VOS Density MkIII ... WOW!

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bootsie wrote:
jupiter8 wrote: You can't learn to ride a bike by reading a book,you learn by doing.
So true! Even today, I remember a very early "learning experience" once made on the bike :cry:
But seriously, I can still remember the first time the stabilizers were removed and how I went down like a sack of shit. Must of scraped enough skin of my thigh's, my knee's and calf's to cover a good sized skin graft and tore up along of pavement/gravel. So yeah good times :hihi: but really after that I got back on and never looked back :) Still ride BMX to this today at the tender age of 29 (got no money, no joe but I'm in a few bands/projects which You've had the misfortune to hear Bootsie :lol: which = Not enough money for a car or even lessons to drive). I like my BMX though, I'm easily pleased with stuff like that

Bit more particular about audio, music and the stuff which I use to both create it myself and capture others ;)

Cheers Herbert and looking forwards to the future mate :tu:

All the best to all as always :D

Dean

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sheikh al Dudeilan wrote: Question: what do you mean by 3D and is there any stereo enhancement going on? If so, how is it achieved?
First of all, there is no extra processing to achieve things like stereo or depth enhancements in Dmk3. Everything comes out of the distortion circuits which are working independently per channel.

To understand the effect, one have to look at psycho-accoustic phenomenons where the signals transient information plays an important role on how the hearing locates audio events in a room. In the very same way, improving the audio transients of all the instruments/tracks can greatly increase the clarity even in a busy mix, allowing the ear to better locate all the events.

If you would like to experiment with that, just try out the TesslaPRO plug-in which already utilizes such effects. Just by changing the transient response (with the knob labeled "transient") you might be able to notice the change in the perception of the stereo width. Some are also using compressors to achieve those effects just by picking the transient with longer attack times.

Beside that, the saturation effect increases the volume of ambiences or instrument tails and thus obviously increases the room information. This not only improves the perception of width but also of depth. All in all this can sum up to a better 2-dimensional audio imaging when applied appropriatly.

The 3rd dimension will be the added harmonics and frequency response but thats another and more complicated story.
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Dean Aka Nekro wrote:All the best to all as always :D
Same to you and the kids :D
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I always find that thought that 'just getting out there and doing it' a little interesting. Although I definitely see message behind it, there's something else to be considered.

Consistantly, in my situations... lets say a friend and I decide to both take on a new action. I decide to spend 2 weeks studying about it to create a foundation and he decides to jump into it. While he may be getting results for those 2 weeks (probably closer to 4 weeks while I go through the starting active stages myself), I quickly far outdistance him in application of that skill, while he tends to remain stuck in patterns that 'worked' in the general circumstances from the beginning, without actually coming to an understanding strong enough to be fluid in the action. Kinda like jamming a square peg in a round whole until the end pieces break away so it can fit, compared to a person with a bag filled with gel, quickly changing into the necessary shape. So in my head, that quote should always be... 'studying will help, but you actually have to use it!' ;D
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I always assumed you meant something along these lines when you brought up 3d audio, bootsie: Put a 2d render and a 3d render on one piece of paper. Although they're both on the same actual surface, the 3d render gives a representation of depth, accenting and contouring the shapes. Basically the combination of events ends up accenting and contouring the sounds themselves in a similar way, giving rise to a similar comparison.

You description is a little more tangible though :lol:

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bootsie wrote:The 3rd dimension will be the added harmonics and frequency response but thats another and more complicated story.
Take us to the next level, bootsie, I know you can!

:D

The other day at guardian.co.uk they were having a whole article about how to explain the Higgs Boson to a child. So, if they can do that, you could surely try to wise us up on 3D audio, of course I'm sure the kids are much brighter than ME, but still, it could be of some benefit to other kvrians...

BTW, it would be really nice to have readouts on all parameters, plus in-out-reduction options for the display.
Kontrast13 wrote:You description is a little more tangible though :lol:
Isn't it?!
:love:

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I'm a little perplexed by your pushy attitude towards Herbert.

Why do you make so many demands on someone who already offers so much completely for free?
"You don’t expect much beyond a gaping, misspelled void when you stare into the cold dark place that is Internet comments."

---Salon on internet trolls attacking Cleveland kidnapping victim Amanda Berry

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eat this!

:hihi:

nice weekend,
bootsie
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Yum!!!!

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Looks tasty. Thanks.

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bootsie wrote:If you would like to experiment with that, just try out the TesslaPRO plug-in which already utilizes such effects. Just by changing the transient response (with the knob labeled "transient") you might be able to notice the change in the perception of the stereo width.
That's exactly why TesslaPro is still one of my favorite plugins. One of the few "I couldn't live without it" plugins :)

I really can't wait for the update!

Cheers
Dennis

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Bronto Scorpio wrote:
bootsie wrote:If you would like to experiment with that, just try out the TesslaPRO plug-in which already utilizes such effects. Just by changing the transient response (with the knob labeled "transient") you might be able to notice the change in the perception of the stereo width.
That's exactly why TesslaPro is still one of my favorite plugins. One of the few "I couldn't live without it" plugins :)

I really can't wait for the update!

Cheers
Dennis
+1

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Having tons of fun here with Density III and FerricDTS. Maybe a little written taster wasn't such a bad idea after all.

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A.M. Gold wrote:I'm a little perplexed by your pushy attitude towards Herbert.

Why do you make so many demands on someone who already offers so much completely for free?
It's not pushy at all. Just asking a simple - and obvious - question, just trying to have a conversation on specific topics.

But I'm not into the mood of playing hide-and-seek, sorry.

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Then stop trying and go elsewhere. Seriously. You are the most vocal complainer I've seen about what Herbert does or chooses not to do, and I think you need to pay a bit more before you have those kinds of rights.

Sorry.
"You don’t expect much beyond a gaping, misspelled void when you stare into the cold dark place that is Internet comments."

---Salon on internet trolls attacking Cleveland kidnapping victim Amanda Berry

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See how I've asked this question on page 1? See how it's still NOT answered? See how bootsie's been around all of the time?

OK then.

And now we have a self-appointed mod to drive me out of here. Thanks very much, but this is all very wrong...

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