The All In One Source Bitwig Information & Speculation Thread

Audio Plugin Hosts and other audio software applications discussion
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ThomasHelzle wrote:
bungle wrote:
ThomasHelzle wrote:Some pages earlier the Devs explained about the 64 Bit version: Bitwig consists of different modules. The main loader on Windows is ATM 32 Bit and loads further 32 Bit or 64 Bit modules that do the real work depending on the system.
Quite a unique concept that basically frees you from thinking about it ;-)

Cheers,

Tom
Isn't this basically the same kind of bunk that IL tried to push as "Good enough for X64" before they just did what they should have and ported to X64 ?
No, it's different since it was created that way from the get go as I understand it. The GUI (ATM 32 Bit on Windows) is separate from the Audio Engine (32 or 64 Bit depending on the system) and the Plugin Hosts are again separate from the Audio Engine and can be both 32 and 64 Bit on demand to provide for both kinds of plugins.

Claes, please correct me if I'm wrong. ;-)

Cheers,

Tom
So the .exe is a 32-bit application? What are the advantages of this approach? And how does the 4GB process address space for 32-bit programs affect things?
Last edited by DarkStar on Wed Mar 26, 2014 2:20 pm, edited 1 time in total.
DarkStar, ... Interesting, if true
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Ingonator wrote:I guess someone already mentioned it here but i found this:

Recently inside Live 9 64-bit i used Waldorf Attack (from waldorf edition 64-bit) with multiple channels to add effects to certain sounds like e.g. Bass drum and Snare.
In Bitwig using Attack with multiple outputs does not seem to work.


Ingo
Yeah, this was discussed to death already: No Multi-Outputs for VSTs.
As I understand it it's high on the list...

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

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ThomasHelzle wrote:
Ingonator wrote:I guess someone already mentioned it here but i found this:

Recently inside Live 9 64-bit i used Waldorf Attack (from waldorf edition 64-bit) with multiple channels to add effects to certain sounds like e.g. Bass drum and Snare.
In Bitwig using Attack with multiple outputs does not seem to work.


Ingo
Yeah, this was discussed to death already: No Multi-Outputs for VSTs.
As I understand it it's high on the list...

Cheers,

Tom
Hi,

I already mentioned that this seemed to be discussed here but for me using Attack and other plugins with multiple outputs is important.

just tried to route the MIDI input from one instrument track to another one but the is no selection like found in Live 9. I could only select a MIDI controller but not another track. Is there another way to do this?


Ingo
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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No Sound with original Asio Emu 1820m Driver and Audio Engine stopped by itself all the time. Had to install Asio4all to get it running. Now with Asio4all it is quite usable, nice mapping of my Launchkey when Polysynth is loaded ;)

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Ingonator wrote:
ThomasHelzle wrote:
Ingonator wrote:I guess someone already mentioned it here but i found this:

Recently inside Live 9 64-bit i used Waldorf Attack (from waldorf edition 64-bit) with multiple channels to add effects to certain sounds like e.g. Bass drum and Snare.
In Bitwig using Attack with multiple outputs does not seem to work.


Ingo
Yeah, this was discussed to death already: No Multi-Outputs for VSTs.
As I understand it it's high on the list...

Cheers,

Tom
Hi,

I already mentioned that this seemed to be discussed here but for me using Attack and other plugins with multiple outputs is important.

just tried to route the MIDI input from one instrument track to another one but the is no selection like found in Live 9. I could only select a MIDI controller but not another track. Is there another way to do this?


Ingo
Unfortunately regardless of whether it is important for you, you can not route midi from one track to another, as mentioned many times.

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DarkStar wrote:
ThomasHelzle wrote:
bungle wrote:
ThomasHelzle wrote:Some pages earlier the Devs explained about the 64 Bit version: Bitwig consists of different modules. The main loader on Windows is ATM 32 Bit and loads further 32 Bit or 64 Bit modules that do the real work depending on the system.
Quite a unique concept that basically frees you from thinking about it ;-)

Cheers,

Tom
Isn't this basically the same kind of bunk that IL tried to push as "Good enough for X64" before they just did what they should have and ported to X64 ?
No, it's different since it was created that way from the get go as I understand it. The GUI (ATM 32 Bit on Windows) is separate from the Audio Engine (32 or 64 Bit depending on the system) and the Plugin Hosts are again separate from the Audio Engine and can be both 32 and 64 Bit on demand to provide for both kinds of plugins.

Claes, please correct me if I'm wrong. ;-)

Cheers,

Tom
So the .exe is a 32-bit application? What are the advantages of this approach? And how does the 4GB process address space for 32-bit programs
As I understand it, only the GUI is a 32 Bit process on a 64 Bit System ATM and for that 4 GB are plenty. The heavy Audio lifting is done by a 64 Bit process and the plugins run each in their specific environment. Of course on a 32 Bit system one is bound to the overal much more limited RAM available...
But this is just my laymans understanding - for deeper knowledge and the why and how you would need the devs - which may be a bit busy today... ;-)

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

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I am pretty amazed about this product, I had now some time to try the variouse features, unbelievable. BELIEVE THE HYPE.

Rewire
Multi-VST-OUT
Group tracks

These are the ones that are holding me back from completely switching over.

I cannot imagine what this DAW will become in version 2-3 and onward, this will definately leave Ableton Live in the dust.

Like I said earlier this is very good for the competition.

Ableton wake up! Its your move ;)
Last edited by audiohouse on Wed Mar 26, 2014 1:26 pm, edited 1 time in total.

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Hi guys! Anyone knows if is it possible to install the demo of bitwig and its default devices (eq, comp, lfo, containers etc) in a computer without the internet connection?

Also another question: how is possible to change size of tracks?

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Echoes in the Attic wrote:
Ingonator wrote:
ThomasHelzle wrote:
Ingonator wrote:I guess someone already mentioned it here but i found this:

Recently inside Live 9 64-bit i used Waldorf Attack (from waldorf edition 64-bit) with multiple channels to add effects to certain sounds like e.g. Bass drum and Snare.
In Bitwig using Attack with multiple outputs does not seem to work.


Ingo
Yeah, this was discussed to death already: No Multi-Outputs for VSTs.
As I understand it it's high on the list...

Cheers,

Tom
Hi,

I already mentioned that this seemed to be discussed here but for me using Attack and other plugins with multiple outputs is important.

just tried to route the MIDI input from one instrument track to another one but the is no selection like found in Live 9. I could only select a MIDI controller but not another track. Is there another way to do this?


Ingo
Unfortunately regardless of whether it is important for you, you can not route midi from one track to another, as mentioned many times.
But you may not need to since you can simply put your midi generators ON THE SAME TRACK IN FRONT OF YOUR INSTRUMENT ;-)
BMS allows for way more freedom in this regard, but yes, I feel the need for midi routing too.

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

Post

DarkStar wrote:Tom
So the .exe is a 32-bit application? What are the advantages of this approach?[/quote]

Basically, it could mean the audio engine is sandboxed as well; in other words, if the audio engine crashes, the UI stays up. If that's how they've designed it.

Its probably exactly the same as most multi-processor-capable DAWs work, except in those there's some threads of the main .exe controlling a bunch of 'track' threads in the same 'address space', and herethe controller doesnt need to be runnning in the same 'address space'.
And how does the 4GB process address space for 32-bit programs
How does it what? If all the 'main' exe is doing is UI stuff and sending messages to a separate audio engine, it sure as hell doesnt need 4Gb of address space.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Hmm... Sidechaining with VST2 plug-ins is not working and VST3 is not supported... Multiple instruments are not supported so I have a problem to use my drumsampler.

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spinlud wrote:Hi guys! Anyone knows if is it possible to install the demo of bitwig and its default devices (eq, comp, lfo, containers etc) in a computer without the internet connection?

Also another question: how is possible to change size of tracks?
Yes you can

(to both questions)

You can't resize tracks widths in the Launcher though.
Studio One, OS X 10.0, M-Audio Oxygen 25 keyboard.
Old websites:
http://www.bitwigtutorials.net Free Bitwig Studio tutorials
http://www.macableton.com Free Ableton Live and Mac tutorials.

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Is anyone else on a mac unable to run at 128 sample buffer with built-in sound card with audio breaking up?

My Other DAWs with 10 years + codebase seem to do this fine.

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Wow, downloaded the demo and error occurs,great:)
The Art Of Fighting Without Fighting

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Interesting product for creation. Not bad at all for a 1.x.

P.S. The no group track thing may not be quite accurate. It seems that you can directly route any audio track to any other so kinda like Reaper, you can group audio signals on any audio track like a bus by just assigning the outputs of a bunch of tracks to that same audio track. The only difference is you can't use sends for that audio transport, only direct output assignments.

Anyway, nice UI, nice clip coloring, runs and operates smoothly enough (any pre-conceptions excluded).

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