another sick question.... (really easy, please dont laught on me)

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is compression, even slightest possible active with ratio 1? i cant learn it from myself cause my compressor have out volume knob thus i hear other volume then other sound with active/inactive compressor..

sorry for mine primitivnes and thank you!
trust analog.... (owner of digital)

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When I don't want to hear any difference in the A/B comparison, I always use ratio 1:1 for compression... :wink:

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iam asking if compression is applied with ratio: "1":) from what u said i can have on both compression for example: "4"(there compression applied is) and there will it be too 1:1 cause 1:1 = 4:4.. please tricky.. dont laught on meee:(((
trust analog.... (owner of digital)

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This read will help you:

http://www.ethanwiner.com/compressors.html
Compression ratio - This dictates how much the volume is reduced versus how far above the threshold the signal is. A ratio of 1:1 does nothing. 2:1 means if the input rises to 2 dB above the threshold, the compressor will reduce the level by only 1 dB so the output will now be 1 dB louder. 10:1 means the signal must be 10 dB above the threshold for the output to increase by 1 dB. When a compressor is used with a high ratio - say, 5:1 or greater - it is considered a limiter. In fact, the compression ratio is the only distinction between a compressor and a limiter.

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psychoxkps wrote:i cant learn it from myself cause my compressor have out volume knob thus i hear other volume then other sound with active/inactive compressor..
That's a silly excuse, and you know it. You should be able to set the output volume to unity.
Plus, you could probably find ways to properly do the experiment if you wanted. Because "doing it properly" is simple. Prepare WAVs with and without. Make sure the volume of both is the same (hint: normalise), flip polarity of one and sum them. If identical, it sums to silence. If you don't get silence then either the sounds are different, or you did something wrong.
Another possibility is to use measurement tools. E.g. RMAA or the VST Analyser.
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oh thank you manducator! now i can do MINE experiments:DD and bert thank you too.. normalise is what i forget to.. cant know everything but anyways normalise is a must in every bounced song! and tricky and you both sorry now i understand how probably tricky thinked his first post.. hmm.. i just feeled confused.... thanks!
trust analog.... (owner of digital)

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