Overload
- KVRAF
- 3462 posts since 17 Sep, 2006 from Fredericksburg, VA USA
I there any visual indication of signal overload when using Valhallaroom?
D Scarlatti, Dell XPS8700 i7/8gb mem/1tb hd/Steiny UR22/Presonus ER5s/Nektar LX61 kbd ctrlr/Win 10 Pro/S1 4.6/ my music here: https://www.magix.info/us/profile/my-profile/media/
- KVRAF
- 3426 posts since 15 Nov, 2006 from Pacific NW
No.Integratron wrote:I there any visual indication of signal overload when using Valhallaroom?
- KVRAF
- Topic Starter
- 3462 posts since 17 Sep, 2006 from Fredericksburg, VA USA
Would a three-stage virtual overload indicator make sense?
Say, green (cool), Amber (caution) and red (lower the input).
Say, green (cool), Amber (caution) and red (lower the input).
D Scarlatti, Dell XPS8700 i7/8gb mem/1tb hd/Steiny UR22/Presonus ER5s/Nektar LX61 kbd ctrlr/Win 10 Pro/S1 4.6/ my music here: https://www.magix.info/us/profile/my-profile/media/
- KVRAF
- 3426 posts since 15 Nov, 2006 from Pacific NW
I don't think it is needed with VRoom. The gain scaling changes with reverb time, so that the reverb amplitude is pretty well balanced at all decay settings. An overload indicator would also imply input/output gain controls, and I don't want to clutter up the interface.Integratron wrote:Would a three-stage virtual overload indicator make sense?
Sean Costello
- KVRAF
- Topic Starter
- 3462 posts since 17 Sep, 2006 from Fredericksburg, VA USA
Thanks for your answer Sean. So I guess it's basically impossible to overload the input(s)?valhallasound wrote:I don't think it is needed with VRoom. The gain scaling changes with reverb time, so that the reverb amplitude is pretty well balanced at all decay settings. An overload indicator would also imply input/output gain controls, and I don't want to clutter up the interface.Integratron wrote:Would a three-stage virtual overload indicator make sense?
Sean Costello
D Scarlatti, Dell XPS8700 i7/8gb mem/1tb hd/Steiny UR22/Presonus ER5s/Nektar LX61 kbd ctrlr/Win 10 Pro/S1 4.6/ my music here: https://www.magix.info/us/profile/my-profile/media/
- KVRAF
- 3426 posts since 15 Nov, 2006 from Pacific NW
Well, there's no clipping internally, so any overload would happen outside of the plugin. The plugin was designed to have as close to "unity" gain as a reverb can get, which is why the volume does weird things when you have a long decay and quickly go to a short decay. Other feedback-based reverbs, such as ValhallaShimmer and ValhallaVintageVerb, don't have this sort of normalization.Integratron wrote:Thanks for your answer Sean. So I guess it's basically impossible to overload the input(s)?valhallasound wrote:I don't think it is needed with VRoom. The gain scaling changes with reverb time, so that the reverb amplitude is pretty well balanced at all decay settings. An overload indicator would also imply input/output gain controls, and I don't want to clutter up the interface.Integratron wrote:Would a three-stage virtual overload indicator make sense?
Sean Costello
Sean Costello
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- KVRAF
- 2747 posts since 13 Feb, 2012 from Amsterdam
If you're really concerned about this, you could insert a level meter that comes with your DAW, or get the Klanghelm VU meter, which has level pots to adjust the level to taste, and insert it before VRoom.
- KVRAF
- Topic Starter
- 3462 posts since 17 Sep, 2006 from Fredericksburg, VA USA
Thanks for that info BDeep. That's what I've been doing in Tracktion but was not sure if this was the best way to run with Valhallaroom.BDeep wrote:If you're really concerned about this, you could insert a level meter that comes with your DAW, or get the Klanghelm VU meter, which has level pots to adjust the level to taste, and insert it before VRoom.
I put a volume/pan filter in front of Valhallaroom.
D Scarlatti, Dell XPS8700 i7/8gb mem/1tb hd/Steiny UR22/Presonus ER5s/Nektar LX61 kbd ctrlr/Win 10 Pro/S1 4.6/ my music here: https://www.magix.info/us/profile/my-profile/media/
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- KVRAF
- 2747 posts since 13 Feb, 2012 from Amsterdam
I'm sure VRoom has at least the same or more headroom than your DAW's mixer. So if you don't clip your internal mixer, then you shouldn't overload VRoom (or any plugin for that matter).
Not sure how it is with DAWs, but I know from digital mixing consoles that the EQ had a much higher headroom than the in and output stages. This is to apply the calculations to the audio. It was almost impossible to clip it internally. My guess is that plugins should work the same.
I believe it's Compyfox who wrote some stuff about gain staging, which is all about setting your levels throughout the chain correctly. I'm not too concerned about that level of detail, but then again, maybe I'm just not professional enough
Not sure how it is with DAWs, but I know from digital mixing consoles that the EQ had a much higher headroom than the in and output stages. This is to apply the calculations to the audio. It was almost impossible to clip it internally. My guess is that plugins should work the same.
I believe it's Compyfox who wrote some stuff about gain staging, which is all about setting your levels throughout the chain correctly. I'm not too concerned about that level of detail, but then again, maybe I'm just not professional enough