I just downloaded the demo a few days ago, so I guess I'll have to redownload it
![Smile :)](./images/smilies/icon_smile.gif)
Thanks!
Cheers
Dennis
+1.VitaminD wrote:CPU usage is just right here.. and the sound is fantastic. Good job!!
Echoes in the Attic wrote:Tried it again. Nice sound but still too cpu heavy for me. Will try again in the summer!
+2Phase47 wrote:+1.VitaminD wrote:CPU usage is just right here.. and the sound is fantastic. Good job!!
it's an issue on os x, and/or logic. i have the problem too, but it's been better since the last spire update. (there are still some pads i can't use...)ATS wrote:Echoes in the Attic wrote:Tried it again. Nice sound but still too cpu heavy for me. Will try again in the summer!
what is your processor type?
just complex functions, to create complex sounds. requires more processing power...like comparing the needs of iMovie to final cut... but programmers can find ways to strip down code, reduce the app's needs. so....summer 2014, hopefully we'll be able to use more of spire (and i can play some of those 'deep' pads...)Orbit-50 wrote:Surprisingly CPU usage is very high for this plugin. I can use all presets, but some are really not CPU friendly. But it's not as bad as Synthmaster which has a bunch of presets that I literally can't fire off more than one note without catastrophic CPU spiking. I never got why these plugins do this.
.-.
Are you recording at 88.2khz or 96khz?? You've got a better CPU than me (i5 2500 here) and I've never got this with Synthmaster.. though I believe it will bog down if I play chord/string progressions on some of them.Orbit-50 wrote:Surprisingly CPU usage is very high for this plugin. I can use all presets, but some are really not CPU friendly. But it's not as bad as Synthmaster which has a bunch of presets that I literally can't fire off more than one note without catastrophic CPU spiking. I never got why these plugins do this.
.-.
© KVR Audio, Inc. 2000-2024
Submit: News, Plugins, Hosts & Apps | Advertise @ KVR | Developer Account | About KVR / Contact Us | Privacy Statement