback
5. Unbypass the effect
> It plays whatever reverb sound it has in its buffer
I think Shimmer, VRoom and Ubermod have this behaviour.
For live work it would be preferable that the plugin always clears its buffers after it has been bypassed to avoid a huge reverb noise each time it is turned on (or maybe this could be an optionnal setting ?)
I'm just jumping at the opportunity here to mention this although i'm not sure it adds anything to what karrikuh already described.![]()
It's really cool if this is fixed with the next release !
The workaround in the VST SDK would be to call setBypass(), but this would simply call the processReplacing() function with whatever wet/dry gain code I put in there. This would result in none of the CPU savings of calling the bypass in the DAW, and would probably break the expected behavior for most users.
The best solution to avoid these lingering "buffer" artifacts is to automate wet/dry levels, instead of bypassing effects on the fly. Or, run plugins on a send, and automate the send levels.
Sean Costello
Anyway, thank you very much for looking into it Sean. The thing is these days i dont use that many other reverb and delay plugins from other companies !
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
I've just sent out update links to the current beta testers for the OSX 1.1.0 beta 2 version of ValhallaRoom. New since beta 1:
- Fixed bug with LATE BassMult causing clipping in LV-426 with very short DECAY times
New since 1.0.9:
- 64-bit VST for OSX (tested as working in Cubase 6 & some other hosts. Some bugs in Reaper 64-bit, but the Audio Unit works great there, so use that when in Reaper)
- New reverb mode: LV-426. In keeping with the Alien theme, this is a deep dark space verb. It is kind of a cross between Nostromo and Narcissus, but with a far higher earlier echo density than either of those reverbs. The LATE LowMult/Xover and LATE HighMult/Xover filters have been moved to a location where they act as tone controls. Values of LowMult less than 1.0 allow you to dial in reverbs with less low frequency energy, and the LowXover control being used to adjust the crossover freq of the low cut/boost.
Bug fixes:
- Mono->stereo bypass bug in Pro Tools fixed
- Window resizing bug fixed in Digital Performer
- Implemented resume()-type functionality, where buffers are cleared when the Juce PrepareToPlay() function is called.
If you are a ValhallaRoom user on OSX and want to try this out, just send me an email or PM and I'll send you the links.
I'm working on the Windows builds tomorrow. I currently have the 32 and 64-bit VSTs building and running, and will be updating my Windows RTAS project tomorrow. The current target for the official release is sometime mid-next week, as I need to move my mailing list over to MailChimp, and manually enter all the addresses that are in the "info@name.com" format.
Sean Costello
- Fixed bug with LATE BassMult causing clipping in LV-426 with very short DECAY times
New since 1.0.9:
- 64-bit VST for OSX (tested as working in Cubase 6 & some other hosts. Some bugs in Reaper 64-bit, but the Audio Unit works great there, so use that when in Reaper)
- New reverb mode: LV-426. In keeping with the Alien theme, this is a deep dark space verb. It is kind of a cross between Nostromo and Narcissus, but with a far higher earlier echo density than either of those reverbs. The LATE LowMult/Xover and LATE HighMult/Xover filters have been moved to a location where they act as tone controls. Values of LowMult less than 1.0 allow you to dial in reverbs with less low frequency energy, and the LowXover control being used to adjust the crossover freq of the low cut/boost.
Bug fixes:
- Mono->stereo bypass bug in Pro Tools fixed
- Window resizing bug fixed in Digital Performer
- Implemented resume()-type functionality, where buffers are cleared when the Juce PrepareToPlay() function is called.
If you are a ValhallaRoom user on OSX and want to try this out, just send me an email or PM and I'll send you the links.
I'm working on the Windows builds tomorrow. I currently have the 32 and 64-bit VSTs building and running, and will be updating my Windows RTAS project tomorrow. The current target for the official release is sometime mid-next week, as I need to move my mailing list over to MailChimp, and manually enter all the addresses that are in the "info@name.com" format.
Sean Costello
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Ouch! Really? Thought the monkey could import csv files in a variety of formats.valhallasound wrote: The current target for the official release is sometime mid-next week, as I need to move my mailing list over to MailChimp, and manually enter all the addresses that are in the "info@name.com" format.
Sean Costello
Listening forward to next week already. Thanks, Sean!
perception: the stuff reality is made of.
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
MailChimp can import directly from Excel, which works for me, but it will reject email addresses that seem like they are generic portals, instead of specific individuals. This is presumably to stop spammers from using MailChimp.mandolarian wrote:Ouch! Really? Thought the monkey could import csv files in a variety of formats.valhallasound wrote: The current target for the official release is sometime mid-next week, as I need to move my mailing list over to MailChimp, and manually enter all the addresses that are in the "info@name.com" format.
Sean Costello
For example, "sean@industrystandard.com" would be automatically imported by MailChimp, but "info@establisheddeveloper.com" would be rejected, because of the "info" part. Meanwhile, a fair number of my customers have their own URLs, and often purchase from email addresses that start with "info@," "paypal@" and so on.
It turns out that MailChimp will allow you to manually enter such addresses into your lists, and verify that each name has authorized email from you. This ends up taking a bit of time, but once the process is complete, those names are in the MailChimp mailing list.
Sean Costello
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
How's an honest spammer make a lazy living with these sorts of arbitrary obstacles? 
Happy Copy 'n Pasting!
Happy Copy 'n Pasting!
perception: the stuff reality is made of.
- KVRAF
- 1617 posts since 11 Dec, 2008 from Minneapolis
The new reverb mode somehow got associated in my head with a very nice jar of top-shelf raspberry vinaigrette in my fridge. It's perfect. Thanks for the free updates!
- KVRist
- 216 posts since 18 Feb, 2011 from Hawaii
Taking the new LV426 for a spin -- a little ebow noodling on top of some fretless I laid down.
http://soundcloud.com/swartzfeger/valhallaroom-test
http://soundcloud.com/swartzfeger/valhallaroom-test
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
That sounds really nice. I love me some e-bow (I haven't played one in a while, and need to wait for my fingertip to fully grow back before I pick up guitar). It sounds REALLY GOOD running through LV-426.swartzfeger wrote:Taking the new LV426 for a spin -- a little ebow noodling on top of some fretless I laid down.
http://soundcloud.com/swartzfeger/valhallaroom-test
The fretless sounds pretty darned good, as well.
Sean Costello
- KVRist
- 216 posts since 18 Feb, 2011 from Hawaii
I forget who recommended it upthread, but I had never considered sticking a small Vroom inside of a bigger Vroom... so for this, I put a Vroom LV-426 inside of Shimmer, then bussed that over to FreqEcho for a little somethin' somethin'.valhallasound wrote:That sounds really nice. I love me some e-bow (I haven't played one in a while, and need to wait for my fingertip to fully grow back before I pick up guitar). It sounds REALLY GOOD running through LV-426.swartzfeger wrote:Taking the new LV426 for a spin -- a little ebow noodling on top of some fretless I laid down.
http://soundcloud.com/swartzfeger/valhallaroom-test
The fretless sounds pretty darned good, as well.
Sean Costello
Speaking of FreqEcho -- flippin' cool as hell and is so versatile. I forget about it because it's tucked away in my 32-bit leper colony folder. 64-bit future? Yes, no, maybe so?
And my new time waster/noodling combo is UAD's EP-34 with either ValhallaRoom or Valhalla Shimmer. Good stuff.
- KVRAF
- 2707 posts since 23 Mar, 2005 from Detroit
OK Steven Wilson of Porcupine Tree, take your KVR mask off and reveal yourselfswartzfeger wrote:Taking the new LV426 for a spin -- a little ebow noodling on top of some fretless I laid down.
http://soundcloud.com/swartzfeger/valhallaroom-test
Good stuff
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
ValhallaRoom, running into Shimmer (or Shimmer running into Room) = good.swartzfeger wrote: I forget who recommended it upthread, but I had never considered sticking a small Vroom inside of a bigger Vroom... so for this, I put a Vroom LV-426 inside of Shimmer, then bussed that over to FreqEcho for a little somethin' somethin'.
Shimmer running into Shimmer = good.
ValhallaRoom running into ValhallaRoom = crap.
ValhallaShimmer has a particular frequency response. If you don't use any feedback, and rely on the stereo modes, the path from input to output is essentially "flat," except for the EQ. This allows multiple instances to be cascaded. It also allows you to run Shimmer in front of, or after, pretty much any reverb, with good results. Want a modulated convolution reverb? Put a Shimmer instance in front of it.
Turning up the feedback in ValhallaShimmer changes things, so that it is no longer a "flat" frequency response. It still stays fairly flat, so cascading the instances still works.
ValhallaRoom is like a real room: The frequency response is full of tens of thousands (or hundreds of thousands) of little peaks and valleys. Run two of these in series, and most of the valleys and peaks will be cancelled out, leaving a handful of REALLY OBNOXIOUSLY LOUD AND UNPLEASANT peaks. Once you get more than a few dozen of these peaks, things start to sound metallic, and they stay metallic until you get back up into the tens of thousands of peaks.
Yes, just not right away. After VRoom, the next update is 64 bit OSX for ValhallaShimmer. Gotta take care of the paying customers first. I need to update both Shimmer and FreqEcho to be up to date with some recent Juce changes. Once I do that, it should be easy to build the 64-bit versions.Speaking of FreqEcho -- flippin' cool as hell and is so versatile. I forget about it because it's tucked away in my 32-bit leper colony folder. 64-bit future? Yes, no, maybe so?
I might change FreqEcho's GUI slightly, so that it uses the same Futura font as the other plugins. Shimmer uses a basic Futura type, while Room and ÜberMod use Futura Demibold, but I like the look of Shimmer, so I don't want to mess with that.
Try wasting a little time with ÜberMod. That plugin took 6 months to develop, and at least 1 month of that time was probably spent tweaking knobs and going "that sounds cool."And my new time waster/noodling combo is UAD's EP-34 with either ValhallaRoom or Valhalla Shimmer. Good stuff.
Sean Costello
- KVRAF
- 2138 posts since 8 Feb, 2007
Is the new beta available for windows platform ?
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
Not yet.Tp3 wrote:Is the new beta available for windows platform ?
I took care of a lot of business stuff yesterday, including looking into getting an actual office. I've enjoyed working at home during the last decade, but things are starting to get crowded, so I'm looking into a super cheap space that I can call Valhalla DSP Headquarters.
I haven't finished up the Windows RTAS port yet, and I need to get this finished up, and build and test the installer, before I have the Windows beta testers start hammering on it. I might do some work on it today, but it is a beautiful spring Saturday here, and I probably need to get some sunshine and Vitamin D. Getting rickets might slow down my productivity.
So, early next week for Windows beta.
Sean Costello
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Don't over do it, Sean, photon poisoning is no joke. Other than around here. And although we so rarely see it, do not look directly at the fusion reactor in the sky.valhallasound wrote:I might do some work on it today, but it is a beautiful spring Saturday here, and I probably need to get some sunshine and Vitamin D. Getting rickets might slow down my productivity.Sean Costello
perception: the stuff reality is made of.
