Well, I was an extra bit curious about this reverb because it's Norwegian...stian wrote: Thanks for reporting the issue. I see we're almost neighbours, by the way (I live close to Røa).I wasn't even aware of Usine Hollyhook, but I'll check it out with the debugger. These issues all seem related to lacking multichannel support or strange block sizes in the host. FL Studio seems to change block sizes randomly in the range 1(!!!) to around 200 samples - very strange behaviour, indeed...
Stian
I haven't had the time to do any testing at home of the 64-bit version, but I did another test with the old pre-Hollyhock Usine (v5.80), and it showed around 10% less CPU. I'm fairly certain that the meter in the two otherwise quite different versions measure the same thing.
What I didn't notice yesterday is that there are eight outputs - presumably for surround(?). I reckon that accounts for the high CPU usage - do you plan on a stereo version?. Usine has no problems with multichannel - both old and new versions handle up to 64 outputs, IIRC. There are also no varying block sizes in use.
I'll try do to some more testing at home sometime during the weekend.
