Yes it will do this. Chords have to be quantised.bobbybland wrote:Will this allow a simple midi learn of my own chords? assign them to different keys to be played back on single notes via midi controller? I could see this being very useful if so, by assigning tough chords to say my Korg nanopad and fire them off that way if this is possible, anyone in the know?
Cthulhu looks interesting.
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- KVRAF
- 1945 posts since 25 Feb, 2005
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- KVRist
- 487 posts since 19 Jan, 2003
Love LFOTool and Nerve, found this one to be a little strange. Not sure why I have to double click to add notes to a chord? Command click to remove them? Why not just single click to toggle them? Single clicking the keys literally does nothing, so it's perplexing as to why the keyboardless chord programming interface is so obtuse.
Wish there was a legato mode for the chord generator that would hold the notes that don't change. Not totally sure what should happen when you hold C, play D, and release D so you're just holding C again but something other than silence would be good.
Parameters exposed to the host seems pretty random, chord/arp toggle are but all the little arp option buttons aren't. As always with these sequencey things I want an iPad interface for it, which there's not unfortunately, and anyway I found the OSC stuff in nerve to be awfully laggy in comparison to other OSC enabled software and not very nice to use.
Good idea for a plug but the execution is a bit of a miss. Maybe it's just me. v0v
Wish there was a legato mode for the chord generator that would hold the notes that don't change. Not totally sure what should happen when you hold C, play D, and release D so you're just holding C again but something other than silence would be good.
Parameters exposed to the host seems pretty random, chord/arp toggle are but all the little arp option buttons aren't. As always with these sequencey things I want an iPad interface for it, which there's not unfortunately, and anyway I found the OSC stuff in nerve to be awfully laggy in comparison to other OSC enabled software and not very nice to use.
Good idea for a plug but the execution is a bit of a miss. Maybe it's just me. v0v
- KVRian
- 1118 posts since 31 Aug, 2001 from Los Angeles, CA
Single-click will alter keys if you click on them, I thought clicking the keyboard and having notes appearing/disappearing would be a nuisance. My thought was most of the time you'd be altering chords rather than making them from scratch on the GUI (e.g., copy/paste and change notes). Also when making a bunch of chords I figured nothing is much easier than using a host piano roll, and then "learn" them straight in to Cthulhu.contrast wrote:Love LFOTool and Nerve, found this one to be a little strange. Not sure why I have to double click to add notes to a chord? Command click to remove them? Why not just single click to toggle them? Single clicking the keys literally does nothing, so it's perplexing as to why the keyboardless chord programming interface is so obtuse.
Legato is certainly a possibility in the future!Wish there was a legato mode for the chord generator that would hold the notes that don't change. Not totally sure what should happen when you hold C, play D, and release D so you're just holding C again but something other than silence would be good.
Those options are per-pattern so you can duplicate a pattern and enable it on one, then you just automate between the patterns. I could create 36 automation parameters for them all but it seems silly when you can get the result by a simple pattern change!Parameters exposed to the host seems pretty random, chord/arp toggle are but all the little arp option buttons aren't.
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- Pick Me Pick me!
- 10242 posts since 12 Mar, 2002 from a state of confusion
Are you sure it didn't also play the notes in the synth being arpeggiated? That is the main issue I have had.. I can get Kirnu and other arp plugins to function in Orion, however the notes generated by the arp AND the initial notes in the synth controlled BOTH get played back.xx JPRacer xx wrote:I remember having no problem with Orion and Kirnu and another arp I don't remember. I don't remember exactly how to set it up since I don't use Orion anymore but you insert the arp like an instrument, then you insert your synth and there's an option to "receive midi from" that you must choose. Try to experiment and ask in the official forum. If you really can't find anything I'll download the demo and tell you exactly, but try yourself 1st.VitaminD wrote:It does look interesting to me too. I hope they release a trial version, if only to test the functionality in my host. Most (all so far) of these arp style plugins don't function in Orion, and there doesnt' seem to be any effort to change that on the developer's part.
I wish Richard @ synapse would make MIDI plugins function a bit more smoothly..
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penguinfromdeep penguinfromdeep https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=193898
- KVRAF
- 1993 posts since 18 Nov, 2008
bought it! I especially like the midi import feature, nice to play around with some jazzy chords from a midi pack ..
circuit modeling and 0-dfb filters are cool
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Bronto Scorpio Bronto Scorpio https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=98170
- KVRAF
- 5546 posts since 13 Feb, 2006 from Wiesmoor, Germany
Steve just uploaded a new demo video:
Cheers
Dennis
Cheers
Dennis
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- KVRAF
- 4867 posts since 18 Dec, 2000
thanks,Bronto Scorpio wrote:Steve just uploaded a new demo video:
Cheers
Dennis
looks like I'll be buying this.
dw
- KVRAF
- 9096 posts since 5 Feb, 2004
Well after reading through the manual I will definitely be buying this sometime soon. The finger pattern arpeggiation is really what does it for me, I haven't tried with Cthulhu yet but this is what makes Pattern Arp Plus so cool, depending on what keys are pressed first and when (if manually fingering chords) you can get dramatically different output from the same basic pattern, making the arp like an instrument all on its own.
How does the chord engine handle legato? I have W2Harmonizer from 7aliens which is nice in theory but the way it handles legato ruins most of its usefulness as a real-time performance tool.
How does the chord engine handle legato? I have W2Harmonizer from 7aliens which is nice in theory but the way it handles legato ruins most of its usefulness as a real-time performance tool.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
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- KVRAF
- 1594 posts since 16 Jan, 2010 from Denver
Right now it just switches to whatever chord you pressed, and wont go back on release.
I think adding some sort of legato support as suggested before would be awesome. Maybe multiple modes like one for switching back to the previous chord, and another that will sustain similar notes across chords.
Its still awesome the way it is now, after watching the vid last night had me inspired. After just having it learn 3-4 of my own chords had 3 instrument parts all based on that within 10min using it
I think adding some sort of legato support as suggested before would be awesome. Maybe multiple modes like one for switching back to the previous chord, and another that will sustain similar notes across chords.
Its still awesome the way it is now, after watching the vid last night had me inspired. After just having it learn 3-4 of my own chords had 3 instrument parts all based on that within 10min using it
- KVRAF
- 9096 posts since 5 Feb, 2004
Can you run multiple instances of Cthulhu, for instance throw 4 in a Live rack, have them all set up to use the same chords but maybe with some different inversions and definitely arp patterns, then use this to drive other tracks? I know in theory it should work but want to know if there are any timing issues when using multiple instances.
And regarding legato, I'd like some more fancy modes but as long as the basic functionality works, ie. playing sloppy legato doesn't 'break' the voicing of the chords like W2Harmonizer does, I'm happy.
And regarding legato, I'd like some more fancy modes but as long as the basic functionality works, ie. playing sloppy legato doesn't 'break' the voicing of the chords like W2Harmonizer does, I'm happy.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
- KVRist
- 317 posts since 13 Mar, 2003 from San Diego
I too will be getting this today. Thank you for the hard work, and I'm impressed with your talents.
- KVRAF
- 1735 posts since 28 Dec, 2007
Im trying to understand the chord section better as thats the bit Im interested in...in terms of it coming up with a chord based upon a single note - what is the rationale / algo that comes up with the chord?
It looks like you pick a key and it selects a chord based on that key? Can you choose modes and extended chords like 7th/9th etc?
Im a bit confused by the Bach Chorales and why they are used for an EDM product...are there any more contemporary files to pull from...or jazz based progressions...
I have Harmony Navigator and am considering the upgrade to V2 however this looks quite fun and integrated as a VST...
It looks like you pick a key and it selects a chord based on that key? Can you choose modes and extended chords like 7th/9th etc?
Im a bit confused by the Bach Chorales and why they are used for an EDM product...are there any more contemporary files to pull from...or jazz based progressions...
I have Harmony Navigator and am considering the upgrade to V2 however this looks quite fun and integrated as a VST...
Presets for u-he Diva -> http://swanaudio.co.uk/
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- KVRAF
- 3332 posts since 18 May, 2003 from Sweden
There's no algorithm involved at all. You program a chord, using your keyboard or a MIDI sequence, then store that chord to a key of your choice. The key is a trigger - when you press it, the programmed chord plays.analoguesamples909 wrote:Im trying to understand the chord section better as thats the bit Im interested in...in terms of it coming up with a chord based upon a single note - what is the rationale / algo that comes up with the chord?
/Joachim
Last edited by Spitfire31 on Mon Jan 07, 2013 6:04 pm, edited 1 time in total.
If it were easy, anybody could do it!

