thank you for the sound examples,its always nice to hear what all the fuss here is about...Warp69 wrote:I value the following properties while testing (listening tests and measurements) reverb algorithms :
#1 Spaciousness/Envelopment
#2 Realistic decay characteristics
#3 Low frequency reverberation
#4 Echo density
#5 Coloration
#6 High frequency performance
Very very few plugins master #1, #3 and #4. Almost none, both hardware and software, master #2. I could be completely wrong.
funny thing is your hardware example is lacking in almost all departments mentioned above...reverb overall sounds dull and colorless, early reflections are almost not hearable, low frequency stereo is too wide to my ears /as wide as if I got ears 10m apart/, hi frequency rolloff is too much simplified...but I also can be completely wrong, who knows...
if thats all what is it capable Im sure I dont need that Bricasti reverb at all and its hardly believable to me that so many people /starting with OP/ want it as a plugin...why, if it doesnt sound significantly better than average reverb plugin
here:Warp69 wrote:It would be appreciated if you posted a test where your favorite reverb is more realistic and without the ugly and annoying resonances.
www.relab.dk/downloads/sound/Dry.wav
www.relab.dk/downloads/sound/Hardware.wav
The hardware is the Bricasti.
http://uloz.to/xyDXYDPD/kk-rev-1-wav
is example of typical average plugin reverb /sorry Ive used pipe organ preset for guitar, but this can be corrected if I got some more time/ I know that my example is also lacking when compared to best realworld reverb /same as your hardware example do/...but I dont think it is lacking something when only compared to Bricasti...
and again - thank you for the test, it opened my eyes
