Juce Framework - Introjucer and binary resources

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In a previous thread I found a VERY intersting post:
Another option would be using JUCE, which is what Andrew Simper uses to wrap "The Glue".
This, among with the Juce Framework's 'Introjucer' description:
As well as generating projects, the introjucer will also convert any binary resource files in your project to C++ source-code, which is automatically included in the generated projects.
So what I would ask is: is it possible to 'import' in Juce (using Introjucer or Jucer) a binary resource file (.dll) and obtain the cross-platform C++ juce code to compile in Visual Studio or other IDEs?

EG:
import VST.dll -> generate cross-platform C++ code -> compile in XCode or other


Thank you in advance,
bruno
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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Converting binary resources to source code means that the Introjucer can embedd binary data (images, sound etc.) into the binary. If you add a .dll as binary resource you could copy it on the hard drive etc., but there is no way to generally load an executeable, recover the source code and compile it to other platforms.


Chris

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mahaya wrote:Converting binary resources to source code means that the Introjucer can embedd binary data (images, sound etc.) into the binary. If you add a .dll as binary resource you could copy it on the hard drive etc., but there is no way to generally load an executeable, recover the source code and compile it to other platforms.


Chris
Hi Chris, thank you for your reply.

Yes, reverse engineering into cross-platform juce c++ was too beautiful to be true... I had a daydream about that feature of juce/introjucer :)
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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