not true - at least for drumsCompyfox wrote: I didn't mess with EQ, volume, FX or samples throughout the whole production.
but maybe you dont /directly/- maybe you have only used that sort of sample based drummer which triggers different samples randomly on every export audio mixdown...
please just look at the beginning of A/B files - on 250 ms there is a cymbal hit which is not only 2 times louder in file B than in file A, but it sounds like a completely different sample /much longer/ - I cannot believe that only crosstalk can be so loud!
I would never buy console plugin if theres no possibility to switch off all undesirable artifacts it creates /noise,crosstalk,bleeding etc/Compyfox wrote: A question to those that participate in that A/B test...
Do you think "crosstalk" is the thing you actually look for? Or is it really not needed?
