There are some of these models in ChromFX. One is also in here
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Fair enough I'd say! (^_-)WOK wrote:(shameless self-advertising)[/size]
Thank you fr your post Xoxos. I understand the coding concept you're talking about here, but unless I'm wrong, this is very different from the software modelling of a hardware bucket-brigade device, which has nothing improper about it (quite the contraryxoxos wrote:one of the definitions of bucket brigade (harmony central iirc) is an "improperly" coded digital delay line.. i had an old rack fx implemented in this manner (which is different from the analog delay i have, which generally behaves like a "properly" coded delay line).
conventional digital delay has a fixed buffer length, the read position chases the write position by the delay length, buffer length is the max. delay time.
some old digital delays changed the length of the buffer instead.. so if you had 1 sec. in memory and shortened to 500ms, when you lengthen the delay to 1 sec. again, the extra 500 ms. will be whatever was in the memory before it was shortened... acting ~like an audio "capture and hold"
these types of delays could also be coded where the old memory was wiped before increasing delay length.. they still overtly "glitch" when delay time is changed.
easy to code but only really fun/worthwhile in a hands on world.
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