If you should teach kids for making electronic music what would you teach first and what after that

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If you should teach kids for making electronic music what would you teach first and what after that? thx for replies

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hansba wrote:If you should teach kids for making electronic music what would you teach first and what after that? thx for replies
Maybe first to learn music, then specific things related to electronic music ?
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How to listen properly through critical analysis.
The audio frequency spectrum and where individual notes occur in that range.
Harmony and counterpoint basics.

These three before aught else will give them a strong platform to begin composition and programming.

Also make it fun. Hope this helps
:)
Just make the music that you enjoy (failing that go for a walk, watch some porn, have a fight with a random bloke until something else happens).

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Redmerkurii wrote:How to listen properly through critical analysis.
The audio frequency spectrum and where individual notes occur in that range.
Harmony and counterpoint basics.

These three before aught else will give them a strong platform to begin composition and programming.

Also make it fun. Hope this helps
:)
Sounds good thx. I have only 14 hours time limit :D So can't make miracles but basics at least and maybe spark for making music hopefully

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Let them play with drumsounds. Rhythm is good to start with.

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manducator wrote:Let them play with drumsounds. Rhythm is good to start with.
This. Making drum beats is probably the best thing to start with.

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manducator wrote:Let them play with drumsounds. Rhythm is good to start with.
This. Making drum beats is probably the best thing to start with.

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Depends what level you want to teach them. If it's for creative growth and therapeutic reasons, I say let them dive in with some fun apps, rhythm is a good starting point due to it's immediacy, teach them some scales and chords that fit together well and let them have at it.

If it's more serious, you'll want to start with music theory basics, a little on accoustics and harmonics, etc, then when they have a good working understanding of those basics and can compose short pieces, move onto sound design and synthesis, because the latter is informed greatly by the former.
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In addition to the excellent suggestions above, I think the most important thing is to teach kids the difference in quality between analogue hardware and digital software.

And the difference in quality between Macs and PCs.

And if you don't make your beats PHAT, then you should definitely make them DOPE.


And finally, that all (good) electronic music started with Boney M.

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