I think they all are, but again that is just my opinion.bill45 wrote:amplitube metal is on sale for $49. Hibidy, are the orange cabs phasy too?
Is amplitube Metal dated?
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- KVRAF
- 1612 posts since 18 Feb, 2011 from Salt Lake City, Utah
Yup. AmpliTube Metal and AmpliTube Jimi Hendrix are both in AmpliTube 3. <--(Links to each AmpliTube's gear lists) Though now, most people download AmpliTube FREE and just purchase the stuff they want in the Custom Shop as they want it.dusted william wrote:isn't metal built into amplitube 3?
dw
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- KVRAF
- 1655 posts since 3 Mar, 2009 from Colorado Springs
Hink, I know what you mean, sort of how Toontrack and other drum software companies are good about giving you a full range of outputs I'd like to have that same flexibility... Maybe a feature for a future "full" Amplitube? I dunno, I'd love it sooner, but like you for the time being I'm getting that functionality by "fudging it" with a monster computer that can handle abundant instances. It'd be awesome to see that included in the future as a feature. Also, a routing option that allows the Rack section to come after the Amp section but before the Cab section, anyone else think that'd be pretty useful or am I the only one? 
hibidy, you're totally entitled to your opinion and I'm glad you're sharing your experiences as you're another very experienced amp sim user around here. We ought to have a club - the "too many amp sims, too little time" club
I nominate Hink for moderator, and about half the population of KVR -> Effects for membership!!
I do have a question though - phase is always relative, do you mean that you find cabs to be phasey in relation to other program material in mixes or in relation to something within the plugin itself? I switched from x86 bridged to x64 recently and noticed no difference from my, cough, brief essay on how phasey they are/aren't earlier. Do you have any success pulling the mics back slightly to correct it when you encounter a phase thing, or do you just skip it and use something else so it's not a hassle? Personally, I'm with Hink, I think this is probably the best modeling-software-suite-included cab simulation. There are some great plugins just for that task, some great IRs out there, I'm only including integrated solutions.
Although I think Guitar Rig 4 (and onward, though I have no experience with 5 I don't figure they took it out :p) has a very effective and simple to use cab sim in the Control Room. So, I do think GR4 (etc.) scores points in the ease-of-use category, if not the "tons and tons of options if you know how to get to them" category. AT3+Custom Shop takes some practice and experience to get what everything's doing and how to leverage it to your benefit, and of course I do respect it if even after taking the time to get to know it you still feel it's not doing what you need it to, that's certainly your prerogative, if we all agreed on everything all the time we'd make very boring music and there'd be no diversity of opinion whatever, eh?
hibidy, you're totally entitled to your opinion and I'm glad you're sharing your experiences as you're another very experienced amp sim user around here. We ought to have a club - the "too many amp sims, too little time" club
I do have a question though - phase is always relative, do you mean that you find cabs to be phasey in relation to other program material in mixes or in relation to something within the plugin itself? I switched from x86 bridged to x64 recently and noticed no difference from my, cough, brief essay on how phasey they are/aren't earlier. Do you have any success pulling the mics back slightly to correct it when you encounter a phase thing, or do you just skip it and use something else so it's not a hassle? Personally, I'm with Hink, I think this is probably the best modeling-software-suite-included cab simulation. There are some great plugins just for that task, some great IRs out there, I'm only including integrated solutions.
Although I think Guitar Rig 4 (and onward, though I have no experience with 5 I don't figure they took it out :p) has a very effective and simple to use cab sim in the Control Room. So, I do think GR4 (etc.) scores points in the ease-of-use category, if not the "tons and tons of options if you know how to get to them" category. AT3+Custom Shop takes some practice and experience to get what everything's doing and how to leverage it to your benefit, and of course I do respect it if even after taking the time to get to know it you still feel it's not doing what you need it to, that's certainly your prerogative, if we all agreed on everything all the time we'd make very boring music and there'd be no diversity of opinion whatever, eh?
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 8146 posts since 20 Oct, 2009
Speaking of phase, that's probably why we put a control for it in the interface and put this in the User Manual:
Sorry for using an image, was having issues exporting/copying from PDF at the moment:

Sorry for using an image, was having issues exporting/copying from PDF at the moment:

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- KVRAF
- 1655 posts since 3 Mar, 2009 from Colorado Springs
I would LOVE it if you guys could implement, at some point, phase knobs per-mic. The current system where the cab module as a whole has a phase adjustment is handy when using two cabs at once, but could you imagine how much easier it'd be to quickly dial in complex sounds and fix any issues that might crop up if there were 360º (or a solid approximation thereof) of phase rotation, fully adjustable, on each mic?Peter - IK Multimedia wrote:Speaking of phase, that's probably why we put a control for it in the interface and put this in the User Manual:
Sorry for using an image, was having issues exporting/copying from PDF at the moment:
May be dreaming but I'd love that. I have never been able to get much use out of the phase switch button on the mics just because it seems like there aren't many situations where you have such a nearly perfectly out of phase thing, it's always some variable degree of discrepancy and being able to adjust them to fix it would make the z-axis mic positioning that much more useful. Thoughts? Feasibility? If I say pretty pretty please?
- Rad Grandad
- 38041 posts since 6 Sep, 2003 from Downeast Maine
Peter - IK Multimedia wrote:Speaking of phase, that's probably why we put a control for it in the interface and put this in the User Manual:
Sorry for using an image, was having issues exporting/copying from PDF at the moment:
Agreed, just so you know my idea about the outputs did not fall on deaf ears as Peter has already addressed that and suggested it to the developers.
This is just my POV but instead of more models I would prefer to see more "real world" options for miking but the truth seems to be that the IK community (as in K users, not IK itself) are more interested in more modeled models and I can't fault IK for giving the public what it wants. Not to bring "them" up in an IK thread but I might be the only person who does not like the control room in GR, it does not sound natural to me at all. I just dont care for gimmicks, I prefer "real world" results.
It is true that I have more fun experimenting with these things on real amps far more than I do with sims and I think that says a lot. I would prefer the convenience of being able to tweak things like mic positions and different mics with a mouse and keyboard instead of opening and closing my iso cab but with sims that aspect just isn't there for me yet
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.
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Brian @ IK Multimedia Brian @ IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=249743
- KVRian
- 1042 posts since 6 Feb, 2011
These are all the same cab, just different speakers miked, different positions in the room, etc, to give users some production variety.bill45 wrote:What are the differences between the T1, T2, and T3 cabinets.
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- KVRAF
- 1622 posts since 10 Jul, 2006 from Paris, France
That said, got confirmation some weeks earlier that IK has some kind of "next gen" cabinet modeling or like in the works.
Don't know if it's gonna be part of the 3.X development cycle or if it's gonna be released with AT4, but anyway they are improving the cab section, and that's good (great) news.
Heard of some modeling like in MAGIX Vandal maybe, but they didn't want to spill the beans yet, which I understand of course.
Just so you know they're not sleeping on that side of AT.
Don't know if it's gonna be part of the 3.X development cycle or if it's gonna be released with AT4, but anyway they are improving the cab section, and that's good (great) news.
Heard of some modeling like in MAGIX Vandal maybe, but they didn't want to spill the beans yet, which I understand of course.
Just so you know they're not sleeping on that side of AT.
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- KVRAF
- 1622 posts since 10 Jul, 2006 from Paris, France
Well, SampleTank 3 is not coming in 2012, and they said they have multiple new T-RackS gear coming before the end of the year, so I imagine we'll not see an announcement of the AT4 platform at least before Musikmesse 2013.hibidy wrote:Cool! What will be first.........AT4 or sampletank 3?![]()
But I always hope I'm wrong
That said, considering the quality of the AmpliTube Slash modeling, I'm more than happy to wait for a revamped package with every of their amps modeled with the same technology.
Could that be true ? I hope so !
- KVRAF
- 2707 posts since 23 Mar, 2005 from Detroit
Yeah a phase knob per mic would help if you want to use different distances, but I think having an option to actually select finite mic placement distances and have a number of preset distances or a text input for quick setup so the user doesnt have to look at that little grid and say:
" <squinting> Hmmm, I think I have both mics on the 2nd square away from cab"
That would solve the whole phase issue if the user is just trying to avoid it completely

EDIT
I mean to have this option as well as the virtual mic placement method. And as you have probably heard numerous times before, an IR loader option would also be great. But if you can give us options for great cabs/mics with no phase issues or corrective/accurate phase alignment like stated, the want for IR loaders is not needed.
" <squinting> Hmmm, I think I have both mics on the 2nd square away from cab"
That would solve the whole phase issue if the user is just trying to avoid it completely
EDIT
I mean to have this option as well as the virtual mic placement method. And as you have probably heard numerous times before, an IR loader option would also be great. But if you can give us options for great cabs/mics with no phase issues or corrective/accurate phase alignment like stated, the want for IR loaders is not needed.
Last edited by metalifuxx on Tue Aug 14, 2012 4:52 am, edited 1 time in total.
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 8146 posts since 20 Oct, 2009
Speaking of AT4 it would have to be pretty huge an update and you do realize we can go from 3.9 to 3.10 and have plenty of runway to 4, right? 
The phase per mic (or IMO a whole phase tool that could also be used on its own or within AT) is a great idea too. It would probably stop a lot of swearing and so on while playing with mic positions.
I hear you about the grid, metalifuxx, but I thought it was still useful and doubted myself and thought I was just too old school wanting some "virtual gaffer's tape" on the grillcloth instead!
The phase per mic (or IMO a whole phase tool that could also be used on its own or within AT) is a great idea too. It would probably stop a lot of swearing and so on while playing with mic positions.
I hear you about the grid, metalifuxx, but I thought it was still useful and doubted myself and thought I was just too old school wanting some "virtual gaffer's tape" on the grillcloth instead!
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- KVRAF
- 42529 posts since 21 Dec, 2005
(tomatoes flying)Peter - IK Multimedia wrote:Speaking of AT4 it would have to be pretty huge an update and you do realize we can go from 3.9 to 3.10 and have plenty of runway to 4, right?
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