VOS + TDL + VLADG = SlickEQ

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The "Auto Level" mode is one of the reasons why I still like NyquistEQ so much. Many people don't like the EQ keeping the auto-level, though. I'm also old school, but auto-level can be really helpful once you get a hang of it. So thumbs up for auto-level if you ask me. And especially for "statefully saturated" EQ. :D
It is no measure of health to be well adjusted to a profoundly sick society. - Jiddu Krishnamurti

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Can't wait to use this one, I love both TDR and VoS plugins, they're brilliant. Include great presets like in your previous releases, pretty please. 8)

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Why not call it the TDL Collaborative on the HDD?


Either way... my main concern currently is the VST3 version and the infamous "audio forward bug" in Wavelab. I really, really hope that TDL doesn't run into that issue, which would make future releases (some of them maybe even enhanced) pretty much unusable in WL7/WL8 in VST3 form.


And... latency might be a concern for realtime usage.
So far, most VoS plugins were latency free, due to the Stateful Saturation not needing any OS schemes. I think, both Proximity and FB-Comp II were pretty much low latency as well. I'm curious how this will pan out on the long run.


I'm neutral on the auto mode... I barely compensate the output with EQ's anyway. Especially since I'm using -18dBFS as reference level. So clipping and therefore compensation is definitely a non issue. Though I do understand that a auto-gain scheme does help focusing more on the sound.

And the GUI definitely ties in with both TDL's and VoS's former designs. Clean, easy to understand. Plug it in, let's get started. Simple even for non-tech heads.
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DuX wrote:The "Auto Level" mode is one of the reasons why I still like NyquistEQ so much. Many people don't like the EQ keeping the auto-level, though. I'm also old school, but auto-level can be really helpful once you get a hang of it. So thumbs up for auto-level if you ask me.
Of course, you have the option in Slick to turn Auto Mode off if you don't want to use it.

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Compyfox wrote: And... latency might be a concern for realtime usage.
44.1 - 48 khz 183 samples
88.2 - 96 khz 171 samples
176.4 - 192 Khz no latency

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And that... troubles me.

Obviously that EQ won't be for realtime usage (tracking), but for plain mixing and/or mastering.


So the 183 samples can mean, that there is fixed oversampling involved. Much like ToneBooster's Barricade (which is also not laid out for realtime usage, but actually mastering). Which kind of surprises me.

Because... I currently see this as digital EQ with filter courves designed after analog gear, with the capability to add saturation to the EQ bands (on boost, which is logical), and also saturation on the output side. And the way I understood VoS's "Stateful Saturation" - it's latency free since there is no OS involved.

So why go that route? To provide a smoother courving of the EQ (which might be one thing), but then it's a waste of resources for everything higher than 88.2. And in the "consumer" section, there are barely any ADC/DAC that really run in 192kHz. Unless you have a lot of money to burn (I can barely affort 96kHz, and modern CPU's are still not up to specs to work 48+ tracks with 3-4 plugins per channel at low latency).


This is the only turn off for me, currently.


Unless - and this might be something for a future release/update - there will be a mode where you can work in "low latency" while mixing, and while rendering it uses up to 4x OS. SKnote and Slate Digital offer that concept. Only that SKnote recently really pushes it again with their analog limiters and fixed 8x OS.
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Compyfox wrote: Obviously that EQ won't be for realtime usage (tracking), but for plain mixing and/or mastering.
Slick Eq provides clean (or subtle saturation, if wanted) eq for "plain" mixing and mastering.
The 4 modes offer a useful selection of curves and filters.
Lovely on the stereo buss.

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Beatworld wrote:
Compyfox wrote: Obviously that EQ won't be for realtime usage (tracking), but for plain mixing and/or mastering.
Slick Eq provides clean (or subtle saturation, if wanted) eq for "plain" mixing and mastering.
The 4 modes offer a useful selection of curves and filters.
Lovely on the stereo buss.
Can't wait!

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It sounds amazing, with all the saturation stuff turned off, it sounds as good as DMG EQuilibrium. The sat stages are very subtle. I love the AUTO make up gain, it's a total time saver for mastering duties, to make sure you aren't pulling the wool over your own eyes.

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DuX wrote:Put these plugins into "VTV" folder now, ED. :lol:
I think I'll put them in TDR folder because the GUI style is similar. :P

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darkflame23 wrote:It sounds amazing, with all the saturation stuff turned off, it sounds as good as DMG EQuilibrium. The sat stages are very subtle. I love the AUTO make up gain, it's a total time saver for mastering duties, to make sure you aren't pulling the wool over your own eyes.
Agree! This is one of the best plugins I currently have, I really like it and it was a pleasure to beta test it.

It may look very simple and straight forward but it is actually a very powerful plugin.
Miguel Marques @ bendermasteringstudio.com

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I'm so impatient to give it a try !
Computer musician / Ableton Certified Trainer / Mastering engineer
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3OP

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Beatworld wrote:
Compyfox wrote: Obviously that EQ won't be for realtime usage (tracking), but for plain mixing and/or mastering.
Slick Eq provides clean (or subtle saturation, if wanted) eq for "plain" mixing and mastering.
The 4 modes offer a useful selection of curves and filters.
Lovely on the stereo buss.

Still... if it's really the Stateful Saturation module by VoS, then there shouldn't be any latency due to OS schemes or something along those lines.

My two cents.
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I hope there is no forced oversampling for an EQ! I want total control of any SRC, i don't expect real time to be very good... will have to wait to find out how it works! (unless someone who knows wants to say :) )

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Compyfox wrote:won't be for realtime usage (tracking), but for plain mixing and/or mastering.
Yes, we had to compromise *something* in order to not compromise the technical goals we specified (e.g. maximum tolerated frequency warping error or preservation of harmonic structure). Latency is clearly secondary in this project.

Imho, low latency tracking processing is analogue processing's biggest strength, both sound and latency wise (and lowest CPU load!). Digital can't compete with analogue processing at this point.

We do not plan to reduce quality aspects just because it is possible. There's a gazillion products with a "good enough" philosophy out there and I don't think that it would be reasonable to compete with them. ;)
Fabien from Tokyo Dawn Records

Check out my audio processors over at the Tokyo Dawn Labs!

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