Glitchmachines Quadrant, modular efx & soundgen
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- KVRAF
- 6368 posts since 8 Jun, 2009
I decided to go for it. Initial thoughts:
The presets, for me, don't do it many favours. GlitchMachines don't really do subtle so they're pretty much all sonic mayhem.
Although the sound processors seem a bit bread-and-butter, the neat modules are mainly the audio utilities, such as the random-in and random-out. But you can very quickly run out of slots because things like LFO don't have built-in scaling and the random selectors could do with built-in envelope followers or smoothers because, as you're selecting a random channel based on a control signal changing polarity, you can get an awful lot of clicks. Having to wire up envelope followers and the like to deal with the sudden amplitude changes costs you slots you might want for delays etc. Similarly, to get useful ranges out of the LFOs costs you a scaler.
One of my main reasons for getting this was to build complex modulating, switching delays and pitchers but you tend to hit the limits quite quickly because you need to blow a few scalers or envelope followers to get the sound in the right ballpark.
However, it is very quick to get effects up and running in this so it might be more useful to try ideas out and then pull similar effects into something like Bidule if they outgrow Scope.
The presets, for me, don't do it many favours. GlitchMachines don't really do subtle so they're pretty much all sonic mayhem.
Although the sound processors seem a bit bread-and-butter, the neat modules are mainly the audio utilities, such as the random-in and random-out. But you can very quickly run out of slots because things like LFO don't have built-in scaling and the random selectors could do with built-in envelope followers or smoothers because, as you're selecting a random channel based on a control signal changing polarity, you can get an awful lot of clicks. Having to wire up envelope followers and the like to deal with the sudden amplitude changes costs you slots you might want for delays etc. Similarly, to get useful ranges out of the LFOs costs you a scaler.
One of my main reasons for getting this was to build complex modulating, switching delays and pitchers but you tend to hit the limits quite quickly because you need to blow a few scalers or envelope followers to get the sound in the right ballpark.
However, it is very quick to get effects up and running in this so it might be more useful to try ideas out and then pull similar effects into something like Bidule if they outgrow Scope.
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- KVRAF
- 6368 posts since 8 Jun, 2009
I knocked up a quick demo using an instance of Omnisphere and the Glorious Guitars patch with a quartet of modulating stereo delays and a pitch shifter in Scope controlled by a pair of LFOs fed into a scaler block and then into some of the delay-time and pitch controls of the delays. An LFO controls the mix between the delays for a bit of elastic shudderyness.
Last edited by Gamma-UT on Mon Nov 16, 2020 3:37 pm, edited 1 time in total.
- KVRAF
- 37380 posts since 14 Sep, 2002 from In teh net
Looks interesting, from the module descriptions I can't see anything that would load a sample so not sure why the library is included?
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- KVRer
- 3 posts since 27 Aug, 2011
I kind of expected that too,I guess they just figure you'll load them in a track on your DAW or use a sampler.A sampler module with some granular capabilities would have been a great addition.
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The_Hidden_Goose The_Hidden_Goose https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=10878
- KVRian
- 945 posts since 8 Dec, 2003 from Birmingham-ish, UK (Tamworth, but shhh!)
Is there a demo version to play with? Can't find one on the site.
Sounds really interesting, but I don't like buying blind - sound demos don't really cut it for me, as I need to get some hands on to know if I'll really use it.
Sounds really interesting, but I don't like buying blind - sound demos don't really cut it for me, as I need to get some hands on to know if I'll really use it.
Q. Why is a mouse when it spins?
A. The higher the fewer.
A. The higher the fewer.
- KVRAF
- 10128 posts since 16 Dec, 2002
Name changed to Quadrant
Having to re download 1.4 gigs because of a legal reason to change the name is a bit silly IMO
(I wonder if it was Sonic Core Scope, which doesnt run properly for me on Win7 32bit incidentally)
Having to re download 1.4 gigs because of a legal reason to change the name is a bit silly IMO
(I wonder if it was Sonic Core Scope, which doesnt run properly for me on Win7 32bit incidentally)
- KVRian
- 1321 posts since 26 Mar, 2004 from UK
...not to mention the painfully slow download 
1.4GB should take me about 15 minutes. Currently looking at about 45.
I know, first world problems...
1.4GB should take me about 15 minutes. Currently looking at about 45.
I know, first world problems...
ABLETON LIVE 12 & PUSH3
Soundcloud: Nation of Korea vs Shitty Dog
Soundcloud: Nation of Korea vs Shitty Dog
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- KVRAF
- 6368 posts since 8 Jun, 2009
It was probably someone who could afford lawyers (or is extremely paranoid) as they've made them even change metadata in the samples. Unfortunately, as far as I can tell, the metadata in the old WAVs is more or less just "GlitchMachines" and "SCOPE".VariKusBrainZ wrote:Name changed to Quadrant
Having to re download 1.4 gigs because of a legal reason to change the name is a bit silly IMO
(I wonder if it was Sonic Core Scope, which doesnt run properly for me on Win7 32bit incidentally)
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- KVRian
- 898 posts since 5 Jun, 2001
great effect, i like the new name better
- KVRAF
- 5223 posts since 20 Jul, 2010
I was wondering if "scope" sounded a bit generic as a name. Looks like I got my answer.
Perhaps now is the time for companies to start adding random numbers to the end of their product names, just to make sure the name isn't taken
Perhaps now is the time for companies to start adding random numbers to the end of their product names, just to make sure the name isn't taken
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
- KVRist
- 396 posts since 29 Aug, 2006 from Eta Carinae
Silly legalism, for sure.
To me Scope was always a mouthwash. No confusion there.
To me Scope was always a mouthwash. No confusion there.
Jim Hurley - experimental music
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61
- KVRist
- 396 posts since 29 Aug, 2006 from Eta Carinae
Oh, I see it now - Sonic Core make plug-ins by these names.
Didn't know about them before now, but with a Hans Zimmer testimonial I guess they have certain rights.
Didn't know about them before now, but with a Hans Zimmer testimonial I guess they have certain rights.
Jim Hurley - experimental music
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61
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Bronto Scorpio Bronto Scorpio https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=98170
- KVRAF
- 5546 posts since 13 Feb, 2006 from Wiesmoor, Germany
I seriously want names like JX-8P, JX-10, MKS-70, AN1x and S900 backSendy wrote:I was wondering if "scope" sounded a bit generic as a name. Looks like I got my answer.
Perhaps now is the time for companies to start adding random numbers to the end of their product names, just to make sure the name isn't taken
I like those nerdy, cryptic and meaningless numbers
Most of my Reaktor ensembles have names like that
Cheers
Dennis
- KVRist
- 396 posts since 29 Aug, 2006 from Eta Carinae
Let's hope the electronic band Quadrant isn't in need of easy cash.
Jim Hurley - experimental music
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61
Windows 10 Pro (20H2 19042.662); i9-9900K@5.1GHz;
Cakewalk; Adam Audio A8X; Axiom 61
- KVRAF
- 11303 posts since 18 Aug, 2007 from NYC
Been pushing this device nicely and I have to say that the delay modules are incredibly nice for creating useful glitching sound effects.
This was also reviewed on designingsound.org but it didn't seem like the reviewer got a long too well with plugin (although having it for a month). http://designingsound.org/2014/06/revie ... -quadrant/
Honestly, I was I bit worried when I made the purchase since I couldn't find a demo version, but the sale price was worth the chance.
Initially, I actually thought much like the reviewer that it might be quicker to just build your own chain of effects, but that's not true at all.
The beauty of this plugin is routing and modulating. It's ridiculously easy to set things up in parallel and in series. Then the modules were very well thought out for what this seems purposed for. Although there's lots of presets, I also found them pretty much useless in the long run, but great for getting a glimpse of what can be done with this (which is often the case with plugin effects).
I haven't explored using the sound generators yet, but have been fun pushing S-Layer (with GECO/Leap Motion) routed through Quadrant. That'll be next, but still don't know if that's a feature I'll utilize much.
This was also reviewed on designingsound.org but it didn't seem like the reviewer got a long too well with plugin (although having it for a month). http://designingsound.org/2014/06/revie ... -quadrant/
Honestly, I was I bit worried when I made the purchase since I couldn't find a demo version, but the sale price was worth the chance.
Initially, I actually thought much like the reviewer that it might be quicker to just build your own chain of effects, but that's not true at all.
The beauty of this plugin is routing and modulating. It's ridiculously easy to set things up in parallel and in series. Then the modules were very well thought out for what this seems purposed for. Although there's lots of presets, I also found them pretty much useless in the long run, but great for getting a glimpse of what can be done with this (which is often the case with plugin effects).
I haven't explored using the sound generators yet, but have been fun pushing S-Layer (with GECO/Leap Motion) routed through Quadrant. That'll be next, but still don't know if that's a feature I'll utilize much.
