The All In One Source Bitwig Information & Speculation Thread

Audio Plugin Hosts and other audio software applications discussion
Locked New Topic
RELATED
PRODUCTS
Bitwig Studio 6-25%$299.00Buy

Post

TheoM wrote:hmm interestingly there is some pops and clicks at audio end and start points in their own video :?

A zero function or auto fade would help.



yes I can hear clicking also one time...

hope for audio fades.


Can I use a Vocoder?
Can I trigger Insert FX with MIDI like Glitch or Effectrix?
Can I use Audio Sidechain?

Post

[DELETED]

Post

Are you sure that Insert FXs, also external, can be triggered with MIDI? (like Glitch)??
If yes, everything is ok and I will buy it!
Last edited by crazyfiltertweaker on Fri Nov 29, 2013 5:31 pm, edited 1 time in total.

Post

[DELETED]

Post

^I heard it in there too. Oh well, it's probably easy to fix. In the info strip at the side you can see options for in and out fades; maybe the issue is that only effects the clip and not the individual audio bits in the clip.

Anyway, this was cool to see. I guess it wasn't much that was really new in there, but hey it's nice to see it working.

One thing that I don't think we've seen is the division of the info strip; at one point it was divided into "slot" "launcher clip" and "audio event" sections. Having separate audio event and launcher clip sections makes sense since if you are going to have your individual bits of audio in a larger clips, but I can't guess what "slot" is. Maybe Thomas can shed some light on that? Edit. Actually I dunno if that says "slot."

I also like how they seem to have gotten rid of the 3d effect on the clip title bars. When Bitwig was first announced the the gui looked busy to me compared to ableton. I guess they wanted to go with something 3d to keep themselves from looking like a complete clone, but I prefered the flat ableton look. Bitwig seems to be getting a bit flatter and cleaner though bit by bit, to the point where I now prefer it to ableton for the most part because the 3d that is there helps to add some nice contrast and guide the eye. Ableton could stand to work on their color scheme or line weights or something because sometimes looking at it looks a bit like a smattering of colors and there is not always a lot of clarity to differentiate the different elements..
Last edited by Ogopogo on Fri Nov 29, 2013 5:59 pm, edited 3 times in total.

Post

One little niggle with gui I have is all those full width buttons with text, it might save some space and look cleaner if they were made into normal size buttons with icons.

Post

[DELETED]

Post

[DELETED]

Post

TheoM wrote:Also, does this mean there is no big vertical and horizontal zoom on the arrange page itself, must one edit the audio down below?
Well I'm pretty sure the timeline will have horizontal zoom to whatever level you want, so the one thing that's questionable right now is if you can enlarge the tracks vertically in the arrange. I haven't seen that yet, and it would be interesting to know. Also about the mixer view.
Last edited by Ogopogo on Fri Nov 29, 2013 6:25 pm, edited 1 time in total.

Post

To any beta tester... Is there anything in BWS so far that deals with project management? Tom, I believe you mentioned using Podium at some point in time. Is there anything like what Podium has for project browsing and management?

Post

Right around 2:13 in the video all clip portions are selected and the user starts adjusting the (mean, spread, chaos) parameters for how pitch affects things across the board. That's nice. What I want to know is that same functionality available in the midi editor as well? If not, has anyone at BW hinted that it might become available?

I'm not sure how often I'd use something like that on audio. But if that could be used on midi data then it would work something like the random feature in Thesys. That is a feature that I have used quite a bit. I especially like it when you can set the scale and all the changes happen inside those guidlines.

It would also be pretty useful if that same dialog could be used against other items in the strip like, maybe the onset setting, or the pan setting. That could give a static sequence a little off-beat feel. I dunno...just rambling a bit...

Post

Ogopogo wrote: One thing that I don't think we've seen is the division of the info strip; at one point it was divided into "slot" "launcher clip" and "audio event" sections. Having separate audio event and launcher clip sections makes sense since if you are going to have your individual bits of audio in a larger clips, but I can't guess what "slot" is. Maybe Thomas can shed some light on that? Edit. Actually I dunno if that says "slot."

I also like how they seem to have gotten rid of the 3d effect on the clip title bars. When Bitwig was first announced the the gui looked busy to me compared to ableton. I guess they wanted to go with something 3d to keep themselves from looking like a complete clone, but I prefered the flat ableton look. Bitwig seems to be getting a bit flatter and cleaner though bit by bit, to the point where I now prefer it to ableton for the most part because the 3d that is there helps to add some nice contrast and guide the eye. Ableton could stand to work on their color scheme or line weights or something because sometimes looking at it looks a bit like a smattering of colors and there is not always a lot of clarity to differentiate the different elements..
Not sure what "Slot" stands for myself, hadn't noticed it before. It has no functional content ATM.
ATM it shows the number of slots you have selected - you can select empty slots and delete the stop buttons, so you can trigger scenes without switching to the clip launcher in tracks where you want the arrangement to play.
This threw me off at the beginning... :-)

I agree about the GUI having nicely evolved - when I recently watched the first video again, I was very happy with where we are now. And yeah, the slight 3D helps - at least I like it.

I disagree about the text buttons. There are things where icons work well, and there they use it (like the loop button). Then there are single letter buttons that are very common like "M" for mute. But beyond that, I think that text buttons are great so you don't need to remember some funny symbols that often make limited sense - I hate that in Studio One.
I personally don't believe in icons for everything.

This topic is very hot with one 3D-Software I use, Lightwave 3D. It has basically a complete text-button interface which some people hate, but if you don't use it 24/7, you don't have to remember half as much as when everything is icons, since usually half of them make no real sense.

When Cinema 4D came out for PC, it was all tiny square buttons with icons in the toolbars and that was often a real pain.

I personally am very happy with the balance in BWS.

Horizontally you can zoom as much as you want, vertically not, there are only full and half height settings AFAIK, so yes, you need to edit content in the edit views/panel. Makes sense anyway IMO and since you can superimpose multiple layers, it's much more contextual than in Live.

The mixer panel can be scaled vertically a certain amount and the content adapts to that.
The editor panels can be freely scaled vertically.
The device chain is fixed height.

In the mixer view the mixer part can't be scaled, it's size is determined by what you have visible.
If you enable the big meters and disable the device panel as well as the clip launcher, you get huge full screen meters... :-)

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

Post

UncleAge wrote:To any beta tester... Is there anything in BWS so far that deals with project management? Tom, I believe you mentioned using Podium at some point in time. Is there anything like what Podium has for project browsing and management?
Not really. But to be honest, I always found that a bit weird/confusing in Podium, not my favourite part.

Scene saving is similar to Live, projects create a folder, you can save multiple songs into one such folder, subfolders for bounces, plugin states etc.

Cheers,

Tom
Last edited by ThomasHelzle on Fri Nov 29, 2013 6:59 pm, edited 2 times in total.
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

Post

UncleAge wrote:Right around 2:13 in the video all clip portions are selected and the user starts adjusting the (mean, spread, chaos) parameters for how pitch affects things across the board. That's nice. What I want to know is that same functionality available in the midi editor as well? If not, has anyone at BW hinted that it might become available?

I'm not sure how often I'd use something like that on audio. But if that could be used on midi data then it would work something like the random feature in Thesys. That is a feature that I have used quite a bit. I especially like it when you can set the scale and all the changes happen inside those guidlines.

It would also be pretty useful if that same dialog could be used against other items in the strip like, maybe the onset setting, or the pan setting. That could give a static sequence a little off-beat feel. I dunno...just rambling a bit...
Those tools are available for many things but not for the note keys themselves as far as I can see.
But Velocity, Release Velocity, Gain, Pan, Pitch, Timbre in the midi editor for instance and automation points everywhere etc.
They show up as soon as there is more than one event selected.

But yeah, I can see that becoming a feature request pretty soon ;-)

I like that in Thesys too.

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

Post

[DELETED]

Locked

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”