OXIUM -New Xils-lab synthesizer- [ Jp8 Comparison :) ]

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The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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FrantzM wrote:
It's strange that the oscillators can't be set to octave 32'.

.
TIP : Just use any modulator to push one oscillator beyond its limits.

Aux EV is perfect for this : Set only sustain max, and modulate any of the OSC to -12 ST with it.
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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Some other synths make the background bitmap available to the user in a folder (Ultra Analog is a good example) and you can easily just open that file and create variations in lighter/darker shades and change the color and saturation. That is by far my preference, and then let the users create the skins themselves.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.

Btw its the last time I comment this GUI matter until eventually we propose a third skin.

We prefer to cencentrate on other matters.

LtZ
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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Lotuzia wrote:
braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.
Sorry but that is not accurate, it is very easy. Anyhow, once again your attitude is turning me off to your synths :( I only mention the skin because the orange is so severe, but whatever, have fun. I'm sure it will be a hit, ugly (IMO) as it is.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
there is something you don't take into account here !
when you use a computer generated skin like synth1, the dev need to code to allow the user to modify the skin.
when you use a bitmap like sylenth1 or Dune embedded inside the dll you are stuck with one skin or you have to code or use a graphic library to load the skin at startup
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carrieres wrote:
braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
there is something you don't take into account here !
when you use a computer generated skin like synth1, the dev need to code to allow the user to modify the skin.
when you use a bitmap like sylenth1 or Dune embedded inside the dll you are stuck with one skin or you have to code or use a graphic library to load the skin at startup
I was talking about using bitmaps, not vector generated. Some other sysnths expose the skin resources to the user, like I said Ultra Analog for instance. I took that into account. Anyhow whatever, not important, they aren't interested, they aren't interested. I'm over it. But he did specifi8acally ask about our opinion of the orange skin, I gave it :shrug:
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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braj wrote:
Lotuzia wrote:
braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.
Sorry but that is not accurate, it is very easy.
Braj no, technically it may be easy but I think Laurent said something about the gui being professionally designed (ie not by XILs). If so the situation might be the same as Alchemy had when someone made several alternative coloured skins for Alchemy when it first came out and they had to nip them in the bud due to their contracts with the designer. Just guessing, I don't know for certain but if Laurent says there are complications then I'd be inclined to accept that and be patient, he says a new skin will come so it's not like they are not taking this on-board.

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braj wrote:Anyhow whatever, not important, they aren't interested, they aren't interested. I'm over it. But he did specifi8acally ask about our opinion of the orange skin, I gave it :shrug:
you seem very nervous repeating phrases :shock:
we are trying to explain that is not easy !
if your code embed the skin it's a lot of development time to code a new way to implement the GUI
do you need to see the source code to understand ?
Last edited by carrieres on Fri Jul 06, 2012 10:14 am, edited 1 time in total.
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carrieres wrote: you seem very nervous repeating phrases :shock:
If you don't understand English, you don't understand English, what can I do? :roll:
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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Ctrl+click on osc 1 coarse tune resets it to -1.44 semis. On osc 2 it resets the tuning to 0 as it should.

Don't know if it has been mentioned.

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braj wrote:
carrieres wrote: you seem very nervous repeating phrases :shock:
If you don't understand English, you don't understand English, what can I do? :roll:
i think your capacity can't help me :lol:
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braj wrote:
Lotuzia wrote:
braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.
Sorry but that is not accurate, it is very easy. Anyhow, once again your attitude is turning me off to your synths :( I only mention the skin because the orange is so severe, but whatever, have fun. I'm sure it will be a hit, ugly (IMO) as it is.
What attitude ? I take the time to answer you that the reality of our -sophisticated- graphic coding routines are different than having fun with the hue/saturation on a static bitmap in photoshop. Its not an attitude, its just reality. :shrug:

We dont/wont make skinnable guis. If its your first concern when choosing a synthesizer its OK. Theyre are plenty of plugs for you to choose from.

And additionnaly, yes Stephen you're correct, our graphic artist is independant and freelance.
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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carrieres wrote:
braj wrote:
carrieres wrote: you seem very nervous repeating phrases :shock:
If you don't understand English, you don't understand English, what can I do? :roll:
i think your capacity can't help me :lol:
Maybe not, you seem to need professional help :hihi: anyhow I'm not wanting to derail this discussion more than I have so please forgive me if I ignore you from now on.

Best of luck to Xils with this, I look forward to seeing new skins, I KNOW it isn't (at least technically) very hard at all. I worked in software development and know this is not rocket science. If it is a matter of licensing /intellectual property, then I can see some difficulty (though I would have written into any contract the need to make in-house adjustments, or would have gotten a range of color variations).
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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paterpeter wrote:Ctrl+click on osc 1 coarse tune resets it to -1.44 semis. On osc 2 it resets the tuning to 0 as it should.

Don't know if it has been mentioned.
Thanks for reporting Paterpeter,

Well this one is more cosmetics but still usefull. I'll add it asap on the pile, it should be fixed very quickly.

Reminder : Ctrl + Click : Returns a parameter to its init/default state.

LtZ
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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