Just as an experiment: Translate (so it has a practical real world reference) "a few samples" into milliseconds (or sub-milliseconds) at whatever sample rate you're working with, and let me know what that is, and if you can hear it.fluxmind wrote:It happens when you have a plugin inducing latency anywhere in your mix, it throws off all automation on all channels by some amount usually a few samples, the more plugins with latency you have in a mix, the more automation is out of time![]()
So if you have something automated by ear and then you add some plugin with latency anywhere in a mix, it nudges your automation by few samples from where it suppose to be on all tracks.
My observations in these cases (in any DAW really) is that people may be overly concerned with things that are ....
1. Not even actually audible.
... and ...
2. They often completely misunderstand how phase relationships actually work ... thinking that any miniscule timing shift in isolation (e.g. not with one part of an identical copy) causes "phase issues".
So in these cases (in any daw) I'm inclined to evaluate the actual "audible" impact if any and go from there. If there is no audible impact, I generally don't worry about it.
I think (daw war motivations for some of this stuff aside) it boils down to the paralysis by analysis thing, worrying too much about stuff that actually doesn't matter in some cases.
Make music, not science.