Looking for a Huge, 90's Reverb

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I'm just curious if anything like these exists, at least, free. Hey, I might have a job soon... :) (hopefully, with extreme optimism, sometiem in the next year. I'm getting somewhere!)

Basically, something like the units used in these video game examples, from the era when multimedia was new, and everything sounded new and shiny. :) (I existed then, and that scares me!)







I've tried both LFX-1310's reverbs, which are quite nice, but not what I'm looking for, and I've tinkered with Wusikstation 6's sets, though I haven't found anything just right, yet, unless I'm missing something.

Also, Reverberate CM, but nada.

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Asuyuka wrote:I'm just curious if anything like these exists, at least, free. Hey, I might have a job soon... :) (hopefully, with extreme optimism, sometiem in the next year. I'm getting somewhere!)
Hi Asuyuka.

How about VOS EpicVerb?

For not too much money, SKnote offers a couple of really good ones.

For $50, Valhalla Room or Valhalla Vintage Verb are UNBEATABLE (Just this reviewer's opinion)
Thanks & God Bless,
Bro. Charles
Reviewer's Revival Blogsite | Facebook

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Brother Charles wrote:
Asuyuka wrote:I'm just curious if anything like these exists, at least, free. Hey, I might have a job soon... :) (hopefully, with extreme optimism, sometiem in the next year. I'm getting somewhere!)
Hi Asuyuka.

How about VOS EpicVerb?

For not too much money, SKnote offers a couple of really good ones.

For $50, Valhalla Room or Valhalla Vintage Verb are UNBEATABLE (Just this reviewer's opinion)
Hehe, I know, and I keep drooling. If I get a job, it'll be one of the first things I'd buy! :)

I'll give EpicVerb a shot. :)

Doing XL Loud and Wide sounds good, so long as I turn it dry. Still, leaving this here for more suggestions. :) I like plugins... and collecting them. :)

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Asuyuka wrote:Also, Reverberate CM, but nada.
So close..

Reverberate LE (free/donationware):

http://www.liquidsonics.com/software_reverberate_le.htm


and some good free/donationware impulse responses. For example, these are awesome (I need to donate some soon):

http://rhythminmind.net/STN/?page_id=4188


As for algo, reverb is the one type of effect where I usually have tons installed at any given time. Some that come to mind that can do unique things or give you more control than most. I'm trying not to make another fav list so I'm not gonna mention Ambience or MVerb 8)

Glaceverb
Reflex
NuSofting Reverbering
MuTools MuVerb



Also, I know you're asking for freeware, which is pretty much the only kind of thing I always list, but you mention 90s video games. I was a major PSX addict and D16's Toraverb always makes me think of those games. Think Tomb Raider, Resident Evil, Silent Hill, not sure why, but there you have it. Hugely under-rated piece of software and fairly priced IMO.
It's

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cosmosis wrote:
Asuyuka wrote:Also, Reverberate CM, but nada.
So close..

Reverberate LE (free/donationware):

http://www.liquidsonics.com/software_reverberate_le.htm


and some good free/donationware impulse responses. For example, these are awesome (I need to donate some soon):

http://rhythminmind.net/STN/?page_id=4188


As for algo, reverb is the one type of effect where I usually have tons installed at any given time. Some that come to mind that can do unique things or give you more control than most. I'm trying not to make another fav list so I'm not gonna mention Ambience or MVerb 8)

Glaceverb
Reflex
NuSofting Reverbering
MuTools MuVerb



Also, I know you're asking for freeware, which is pretty much the only kind of thing I always list, but you mention 90s video games. I was a major PSX addict and D16's Toraverb always makes me think of those games. Think Tomb Raider, Resident Evil, Silent Hill, not sure why, but there you have it. Hugely under-rated piece of software and fairly priced IMO.
Toraverb's really nice! Listening to demos on the site. I get a similar vibe. Thank you for the Lexicon impulses, I was looking for a few. :)

I like Glaceverb, but only in small doses, and, for some reason, I just don't like Ambience. I've tried it plenty, but never liked it. :)

I don't mean to be cheap, it's just that I'm literally living with my parents at the moment, and I only got Wusikstation through my BF on the 10 dollar deal, who doesn't even make half of minimum wage in the States. Finding a job here, in a military town, is tough, especially since the DOD budget just got cut (thanks to our president!) Used to be the Base would provide most of the jobs, but they've just cut back on a lot of workers. I'm hoping one of the temp agencies can get me something, if not, actual work references, not my BF's mother and a teacher I knew in High School.

Sorry if this is a little ranty, its just awfully frustrating. I needed to get this out, somewhere.

((And if anyone asks about less than minimum wage, he's part of a work program that works with disabled people. He's not terrible himself, touched by Aspergers, but if they can get away with paying them less than minimum, you bet they will.))
Last edited by Asuyuka on Thu Jun 20, 2013 10:10 am, edited 1 time in total.

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Brother Charles wrote:
Asuyuka wrote:I'm just curious if anything like these exists, at least, free. Hey, I might have a job soon... :) (hopefully, with extreme optimism, sometiem in the next year. I'm getting somewhere!)
Hi Asuyuka.

How about VOS EpicVerb?

For not too much money, SKnote offers a couple of really good ones.

For $50, Valhalla Room or Valhalla Vintage Verb are UNBEATABLE (Just this reviewer's opinion)
c

+1...VVV especially, staying relevant to thé topic

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Asuyuka wrote:I like Glaceverb, but only in small doses
I don't blame you. I can get some very nice sounds out of it sometimes, but I don't really know what exactly everything does, so half the time I end up ruining what I had and don't know how to go back.
Sorry if this is a little ranty
I wouldnt be around much if it wasn't for the rants :)
It's

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old freeware classic: http://magnus.smartelectronix.com/#Ambience

+1 for epicVerb.
Bedroom Producers Blog << Free VST Plugins!

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Asuyuka wrote: Finding a job here, in a military town, is tough, especially since the DOD budget just got cut (thanks to our president!)
Yeah, it was alllllll his fault. THANKS OBAMA. This statement is ridiculous given that we have a DO NOTHING Congress who is more responsible for the impasse than the President. Direct your aggression where it should be directed.

Also, so as to not derail your thread, the old free betas of Ariesverb will cover your needs.

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pandashake wrote:
Asuyuka wrote: Finding a job here, in a military town, is tough, especially since the DOD budget just got cut (thanks to our president!)
Yeah, it was alllllll his fault. THANKS OBAMA. This statement is ridiculous given that we have a DO NOTHING Congress who is more responsible for the impasse than the President. Direct your aggression where it should be directed.

Also, so as to not derail your thread, the old free betas of Ariesverb will cover your needs.
True, not arguing there. It's just a matter of lol, and its especially felt here, where we have one the biggest aeronautic weapon development bases in the states (and, it's bigger than Rhode Island), where most of the economy revolves around the base worker's money. There's a reason the local bank distributes its calendars with almost no Holidays, save those that they either close the bank early or all day on, but lists every Civilian and Military Payday for the Base. Again, this town would not exist except for the Military and Government. (*) Let's just say it is still felt on non-government job prospects, because who is going to be supporting the businesses if there is less, or no, money flowing through?

And yes, the same Base that has helped develop things like the JDAM, Bunker Buster, Tomahawk, the Sidewinder, the Osprey, and the F14, and F18. My dad has worked on the fuses for a lot of projects, including the Tomahawk, and my BF's dad has helped with work on the Jets. So yes, it's not like I have any personal relations to this here.

As for AriesVerb, I had it, once upon a time, but it seems to be the site no longer has them, just the paid model.

* I am fudging this slightly. This town would exist, just under a completely different name, and be tinier than, say, Randsburg, just to the South. :P And it'd be a dairy town to the local smaller cities, such as Rands, Joberg and Trona. :) But still, that's not the point...
Last edited by Asuyuka on Thu Jun 20, 2013 5:13 pm, edited 1 time in total.

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I don't think it's a reverb choice question.

It's just a technique, individual lead parts in the examples you've given have some large hall reverb turned about 30% wet at a guess.

Then the whole track has been washed with a small hall/large room verb turned about 25% or something like it, this has been done maybe at the mixing stage.

You could also try a little variation of stereo widening and tinker with the 'sound stage' to get an accentuate the feel of instrument position.

I personally don't really like the effect of washing an entire track with verb you can detect, but it's sometimes used in mastering. And I'm guessing you want it for some flavour of the 90's/80's.



Good Luck.

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I think it's more the technique than the reverb. Of course the better the reverb the better the results. Plus considerung if someone wants a reverb with or without color. And because it's from the 80's and 90's: algorhithmic reverbs (so no CR with IRs)

Most of the time people tend to use way too much high frequencies in their reverbs. Badly enough they also cut a lot of low frequencies out of their reverbs. And because that sounds wiered most of the time they diffuse and modulate the hell out of them and are still wondering why everything sounds shitty.

But if you use a few settings as a starting point you should find the sound and reverb you are looking for:

- No lowcut. Try to avoid cutting low frequencies. This is where the depth is coming from. Of course you can lowcut later if your sound gets a little bit overwhelmed by low freq energy tough I try not to cut stuff higher than 125Hz.

- Enable a Highcut @ either 2.5kHz or 5kHz. Depends on the slope of your filter. If it's gentle enough 2.5kHz shouldn't be a problem. Sometimes even 1kHz works.

- no or very little modulation and diffusion. Because most of your frequencies are in the lower or low mid spectrum modulation will "smear" them and make your mix pretty muddy. This one happens in real life too. Low freqs have no or very little modulation in e.g. cathedrals because they don't bounce that often from objects like higher frequncies with faster cycles.

- If you have control over low freq reverb time & high freq time try lower settings on the high frequencies so your low freq have a longer reverb time. HF damping does a simliar job.

- no or at least only just a little bit of early reflections (depends on the source material). IMHO you don't need any room information from the ERs for this kind of effect. The bigger the room, the less ER's are audible. Though a few instruments benefit from a little ER boost from time to time.

- the right pre-delay (the longer the delay, the more de-attached the sound becomes), room, width & decay settings in correlation.

- you don't need 10 or 6 seconds decays for an "epic" sounds. Great halls sometimes only have 2 seconds. But they are treated so that they absorb lots of high frequencies.

- eq to taste (less high freqs, sometimes a little bit of xtra bass) but I think always about some "triangle shape" starting at 125 hZ, 250Hz, 500Hz, 1000Hz (this is where the peak is), 2500Hz & 5000Hz. And because you already filtered at 2.5kHz equing that region is more a matter of taste and a final adjustment. I took those numbers from numerous RT60 charts while researching stuff for reverb settings. The curves between each points are different but I use it as a rough outline. Works great so far.

Adjust above settings to taste. Use a gate if you like.

And my recommendations:

http://www.signaldust.com/p-abstractchamber.html <--- I like that. Did a great 6,66 second "Evil Cathedral" patch today for cinematic percussion. ;D

http://www.kvraudio.com/product/space360-by-cytosonic <--- Don't understand this completely and not quite sure if it can only be used as an insert but soundwise this one rocks

Cheers,
Sebastian

Edit: fixed spelling mistakes (esp. RTD60 = RT60), sry for that
Last edited by Halma on Fri Jun 21, 2013 5:08 am, edited 1 time in total.

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Halma wrote:I think it's more the technique than the reverb. Of course the better the reverb the better the results. Plus considerung if someone wants a reverb with or without color. And because it's from the 80's and 90's: algorhithmic reverbs (so no CR with IRs)

Most of the time people tend to use way too much high frequencies in their reverbs. Badly enough they also cut a lot of low frequencies out of their reverbs. And because that sounds wiered most of the time they diffuse and modulate the hell out of them and are still wondering why everything sounds shitty.

But if you use a few settings as a starting point you should find the sound and reverb you are looking for:

- No lowcut. Try to avoid cutting low frequencies. This is where the depth is coming from. Of course you can lowcut later if your sound gets a little bit overwhelmed by low freq energy tough I try not to cut stuff higher than 125Hz.

- Enable a Highcut @ either 2.5kHz or 5kHz. Depends on the slope of your filter. If it's gentle enough 2.5kHz shouldn't be a problem. Sometimes even 1kHz works.

- no or very little modulation and diffusion. Because most of your frequencies are in the lower or low mid spectrum modulation will "smear" them and make your mix pretty muddy. This one happens in real life too. Low freqs have no or very little modulation in e.g. cathedrals because they don't bounce that often from objects like higher frequncies with faster cycles.

- If you have control over low freq reverb time & high freq time try lower settings on the high frequencies so your low freq have a longer reverb time. HF damping does a simliar job.

- no or at least only just a little bit of early reflections (depends on the source material). IMHO you don't need any room information from the ERs for this kind of effect. The bigger the room, the less ER's are audible. Though a few instruments benefit from a little ER boost from time to time.

- the right pre-delay (the longer the delay, the more de-attached the sound becomes), room, width & decay settings in correlation.

- you don't need 10 or 6 seconds decays for an "epic" sounds. Great halls sometimes only have 2 seconds. But they are treated so that they absorb lots of high frequencies.

- eq to taste (less high freqs, sometimes a little bit of xtra bass) but I think always about some "triangle shape" starting at 125 hZ, 250Hz, 500Hz, 1000Hz (this is where the peak is), 2500Hz & 5000Hz. And because you already filtered at 2.5kHz equing that reagion is more a matter of taste and a final adjustment. I took those numbers from numerous RTD60 charts while researching stuff for reverb settings. The curves between each points are different but I use it as a rough outline. Works great so far.

Adjust above settings to taste. Use a gate if you like.

And my recommendations:

http://www.signaldust.com/p-abstractchamber.html <--- I like that. Did a great 6,66 second "Evil Cathedral" patch today for cinematic percussion. ;D

http://www.kvraudio.com/product/space360-by-cytosonic <--- Don't understand this completely and not quite sure if it can only be used as an insert but soundwise this one rocks

Cheers,
Sebastian
Thank you! I tried just cutting the HF at 2.5 and turned down the LF Damp and Modulation on Abstractverb's default preset, and that's exactly what I was looking for! :)

I'm a sucker for 80's/90's style music, and reverb. :) When I get a job, my other prchase will likely be the Korg Microkeys 61 for the Legacy Collection, mostly for LegacyCell and the M1, and a free controller. Or the other way around. :)

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Halma wrote:But if you use a few settings as a starting point you should find the sound and reverb you are looking for:

- No lowcut. Try to avoid cutting low frequencies. This is where the depth is coming from. Of course you can lowcut later if your sound gets a little bit overwhelmed by low freq energy tough I try not to cut stuff higher than 125Hz.

- Enable a Highcut @ either 2.5kHz or 5kHz. Depends on the slope of your filter. If it's gentle enough 2.5kHz shouldn't be a problem. Sometimes even 1kHz works.

- no or very little modulation and diffusion. Because most of your frequencies are in the lower or low mid spectrum modulation will "smear" them and make your mix pretty muddy. This one happens in real life too. Low freqs have no or very little modulation in e.g. cathedrals because they don't bounce that often from objects like higher frequncies with faster cycles.

- If you have control over low freq reverb time & high freq time try lower settings on the high frequencies so your low freq have a longer reverb time. HF damping does a simliar job.

- no or at least only just a little bit of early reflections (depends on the source material). IMHO you don't need any room information from the ERs for this kind of effect. The bigger the room, the less ER's are audible. Though a few instruments benefit from a little ER boost from time to time.

- the right pre-delay (the longer the delay, the more de-attached the sound becomes), room, width & decay settings in correlation.

- you don't need 10 or 6 seconds decays for an "epic" sounds. Great halls sometimes only have 2 seconds. But they are treated so that they absorb lots of high frequencies.

- eq to taste (less high freqs, sometimes a little bit of xtra bass) but I think always about some "triangle shape" starting at 125 hZ, 250Hz, 500Hz, 1000Hz (this is where the peak is), 2500Hz & 5000Hz. And because you already filtered at 2.5kHz equing that reagion is more a matter of taste and a final adjustment. I took those numbers from numerous RTD60 charts while researching stuff for reverb settings. The curves between each points are different but I use it as a rough outline. Works great so far.
Nice one!
Wonder whether my advice worth a penny? Check my music at Soundcloud and decide for yourself.
re:vibe and Loki Fuego @ Soundcloud

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