I agree with the above, and clearly you won't get same results when you, say, record real drums in a room or apply IR of the room on close miced drums.kvaca wrote: with captute technique we are usually using best studio monitors, which unfortunately cannot completely replace typical real world musical instruments...at least their radiation pattern is very different /=in the case of musical instruments is way more complex - to say it simplified/
i.e. - if we managed to have monitors with exactly the same radiation pattern as piano /or guitar...etc/....then - I only think - theres only little need for increasing mics distance for IR capture
and yes - there were some experiments done with multiple monitors capture /made by Altiverb creators at the beginning/...but the results were unnatural to me and also these devs seems abandoned that technique now
another problem arise from using only dry mono audio /sometimes even dry stereo is not enough/ before convolution, which simply CANNOT represent well any bigger musical instrument in all its complexity...that complexity ALWAYS transtate into reverb in natural space /which is missing in any artificial reverb/ and can create some additional "spaciousness" or "liveness" so typical for location music record
But if I understood Warp69 correctly, he compared recording of a musical piece from the speakers (i.e. recording of a playback) in the room field, vs applying IR of the room created on the same equipment?
