Samplitude Pro X opinions

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Andywanders wrote: Off Topic...
I wish I had a Motif.
Get one..! You won't regret it. I've had loads of hardware over the years - Prophets, Korgs, Rolands, EMUs, and a gorgeous Kurzweil K2500 - but in a lot of ways, the Motif beats them all. Take a good look at the MOX next time you're in a music store. It's incredible bang for the buck. You get Motif sounds at a budget price - no sampling though - and if you're a keyboard player, the 88 note is a joy to play.

Anyway... Back to Samplitude :)
Ha! Trust me, I would love to get one! Got a couple thousand to spare? :hihi:

It's been the highest priority item on my wishlist on Amazon forever now, but it's hard to come up with that kind of money for us, so I just keep trucking on with my Keystation Pro 88 and virtual instruments. Nowhere near the same, but still.

I've played piano for 23 years, and every time I walk in the music store I go and play whatever the newest model is. I need to check out the MOX.

Maybe some day!

Brent
My host is better than your host

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Can't you use the Motif VST editor if you install the Studio Manager application ?

I'm guessing you need Studio Manager to use it if your DAW is not VST3 compatible yet.

Scroll down on this page http://www.yamahaproaudio.com/global/en ... _software/

You will see Studio Manager V2 Host, which you can download and install. I'm guessing you need this to run the MOX VST editor in Samplitude Pro X (or any other non-VST3 supporting Host).

You might want to contact YAMAHA for more info. on this topic. I'm sure they can help you get the MOX editor to work in Samplitude Pro X .

Cheers,
Muziksculp

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KBSoundSmith wrote:
Hink wrote:
KBSoundSmith wrote:
siriusbliss wrote:
KBSoundSmith wrote:OMG, my mind just got blown :o :-o

I'll just explain what I did and hopefully anyone as new as me to object editing will be equally pleased with what can be done with this method. (sorry to anyone for whom this is common knowledge...)

1.) I froze a MIDI object (Diva instance) into an audio object.
2.) Then I compressed and EQed it using the object editor. I froze the same object again.
3.) I added chorus on what was now a fresh slate on the same object. I automated for that clip only, then froze again.
4.) Then I added an instance of a CPU-killing B2 reverb preset, automated for that clip, then froze again.

In other words, by using only the object editor on this one clip (object), I was able to have several quickly rendered object layers of effects and automation, all of which could be undone at any time of my choosing. This took seconds to do, never required me to touch the mixer or the track inserts or busses or aux. sends, and what otherwise would have been an extremely resource intensive operation for real-time playback instead took no resources whatsoever.

Wow, that's a lot of freezing!
You can use aux sends on the track for the reverb.
It's also possible to freeze the aux return channel on an open track in 'mid-air'.
If you're running out of resources, try adjusting you buffer settings and/or use the hybrid engine.

G
Thanks for the tips, I still have to explore all of the options of the object editor, and I haven't experimented with the aux sends yet. That's pretty cool that the aux send can be frozen.

I guess the point I was trying to make, and probably wasn't very clear about, is that the object editor, when frozen, creates a fresh slate of the object editor where additional processing can then be used, and that it is possible to cascade processing. By unfreezing, you can go back to the previous state of the object editor, with it's different processing available again.
have you tried revolver tracks yet?
No, not yet, I may get around to that over the weekend. So far, I've been going through the Kraznet videos to learn all of the MIDI functions, and then I'm going to do the same with the object editor. But I've heard others say they love revolver tracks, so that's on my list to try right after going through object editing in more depth.
So I managed to try the revolver tracks this weekend, and I am in love with that functionality. The obvious use is coupling it with the take composer when comping, but it is also really useful for creative edits as well, for example making rhythmic cuts for "stutter" edits, and/or additionally for making object editor edits. You can make copies of any of the revolver edits you have currently selected as well, so it is really useful for A/B comparisons of edits. Pretty awesome stuff.

EDIT: For those of you who haven't used the demo, it's actually far more simple then I have made it sound above. More simply, you click one icon and then select which version you want to see--that's it.

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Is there something similar to the BLOCKS feature in Reason, available in Samplitude Pro X ?

Scroll down to see more about the Blocks feature in REASON http://www.propellerheads.se/products/r ... _recording

Basically the BLOCKS in Reason allow you to build an arrangement in sections (Blocks), and then experiment with various arrangement ideas by re-ordering, and repeating Blocks, ...etc .

Can this be done in Samplitude Pro X , if Yes, what is the easiest/fastest method to do this ?

Thanks,
Muziksculp

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that's what objects are, you just have a lot of control over objects. For objects that loop hit ctrl+L or object>build loop object. To make an object out of any track simply snip the track where you want the beginning and ending of the new "block" (object in samp) to be. The universal mouse mode allows you to draw a range just by holding the left mouse button, once you have the range hit "T" and that range is a new object. Very quick, very easy :)
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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Hink wrote:that's what objects are, you just have a lot of control over objects. For objects that loop hit ctrl+L or object>build loop object. To make an object out of any track simply snip the track where you want the beginning and ending of the new "block" (object in samp) to be. The universal mouse mode allows you to draw a range just by holding the left mouse button, once you have the range hit "T" and that range is a new object. Very quick, very easy :)
Hi Hink,

Thanks for the feedback.

What if I wanted to snip multiple-tracks, to create multiple objects at once, i.e. Bass track, Drum Trk, Lead Trck, ..etc. and have them as verse 1 , then snip another group of tracks to create an Intro Section Objects (I guess I can also use folder tracks to put these objects into a folder, and move them around easily ?)

Cheers,
Muziksculp

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Muziksculp wrote:
Hink wrote:that's what objects are, you just have a lot of control over objects. For objects that loop hit ctrl+L or object>build loop object. To make an object out of any track simply snip the track where you want the beginning and ending of the new "block" (object in samp) to be. The universal mouse mode allows you to draw a range just by holding the left mouse button, once you have the range hit "T" and that range is a new object. Very quick, very easy :)
Hi Hink,

Thanks for the feedback.

What if I wanted to snip multiple-tracks, to create multiple objects at once, i.e. Bass track, Drum Trk, Lead Trck, ..etc. and have them as verse 1 , then snip another group of tracks to create an Intro Section Objects (I guess I can also use folder tracks to put these objects into a folder, and move them around easily ?)

Cheers,
Muziksculp
Yes, in a way. Select a number of objects and then use the Group Objects function, and they'll be locked together in the time line, and then you can move them about as you wish, copy/paste, etc.

It's also worth noting that you can save individual objects and use them in any project you wish.

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KBSoundSmith wrote:
Muziksculp wrote:
Hink wrote:that's what objects are, you just have a lot of control over objects. For objects that loop hit ctrl+L or object>build loop object. To make an object out of any track simply snip the track where you want the beginning and ending of the new "block" (object in samp) to be. The universal mouse mode allows you to draw a range just by holding the left mouse button, once you have the range hit "T" and that range is a new object. Very quick, very easy :)
Hi Hink,

Thanks for the feedback.

What if I wanted to snip multiple-tracks, to create multiple objects at once, i.e. Bass track, Drum Trk, Lead Trck, ..etc. and have them as verse 1 , then snip another group of tracks to create an Intro Section Objects (I guess I can also use folder tracks to put these objects into a folder, and move them around easily ?)

Cheers,
Muziksculp
Yes, in a way. Select a number of objects and then use the Group Objects function, and they'll be locked together in the time line, and then you can move them about as you wish, copy/paste, etc.

It's also worth noting that you can save individual objects and use them in any project you wish.
Thanks for the tips.

Appreciated,

Muziksculp

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How advanced is score/staff notation in Samplitude? I can no longer demo Samplitude Pro X - my trial period has ended but unfortunately I didn't have enough time to test notation...

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szurcio wrote:How advanced is score/staff notation in Samplitude? I can no longer demo Samplitude Pro X - my trial period has ended but unfortunately I didn't have enough time to test notation...
I find notation to be pretty good...although I'm not a heavy notation user these days.
Some heavy users doing orchestral work, etc. seem to be satisfied.
The notation tool also exports XML so that the score can be imported into other more dedicated notation tools such as Sibelius.

G

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Muziksculp wrote:
Hink wrote:that's what objects are, you just have a lot of control over objects. For objects that loop hit ctrl+L or object>build loop object. To make an object out of any track simply snip the track where you want the beginning and ending of the new "block" (object in samp) to be. The universal mouse mode allows you to draw a range just by holding the left mouse button, once you have the range hit "T" and that range is a new object. Very quick, very easy :)
Hi Hink,

Thanks for the feedback.

What if I wanted to snip multiple-tracks, to create multiple objects at once, i.e. Bass track, Drum Trk, Lead Trck, ..etc. and have them as verse 1 , then snip another group of tracks to create an Intro Section Objects (I guess I can also use folder tracks to put these objects into a folder, and move them around easily ?)

Cheers,
Muziksculp
You don't even need to group objects.
You can shift or ctrl+select individualized groups of objects and edit them all simultaneously.
You can set a range (region), hit T for trim, and all seleted objects get trimmed instantly, which is great for drum editing, etc.

G

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Muziksculp wrote:Is there something similar to the BLOCKS feature in Reason, available in Samplitude Pro X ?

Scroll down to see more about the Blocks feature in REASON http://www.propellerheads.se/products/r ... _recording

Basically the BLOCKS in Reason allow you to build an arrangement in sections (Blocks), and then experiment with various arrangement ideas by re-ordering, and repeating Blocks, ...etc .

Can this be done in Samplitude Pro X , if Yes, what is the easiest/fastest method to do this ?

Thanks,
Muziksculp
The quickest way to do block type of edits similar to how Reason, Cubase, or Live do it is to use a combination of objects, ranges assigned to hot keys, and perhaps Revolver tracks combined with the Take Manager.

I have a hot key assigned to play back selected ranges or objects and often use this to develop sections or sequencing of a song.
I've also used this in a live situation.
There's also an old hardly documented feature called O-tone mode (?), which was originally developed for theater playback.

G

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Thanks for all the additional feedback.

It would be nice if Magix offers a feature that is similar to Blocks, or some type of graphical arranging feature that makes accomplishing this a bit more direct, and maybe have a dedicated editing window for this type of arrangement editing. It will make it more organized, and easy to experiment with the songs overall structure/arrangement.

Cheers,
Muziksculp

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Muziksculp wrote:Thanks for all the additional feedback.

It would be nice if Magix offers a feature that is similar to Blocks, or some type of graphical arranging feature that makes accomplishing this a bit more direct, and maybe have a dedicated editing window for this type of arrangement editing. It will make it more organized, and easy to experiment with the songs overall structure/arrangement.

Cheers,
Muziksculp
I truly wish all hosts had this sort of feature.

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Muziksculp wrote:Thanks for all the additional feedback.

It would be nice if Magix offers a feature that is similar to Blocks, or some type of graphical arranging feature that makes accomplishing this a bit more direct, and maybe have a dedicated editing window for this type of arrangement editing. It will make it more organized, and easy to experiment with the songs overall structure/arrangement.

Cheers,
Muziksculp
you can create and re-arrange objects in the same track...all you have to do is grab it and move it, you can move it to other tracks too, an object can be as short or long as possible, if you want them beat pecise no problem. Set snap to bars and beats, draw the range, hit T then you have object, hit ctrl+L and it's a loop, you can copy, cut paste whatever. The object editor has an amazing crossfade editor as well so mixing objects together is awesome. With revolver tracks and comping you are even less limited and have even more creative options...what is that I'm missing you want?

I know what I dont want, more windows....Samp as a wave editor, pretty much everything that can be done in the wave editor can be done to the track in place...I never have used the wave editor because why open another window?

Kraz has a lot videos about working with objects, the top one I believe is all of them

The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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