is the iPad still better than android devices for music productions?

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disclaimer: i work for intel, but i'm a server guy - i'm reading this the same way as everyone else, off of amazon :)

in general, it depends on why you want an ipad/iphone or android. if you just want it for a cheap adjunct to your main laptop or PC, say, as a controller, then ipad/iphone is probably still king here.

however, the recent push ('ultrabooks') are basically notebook PCs with touchscreens that are in a similar form factor to tablets (usually with a keyboard attached, which often either folds under the screen, or detaches completely, for tablet-type use), and use special low-voltage versions of notebook chips. they aren't quite comparable to the normal-voltage versions in power, but they are probably more capable than standard chips of a version or two back (i haven't looked - see disclaimer above). and, they are truly expensive.

given that there aren't really any touchscreen interfaces native for any DAW i know of yet, probably not that helpful today. but soon, you might be able to run your studio and the touchOSC controller on the same laptop...

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However Sonar X2 does support touchscreen OS..
Win8.1 64x/Live 9/Steinberg UR44/Roland HP 235/Edirol PCR-800/Eastman AC222/Washburn D12/Ch. Les Paul/Behringer BCF2000 & BCR2000/Korg Nanopad 2/Focusrite VRM Box/AT 2020/2xB5/E825s/Beyerdynamic DT990 Pro 250/Tannoy 502

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Absolutely! I started on iPad - was tempted to the dark side and tried an Android - it lasted, oh about 32 hours!!! After which it was dumped for any price I could get for it :hihi:

The only thing I will be adding to my iPad 3, is an iPad 4 :)

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miden wrote:Absolutely! I started on iPad - was tempted to the dark side and tried an Android - it lasted, oh about 32 hours!!! After which it was dumped for any price I could get for it :hihi:

The only thing I will be adding to my iPad 3, is an iPad 4 :)
Sounds about like my story. :-)
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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I think the OP's question was more about control...but maybe I am misinterpreting that.

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Question asked was : is the iPad still better than android devices for music productions?

To which I answered. Even getting to more specifics like your comment re control, the answer is STILL a resounding yes ;)

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audiojunkie wrote:@bosone The short answer to your question is, "Yes, it could possibly work."

Be aware however, that if you get a windows tablet, you will end up having to treat it like a laptop or a desktop, rather than a tablet. You will lose the benefit of having a tablet. Windows doesn't have music apps specifically designed for the tablet interface like the iPad does. You will be trying to control a desktop app on a 7" to 10" screen using the equivalent of a mouse pointer.

Also, Sonar and Komplete have significantly higher hardware requirements than apps on an iPad--you'd have to get a pretty beefy tablet to make decent use of those apps (especially if using them together at the same time). Not likely to be as cheap as an iPad.

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Really interesting, it hadn't occurred to me that the limiting factor would be that apps themselves don't support multitouch. But, thinking about it for about a second, it makes complete sense. Do any current DAWS support multitouch natively?

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ghettosynth wrote:Really interesting, it hadn't occurred to me that the limiting factor would be that apps themselves don't support multitouch. But, thinking about it for about a second, it makes complete sense. Do any current DAWS support multitouch natively?
Sonar X2 does on Win8.
Win8.1 64x/Live 9/Steinberg UR44/Roland HP 235/Edirol PCR-800/Eastman AC222/Washburn D12/Ch. Les Paul/Behringer BCF2000 & BCR2000/Korg Nanopad 2/Focusrite VRM Box/AT 2020/2xB5/E825s/Beyerdynamic DT990 Pro 250/Tannoy 502

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Android is STILL having latency issues? That isn't a minor problem at all. I suppose they have now got it low enough that gamers won't notice, which is all they care about.

The advantage of Apple's business model of developing both the OS and the hardware seems to be quite apparent in this case. Windows had similar issues with track pads sucking compared to Apple.
"I don't do drugs. I am drugs." ~ Salvador Dali

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NER wrote:Android is STILL having latency issues? That isn't a minor problem at all. I suppose they have now got it low enough that gamers won't notice, which is all they care about.

The advantage of Apple's business model of developing both the OS and the hardware seems to be quite apparent in this case. Windows had similar issues with track pads sucking compared to Apple.
It's not that simple. Apple included their already 100% working core audio engine in all iDevices - no need to do anything. It just worked.

Google did not realize the problem they had with latency until they noticed the unreal lags that were happening because of the myriad of CPU's hogging cycles by giving to this process and taking from that process. It's a hardware/software problem. Google does not make hardware. Apple does. In this case, it's bad to have so many different devices, hardware possibilities and manufacturers giving you a gazillion choices - creating a true NIGHTMARE for the Android platform.

Mike

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I have a Dell XPS 12 that works pretty decently as a scratchpad for when I'm on the go, and it does a fine job of running REAPER, Kontakt, and Addictive Drums, as well as a few of the older synths (Sylenth and Zebra). Obviously, it's not going to replace my studio PC, but for sketching out song ideas, it's more than capable.

Having said that, navigating Win8 using only a touchscreen isn't as easy as navigating a tablet. If I optimize visual settings so that everything's big enough for me to control it via touchscreen, I lose too much on-screen real estate, and if I make everything smaller, it becomes cumbersome to navigate the OS with only my fingers.

I just picked up an iPad Mini, and coming from an Android background (multiple Android phones and a Nexus 7), I have to say that I'm impressed so far. GarageBand for iPad is fun as hell, and it's easily the most intuitive mobile music app I've ever worked with. It's also surprisingly deep for a five-dollar app, and it TOTALLY beats anything I've used on Android (Caustic, FL Studio Mobile, ReLoop, Music Sketchpad 2) for quickly sketching out broad song ideas, which is all I'd ever use a tablet app for anyhow (save the production efforts for the studio).

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If you had to choose, would you say FL Mobile Studio or Caustic is better for putting down some ideas that would later be exported to MIDI? FL looks better at least GUI wise. I have Garageband on the iPhone plus Music Studio but wanted something similar for an Android tablet.

Thanks.

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Spiritos wrote:
ghettosynth wrote:Really interesting, it hadn't occurred to me that the limiting factor would be that apps themselves don't support multitouch. But, thinking about it for about a second, it makes complete sense. Do any current DAWS support multitouch natively?
Sonar X2 does on Win8.
So does FL Studio:

Roy

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macmuse wrote:If you had to choose, would you say FL Mobile Studio or Caustic is better for putting down some ideas that would later be exported to MIDI? FL looks better at least GUI wise. I have Garageband on the iPhone plus Music Studio but wanted something similar for an Android tablet.

Thanks.
Go Caustic!
Fruity Loops pretty much sucks!
No programmable synthesizers a sequencer that can truly drive you crazy!
The one thing that is good with FL Studio is if you already use FL Studio on your PC as you can easily move projects back and forth and whatever you are working on will be intact and load into different tracks etc with the same sounds as on the mobile version and in my opinion it is one of the better apps for trying out ideas by recording and not sequencing as the keyboard is nicely setup and the velocity implementation works good. But as said the sequencer is the most annoying sequencer I have had the misfortune to work with. And the limitations soundwise is not to exciting...
But soon there will be Caustic 3 coming out that looks just marvelous and is marvellous as I am trying the BETA just now... Caustic 2 is better anyway than FL studio but number three kind of will blow number two out of the water...
Plaase go to musicalandroid.com click Caustic 3 in the sidebar and you will get informed on what is going on... You also have a very friendly forum and website with a good selection of sample instruments and presets for the synths plus that Caustic loads SFZ files.
Would also depending on your workflow and preferences check out SunVox.
For more complete workstations on Android they are the two top ones!
Then you again depending on what you want to do take a look at -
G-Stomper and Syntheogen...
As they are also multi track and have plenty of possibilities but more limited.
You could also buy all four and in this case you have spent the same amount of money as you would have if you bought FL Studio! And would say that I would rather have any one of these mentioned. And the possibilities you have with those four is endless...
Well would even go so far to say that Nanoloop is thirty times more attractive to me than Fl Studio mobile but that is truly my opinion as Nanoloop is sequencer wise limited and it is 8 bit sound in its full glory...

Anyway maybe take a look as mentioned earlier at musicalandroid.com the only Android music applicaiton website with some real information and not just regurgigating Playstore chuppililups!

Sorry for getting carried away was now reading your original question and would like to point out that the closest you will get to Garageband is probably Caustic and you have midi import and export ( which yo also have in SunVox but that is not in any way close to Garageband )...
Again sorry for rambling on about all the other stuff...
Every man and every woman is a star.

http://www.musicalandroid.com/

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