Feature requests already?Sampleconstruct wrote:I think an advanced LFO and a syncable MSEG would suit B2 very well - many parameters are wanting to be modulated, host automation is one thing but LFO synced and unsynced would make this an even more versatile FX unit.
2CAudio B2: Full Body. Maximum Attitude.
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- KVRian
- 1115 posts since 6 Jul, 2009
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- KVRian
- 1115 posts since 6 Jul, 2009
Here's a new sound for you to enjoy. I made up a trumpet sound in Zebra real quick, then used a single instance of B2. The firs half is dry, the second half wet.
http://soundcloud.com/kbsoundsmith/b2-test-dry-and-wet
edit:
@Sampleconstruct:
I loved the Bass Flute example. Flutter-tongue plus spatial effects = awesome
http://soundcloud.com/kbsoundsmith/b2-test-dry-and-wet
edit:
@Sampleconstruct:
I loved the Bass Flute example. Flutter-tongue plus spatial effects = awesome
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- KVRAF
- 8099 posts since 12 Dec, 2003 from Canada
+1Sampleconstruct wrote:I think an advanced LFO and a syncable MSEG would suit B2 very well
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16742 posts since 12 Oct, 2008 from Here and there
Thank you, I just recorded a whole lot of Bass and Alto Flutes a short while ago for a piece of mine so this is good material for testing B2 really.KBSoundSmith wrote:Here's a new sound for you to enjoy. I made up a trumpet sound in Zebra real quick, then used a single instance of B2. The firs half is dry, the second half wet.
http://soundcloud.com/kbsoundsmith/b2-test-dry-and-wet
edit:
@Sampleconstruct:
I loved the Bass Flute example. Flutter-tongue plus spatial effects = awesome
Last edited by Sampleconstruct on Sun Aug 05, 2012 5:23 pm, edited 1 time in total.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16742 posts since 12 Oct, 2008 from Here and there
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- KVRian
- 1115 posts since 6 Jul, 2009
One more for you guys. This one is a pad I made in ZebraHZ using a comb filter and the Res module, among other things. The first phrase is dry, then that phrase and more is full wet.
http://soundcloud.com/kbsoundsmith/b2-t ... -and-wet-2
I'm finding this really quick and enjoyable to program with, so I think I'll get this when I get paid next.
Also, does everyone else normally save reverb presets? I don't think I ever have, I usually just dial it in as I'm using it. Maybe I should start.
http://soundcloud.com/kbsoundsmith/b2-t ... -and-wet-2
I'm finding this really quick and enjoyable to program with, so I think I'll get this when I get paid next.
Also, does everyone else normally save reverb presets? I don't think I ever have, I usually just dial it in as I'm using it. Maybe I should start.
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- KVRian
- 787 posts since 15 Nov, 2005 from sweden
Real nice result. Good job with the Z-pad, got a nice spectral quality to give the reverb harmonics to work withKBSoundSmith wrote:One more for you guys. This one is a pad I made in ZebraHZ using a comb filter and the Res module, among other things. The first phrase is dry, then that phrase and more is full wet.
Just make sure it is something you definitely will use enough to warrant parting with the big bucks. Keep on demoin'...Also, the manual is on the way. It's up to you really. I don't know if I would've jumped as quick if I knew there was no manual ready but with 2C Audio gang you really can never go wrong (that's my mileage at least, in the past few years owning their units)I'm finding this really quick and enjoyable to program with, so I think I'll get this when I get paid next.
Well,...that's difficult if you don't own the license (so I am led to believe..I hopped over the demo mind you) BUT... YES, for one, I have saved a couple INITs for ea engine and any WIP or good final useful Full preset result I most certainly save (5 or so now). Yeah, it's definitely fun to go from one of the templates ea time BUT I like what I'm doing with it and I like some of my INIT engine presets better as foundation for coming up with new ideas (sometimes). This thing is complex and chaotic so there is no promise that you will arrive at the same Geometry next go when you are trying to duplicate a certain space. Best to save. Why not?Also, does everyone else normally save reverb presets?
Edit: I was wrong about saving presets in the Demo. See the post below for more info!
Last edited by snigelx on Sun Aug 05, 2012 8:33 pm, edited 1 time in total.
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
snigelx wrote:Well,...that's difficult if you don't own the license (so I am led to believe..I hopped over the demo mind you) BUT... YES, for one, I have saved a couple INITs for ea engine and any WIP or good final useful Full preset result I most certainly save (5 or so now). Yeah, it's definitely fun to go from one of the templates ea time BUT I like what I'm doing with it and I like some of my INIT engine presets better as foundation for coming up with new ideas (sometimes). This thing is complex and chaotic so there is no promise that you will arrive at the same Geometry next go when you are trying to duplicate a certain space. Best to save. Why not?Also, does everyone else normally save reverb presets?
You can save presets with the demo BTW... you just can't save preset state in host projects...
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16742 posts since 12 Oct, 2008 from Here and there
Arrgggg, I didn't even try to after reading somewhere that the demo would not save presets - maybe I misread that, ahh never mind, a fresh start with a license is the way to goGalbanum wrote:snigelx wrote:Well,...that's difficult if you don't own the license (so I am led to believe..I hopped over the demo mind you) BUT... YES, for one, I have saved a couple INITs for ea engine and any WIP or good final useful Full preset result I most certainly save (5 or so now). Yeah, it's definitely fun to go from one of the templates ea time BUT I like what I'm doing with it and I like some of my INIT engine presets better as foundation for coming up with new ideas (sometimes). This thing is complex and chaotic so there is no promise that you will arrive at the same Geometry next go when you are trying to duplicate a certain space. Best to save. Why not?Also, does everyone else normally save reverb presets?
You can save presets with the demo BTW... you just can't save preset state in host projects...
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- KVRian
- 787 posts since 15 Nov, 2005 from sweden
See, I was wondering about that because you said you couldn't save something you were working on earlier.Sampleconstruct wrote:Arrgggg, I didn't even try to after reading somewhere that the demo would not save presets - maybe I misread that, ahh never mind, a fresh start with a license is the way to goGalbanum wrote:You can save presets with the demo BTW... you just can't save preset state in host projects...snigelx wrote:Well,...that's difficult if you don't own the license (so I am led to believe..I hopped over the demo mind you) BUT... YES, for one, I have saved a couple INITs for ea engine and any WIP or good final useful Full preset result I most certainly save (5 or so now). Yeah, it's definitely fun to go from one of the templates ea time BUT I like what I'm doing with it and I like some of my INIT engine presets better as foundation for coming up with new ideas (sometimes). This thing is complex and chaotic so there is no promise that you will arrive at the same Geometry next go when you are trying to duplicate a certain space. Best to save. Why not?Also, does everyone else normally save reverb presets?
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- KVRian
- 787 posts since 15 Nov, 2005 from sweden
Hey Andrew, lay a couple more nice tips on us. What have you discovered with this lately? I know you been trying not to think about it of late, but if you got a B2 secret to end the fine weekend let us know.
Edit: Oh yeah, a secret wouldn't be a secret if it wasn't secret. What have I done?
Edit: Oh yeah, a secret wouldn't be a secret if it wasn't secret. What have I done?
Last edited by snigelx on Sun Aug 05, 2012 10:17 pm, edited 1 time in total.
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
It would be great to have some videos yes. That's why we have the video section in the media area of the site. No timelines yet...Aloysius wrote:Will there be some Video tutorials? No offence but I stopped reading a while back there in this thread.
- KVRAF
- 43942 posts since 11 Aug, 2008 from clown world
Great. Thanks. I didn't know you had a video section.Galbanum wrote:It would be great to have some videos yes. That's why we have the video section in the media area of the site. No timelines yet...Aloysius wrote:Will there be some Video tutorials? No offence but I stopped reading a while back there in this thread.

