Seems like JKnobMan is limited to only 200 frames in the final render? I need more than that... ^^' For your info, I'm doing a text knob that needs to have values from -100 to 100, which needs 201 frames. Bummer!
Quick update, please? Pretty please?
Make it from -10 to 10 and write "x10" behind it...EvilDragon wrote:BIG problem!
Seems like JKnobMan is limited to only 200 frames in the final render? I need more than that... ^^' For your info, I'm doing a text knob that needs to have values from -100 to 100, which needs 201 frames. Bummer!
Quick update, please? Pretty please?
hello, thank you for the report.EvilDragon wrote:BIG problem!
Seems like JKnobMan is limited to only 200 frames in the final render? I need more than that... ^^' For your info, I'm doing a text knob that needs to have values from -100 to 100, which needs 201 frames. Bummer!
Quick update, please? Pretty please?
I have released this version because the frames limitation issue seems serious though the fixing is on the wayEvilDragon wrote:It's a bit tricky working with it, since after resizing the control might not look the same, though. But you've warned me about this already, I know.It's kinda hard to believe straight out cropping while leaving the control exactly where it is would be that hard to implement over all animation frames...
Yes, I tried that - but nothing happens. Hm... the en.ini - is that an external file?EvilDragon wrote:Setting it to en.ini should do the job. Works for me.

mmm... I see but cant I recommend to assign unused chars+modifiers?EvilDragon wrote:When entering text in the text primitive, assigned shortcuts (which don't use any key modifiers like Ctrl, Shift, Alt) get executed... instead of text being written.
This is not perfect but improved with quick fix.jobromedia wrote:When you work with images zoomed out a lot in skinman they're getting totally messed up.
the offset unit is a percent of frame's width and height. objects will be wipeout by +100 or -100. it is not enough?EvilDragon wrote:Seems that in JKnobMan X and Y offset values are limited to +/-250 pixels... not enough for bigger knobs/sliders!
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