Drumaxx - Kick Drum - the only drum sound in the track.
EVERYTHING ELSE!
ZebraCM
Zebra2
Podolski
Zebralette
Tryell N6V2
Zebrify
One of each mostly, maybe a couple of instances in a couple of other cases.
No external FX apart from some ADVerb touching up a couple of auxs....
EnergyXT2, from init to mastered mp3 - about 2 hours. So don't knock it!
No notes played apart from quarter beats on the bar, one off the bar and one eighth notes on the bar. Everything you hear is u-he's amazing Tech making it up as it goes along - gating, flanging, melodies on the fly. Closest you can get to 'Press this button to make track!'.
Very quick to make and very quick to load in the session. This whole track loads in about 2 seconds flat on a very average computer - testament to the speed of XT2 and the amazingly light resource usage of u-he's synths. Some might draw a bit more CPU to get where they want to go to reach the finish line, but they don't hang around at the starting gate, so to speak. This surprised me, in a good way.
Reminds me of the speed modeling sessions they used to have on one of the 3D forums I used to frequent. CGTalk if irc...
Might be a fun thing to try out sometime in the Cafe if anyone else is up for it.
Say, pick a night a few of us agree on. Choose our weapons. Choose our limits/boundaries (i.e. 3 hours max). Choose a mod to oversee to ensure no cheating (if possible).
Anyway. Just a silly thought. Feel free to rip the track, sample it, makey money out of it, as usual.
And then go buy the Synths/FX!