2CAudio B2: Full Body. Maximum Attitude.

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B2

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Great work guys!!

Both of these sound awesome!

I added them to the B2 Playlist!

These automatically get pulled into the 2CAudio site and display in the demo sounds on the product page, and even more coolly, show up in the album/icon based "audio" page here:

http://2caudio.com/media/audio

(scroll down to the bottom of the B2 playlist).

If you add artwork to the song/sound that you upload it will be displayed automatically as well like shown for these. Your comments are shown also....

So it can a cool extra place for your music to be heard! I'll do the same for whoever else posts examples. Would be great to hear what you guys are up to!

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The VST of B2 (new version) seems to be crashing NI Kore 2 every time I try and load it, not the AU though (32 and 64 bit versions)

Edit - Studio One 2.6 too - but just 64 bit for that (still VST)

Edit2 - it even crashes Bidule x64 and x32 - by far the most stable host I know of

It loads fine on my system in Reaper (32 and 64 bit) and Live (32 bit) so that probably rules out a dodgy install

This on OS-X ML

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I'm on Windows 8.1 64-bit and I'm using Kore 64-bit version 2.1.4.8328 and Bidule 64-bit version 0.9733.

I have no problems running B2 1.2.0.242 in these applications.
Jim Hurley - experimental music
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61

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That's strange because it's the same version of everything but the crash is reproducible every time. Here's the main part of the crash report for Bidule (all are similar though - kernel protection failure - bad access):

Process: Plogue Bidule [1975]
Path: /Applications/Plogue Bidule /Plogue Bidule.app/Contents/MacOS/Plogue Bidule
Identifier: com.plogue.bidule
Version: 0.9728 (0.9728)
Code Type: X86 (Native)
Parent Process: launchd [200]
User ID: 501

Date/Time: 2013-11-03 18:56:27.014 +0000
OS Version: Mac OS X 10.8.5 (12F45)
Report Version: 10

Interval Since Last Report: 1433088 sec
Crashes Since Last Report: 30
Per-App Interval Since Last Report: 19231 sec
Per-App Crashes Since Last Report: 4
Anonymous UUID: 2FCAE8D6-0473-67AE-4E80-97AEBCBFAA8F

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000

VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/Plogue Bidule /Plogue Bidule.app/Contents/MacOS/Plogue Bidule
__TEXT 0000000000001000-0000000000cb5000 [ 12.7M] r-x/rwx SM=COW /Applications/Plogue Bidule /Plogue Bidule.app/Contents/MacOS/Plogue Bidule

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 audplg.dylib 0x110e8f11 CParamList::getValBool(int, int) + 17

Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x929b69ae kevent + 10
1 libdispatch.dylib 0x993bac71 _dispatch_mgr_invoke + 993
2 libdispatch.dylib 0x993ba7a9 _dispatch_mgr_thread + 53

Thread 2:
0 libsystem_kernel.dylib 0x929b60ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x9a0a70ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x9a0a6e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9a08edaa start_wqthread + 30

Thread 3:
0 libsystem_kernel.dylib 0x929b58e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x9a0a92e9 _pthread_cond_wait + 938
2 libsystem_c.dylib 0x9a0a9572 pthread_cond_timedwait_relative_np + 47
3 com.plogue.bidule 0x0068f4d8 plogue::Condition::waitFor(unsigned int) + 72
4 com.plogue.bidule 0x00383b0b plogue::Streamer::entry() + 2267
5 com.plogue.bidule 0x0068de57 plogue::ThreadDetached::Entry(plogue::ThreadDetached*) + 23
6 libsystem_c.dylib 0x9a0a45b7 _pthread_start + 344
7 libsystem_c.dylib 0x9a08edce thread_start + 34

Thread 4:
0 libsystem_kernel.dylib 0x929b58e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x9a0a92e9 _pthread_cond_wait + 938
2 libsystem_c.dylib 0x9a136ae4 pthread_cond_wait + 48
3 com.plogue.bidule 0x0068f30e plogue::Condition::wait() + 30
4 com.plogue.bidule 0x00697057 plogue::DSPWorkerThread::entry() + 327
5 com.plogue.bidule 0x0068de57 plogue::ThreadDetached::Entry(plogue::ThreadDetached*) + 23
6 libsystem_c.dylib 0x9a0a45b7 _pthread_start + 344
7 libsystem_c.dylib 0x9a08edce thread_start + 34

Thread 5:
0 libsystem_kernel.dylib 0x929b37ce mach_msg_trap + 10
1 libsystem_kernel.dylib 0x929b2cac mach_msg + 68
2 com.apple.audio.midi.CoreMIDI 0x015ff22d XServerMachPort::ReceiveMessage(int&, void*, int&) + 101
3 com.apple.audio.midi.CoreMIDI 0x0161cae0 MIDIProcess::RunMIDIInThread() + 144
4 com.apple.audio.midi.CoreMIDI 0x01622c48 MIDIProcess::MIDIInPortThread::Run() + 24
5 com.apple.audio.midi.CoreMIDI 0x01600805 XThread::RunHelper(void*) + 17
6 com.apple.audio.midi.CoreMIDI 0x016002ee CAPThread::Entry(CAPThread*) + 196
7 libsystem_c.dylib 0x9a0a45b7 _pthread_start + 344
8 libsystem_c.dylib 0x9a08edce thread_start + 34

Thread 6:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x929b37ce mach_msg_trap + 10
1 libsystem_kernel.dylib 0x929b2cac mach_msg + 68
2 com.apple.audio.CoreAudio 0x91e648ba HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3 com.apple.audio.CoreAudio 0x91e5ef2e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
4 com.apple.audio.CoreAudio 0x91e5d5cd HALC_ProxyIOContext::IOWorkLoop() + 1287
5 com.apple.audio.CoreAudio 0x91e5d017 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
6 com.apple.audio.CoreAudio 0x91e67561 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
7 com.apple.audio.CoreAudio 0x91e5cf3d HALB_IOThread::Entry(void*) + 71
8 libsystem_c.dylib 0x9a0a45b7 _pthread_start + 344
9 libsystem_c.dylib 0x9a08edce thread_start + 34

Thread 7:
0 libsystem_kernel.dylib 0x929b60ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x9a0a70ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x9a0a6e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9a08edaa start_wqthread + 30

Thread 8:
0 libsystem_kernel.dylib 0x929b60ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x9a0a70ac _pthread_workq_return + 45
2 libsystem_c.dylib 0x9a0a6e79 _pthread_wqthread + 448
3 libsystem_c.dylib 0x9a08edaa start_wqthread + 30

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x0251ab00 ecx: 0x02523080 edx: 0x0bedf800
edi: 0x02522fd0 esi: 0x02523080 ebp: 0x00000000 esp: 0xbfffc890
ss: 0x00000023 efl: 0x00010282 eip: 0x110e8f11 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000000
Logical CPU: 2

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aMUSEd wrote:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 audplg.dylib 0x110e8f11 CParamList::getValBool(int, int) + 17

It's not Bidule that is crashing it's the OSX 'audplg.dylib' - I suppose that's the audio plug-in dynamic library.

Looks like an OSX problem.
Jim Hurley - experimental music
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61

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arachnaut wrote:
aMUSEd wrote:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 audplg.dylib 0x110e8f11 CParamList::getValBool(int, int) + 17

It's not Bidule that is crashing it's the OSX 'audplg.dylib' - I suppose that's the audio plug-in dynamic library.

Looks like an OSX problem.
It's only happening in certain hosts though. Reaper and Live seem unaffected, plus the audiounit is working fine.

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What build of B2 1.2.0?

242 is the latest.

Check on the "Info" page of the GUI...

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Galbanum wrote:What build of B2 1.2.0?

242 is the latest.

Check on the "Info" page of the GUI...
Yes I did - that one

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aMUSEd wrote:
Galbanum wrote:What build of B2 1.2.0?

242 is the latest.

Check on the "Info" page of the GUI...
Yes I did - that one
hmmm... pleas email us crash reports if you get them. Denis does not read the forums as closely as I do, and he is the one of the two of us who analyzes this sort of thing...

Most of the user base has updated now, and the support email is very quiet, so maybe try an uninstall, re-download, and reinstall just to be sure everything is the latest. If it still happens, email us and we will explore.

right now, we are well into our new product, and trying to make it a happy holiday season for you all! :D

I still have to update the B2 manual also...

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Image


http://www.musictech.net/2013/02/b2-review/


Verdict

If you need a great reverb and more, B2's sound and GUI encourage experimentation in tonally rich audio with a deep perspective.

10/10

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xtrax wrote:https://soundcloud.com/velahavle/velaha ... r-laughter
Used Reverb B2 only.
Mix-Mastering-Recording by Deneb Pinjo (Den)

All album free download from Here:
http://www.velahavle.com/download.php
Great xtrax! Wow :-o

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snigelx wrote:
xtrax wrote:https://soundcloud.com/velahavle/velaha ... r-laughter
Used Reverb B2 only.
Mix-Mastering-Recording by Deneb Pinjo (Den)

All album free download from Here:
http://www.velahavle.com/download.php
Great xtrax! Wow :-o
Thank You very much.
I forgot to write B2 was a first beta before V1. When the band heard B2, they asked me, woow, what is that reverb? I said "Oh that", it is not out yet, still beta..response was.. "Ughh"


Best

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Galbanum wrote:
aMUSEd wrote:
Galbanum wrote:What build of B2 1.2.0?

242 is the latest.

Check on the "Info" page of the GUI...
Yes I did - that one
hmmm... pleas email us crash reports if you get them. Denis does not read the forums as closely as I do, and he is the one of the two of us who analyzes this sort of thing...

Most of the user base has updated now, and the support email is very quiet, so maybe try an uninstall, re-download, and reinstall just to be sure everything is the latest. If it still happens, email us and we will explore.
Done that - it's def 242 for the VST and AU

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Post

aMUSEd wrote:
Galbanum wrote:
aMUSEd wrote:
Galbanum wrote:What build of B2 1.2.0?

242 is the latest.

Check on the "Info" page of the GUI...
Yes I did - that one
hmmm... pleas email us crash reports if you get them. Denis does not read the forums as closely as I do, and he is the one of the two of us who analyzes this sort of thing...

Most of the user base has updated now, and the support email is very quiet, so maybe try an uninstall, re-download, and reinstall just to be sure everything is the latest. If it still happens, email us and we will explore.
Done that - it's def 242 for the VST and AU
Haven't heard back from support yet

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