Trying to create sounds for my animations

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deastman wrote:Casko- by the way, my "day job" is as an animator, for the past 22 years. Feel free to message me if you want to talk shop. ;)
lol when I was reading your answers I thought "hmm this guy knows about my area" but I forgot to ask you, great I'll pm u

Cheers

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casko wrote:
I have always been interested in make my own music but I didn't started because when I did a fast research a few years ago I had a mess in my head I mean lots of terms, VST, Host, DAW, etc, also when I saw some complex interfces I thought WTF.

Now I have a good overall understanding of each thing, thanks EnGee & deastman for you time explaining me all this stuff, I really appreciate.

Cheers!
This was partially the reason for my semi patronising (sorry :oops: ) post earlier.

The audio side of things is just as complex as the visual side, so just be prepared for another big learning curve.

For your purposes Cubase would be a good tool as it's laid out in a linear workflow and can import video as well (although most DAWs can do this afaik).

It's also arguably the easiest to make the switch to from something like Premiere or Vegas due to their left to right workflow.

I'm doing some audio to animation right now and I love using Cubase for it.

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tehlord wrote: This was partially the reason for my semi patronising (sorry :oops: ) post earlier.

The audio side of things is just as complex as the visual side, so just be prepared for another big learning curve.

For your purposes Cubase would be a good tool as it's laid out in a linear workflow and can import video as well (although most DAWs can do this afaik).

It's also arguably the easiest to make the switch to from something like Premiere or Vegas due to their left to right workflow.

I'm doing some audio to animation right now and I love using Cubase for it.
No problem on that, you had a good point of view, actually made me think.

I know the audio is a complex part (but is also the 50% of a motion graphics piece so I decided to put all my effort), I'm a fan of pink floyd since I was a kid (my father is a floyd addict) and I saw lots of documentary's on how they make their music, as you may know floyd is one of the pioneers on synths, so I know this is not easy stuff :D

Great news about cubase because I'm startig to know how to use it and I think is pretty easy (for now).

As you said, the workflow is similar to those softs hehe and thats great for a video editor/animator :D

When you said you are doing some audio to animation, you have to sync manually the video with the audio or cubase has some scripting part to connect some freq. with video? this would be great, looking forward to see your animation.

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[quote="casko]When you said you are doing some audio to animation, you have to sync manually the video with the audio or cubase has some scripting part to connect some freq. with video? this would be great, looking forward to see your animation.[/quote]I don't want to speak for tehlord, but in my experience, this can go one of of two ways.

If you create the visuals before the music, there is not much syncing involved. Visuals do not usually conform to a rigid tempo, but rather are edited for whatever timing feels right when it plays back. The most you would probably do is look for some critical "events" in the visuals, and try to work out the timing of the music so those events land on the start of a measure, or at least on an important downbeat.

If you create the music before the visuals, you will usually have a fairly rigid tempo to work with... the "click. click. click. click." of the metronome... In that case, you have the option of making the visuals react to the actual audio frequences using things like Trapcode Sound Keys. Of course, that only makes sense under certain circumstances, especially abstract motion graphics pieces. If you're scoring music for a documentary, you probably wouldn't find yourself doing that! :lol:
Incomplete list of my gear: 1/8" audio input jack.

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Of course, you can always PM me and i'll help you out with your animation projects as well. I have been animating non-professionally for over 20 years and professionally (just flying logo and background mattes) for over 10 years.

I'll be happy to teach you what I can or even score your animations for you - whatever you need.

Mike

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