TimeDomain: EpiCentre Support

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EpiCentre

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I'm jealous, I have seen a lot of people here working as a pair, with one developer and one GUI designer. I wish I find someone with this skill to work with me on my future business :D

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Wolfen666 wrote:I'm jealous, I have seen a lot of people here working as a pair, with one developer and one GUI designer.
It's teamwork, he also has voting power. Halma found me actually - halfway when I was updating my last DC'12 entry, didn't even know he could do graphics until a few months ago; he's brilliant at synth patch-design too.

P.S. I've finished a new update today, just testing it for the next few days to make sure everything is solid before public release. 13x bugfixes sofar.

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this plug is awesome

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This VST plugin is great for blues guitar solos, imho. And it didn't even need cabinets. The P Octapus built-in preset was very surprising, it sounds a lot like Wes Montgomery's guitar, first time I've heard that from a VST guitar plugin, but then I mostly have freeware stuff. EpiCentre has my vote. :tu: :)


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One of the coolest distortions out there for sure :D Great sound,many dist.types..just great (: Keep up the good work.

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harryupbabble wrote:This VST plugin is great for blues guitar solos, imho. And it didn't even need cabinets. The P Octapus built-in preset was very surprising, it sounds a lot like Wes Montgomery's guitar, first time I've heard that from a VST guitar plugin, but then I mostly have freeware stuff. EpiCentre has my vote. :tu: :)
This is a pretty cool guitar demo. Thank you. Finally some non drum sounds. :D

I can´t play guitar and I think that using samples would lack a lot of expression which would result in a more static distortion approach.

And I totally agree on the Wes Montgomery sound. The P modes come with some pretty nice 60s & 70s Jazz flavour. Nice finding. :)

Dangit, now I am really interested in the setup of one of my favourite Jazz guitar players:



Sry for off topic jazz guitar fanboy talk. :D

Regards
Sebastian
Underground Music Production: Sound Design, Machine Funk, High Tech Soul

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Ichad.c wrote:
Kontrast13 wrote:In my case, I wasn't doing anything too special... Just went through a few modes, moved some knobs, then clicked on another mode (like 3rd or 4th on the list) and the audio just dropped. Tried selecting different modes and adjusting various settings (within the vst and daw) but nothing happened. It wasn't until I removed the vst that things went back to normal. Hmm...
Think I'll stress test it via midi automation, to get to the bottom of this. The hardest thing about debugging is reproducing the problem.

Thanks for the detailed info Kontrast13.
Big Hairy Bug confirmed! Might also be causing other switching related problems too. Sorry for the hassle, busy testing a fix atm.

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Awesome. Gonna be quite the update with all these fixes. *thumbs up*

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I checked this one out yesterday, and I'm loving it.
Wish it would be cross-platform as well. Though one major request for after the DC - a proper manual bundled with the package please.


Also... sometimes, the tilt knobs flip. And the MIX/Gain knob could see some indicator rings as well (at least to show the gain range, or if the mix is wet/dry - I have to turn the MIX knob all the way to the left to get a "wet" signal - I'm used to turn it fully clockwise).

Else, also an "arrow up" button for the presets would be nice. If I click the arrow down button, there is no list popup, it just selects the next internal mode.

Another thing:
Using this plugin bridged works, but Cubase's x64 bitbridge disables the popups on mouse over. Maybe integrate the "knob descrption" somewhat into the GUI for the XYZ knobs? (for example in the black rings of the pamater knobs, not the drive knob - which seems to remain the same all the time).



Will keep an eye on this.
And it's currently in my "votes" list as well.
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Wolfen666 wrote:I'm jealous, I have seen a lot of people here working as a pair, with one developer and one GUI designer. I wish I find someone with this skill to work with me on my future business :D
??? Your guitar gadgets ain't that bad looking either, it's in my personal top three this DC!

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Compyfox wrote: Else, also an "arrow up" button for the presets would be nice. If I click the arrow down button, there is no list popup, it just selects the next internal mode.
You can click the name of the distortion/effect type for a popup menu.

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Nice but despite the few controls quite a complex and powerful plugin, so I also support the FR of integrating the knob labels right in the GUI and if possible also the units and a scale, at least an indicator for what is the leftmost value and what the rightmost. I know, use your ears and so, but with all these different algorithms and their functions a hint what exactly we are dealing with would help. Plus I am not very patient :)
Also, the Mix knob irritates me. From what I am used from other plugins I expect the left position to be 0% wet and the right to be 100% wet. Here it seems the other way round with left being wet and right being, well, not dry but something in between. Slightly dry, maybe. What does it do exactly?
An output gain knob would be nice, too, as the output level of the algos is quite different, but I can see how that would break the symmetry of the layout and I wouldn't want that. I like symmetry.
Else, it runs OK so far on Win7 Cubase 64bit, a few graphic glitches but not too bad. Tool tips work here.

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Compyfox wrote:I checked this one out yesterday, and I'm loving it.
Thanks!
Compyfox wrote: Wish it would be cross-platform as well. Though one major request for after the DC - a proper manual bundled with the package please.
Win 64bit is in my plans, hopefully before end '14. MAC will only happen if one falls in my lap for an extremely decent price. Manual will follow - it's on my TODO list.
Compyfox wrote:... if the mix is wet/dry - I have to turn the MIX knob all the way to the left to get a "wet" signal - I'm used to turn it fully clockwise).
Just glancing at some hardware in my rack, you're correct :oops: In my defence - I'm left-handed... Fixed in new release!
Compyfox wrote: Else, also an "arrow up" button for the presets would be nice. If I click the arrow down button, there is no list popup, it just selects the next internal mode.
That's a reasonable request, will do so post DC.
Compyfox wrote: Using this plugin bridged works, but Cubase's x64 bitbridge disables the popups on mouse over. Maybe integrate the "knob descrption" somewhat into the GUI for the XYZ knobs?
This seems like the most requested feature and top of the post DC priority list.
Compyfox wrote: (for example in the black rings of the pamater knobs, not the drive knob - which seems to remain the same all the time).
Assuming this isn't a bug - you actually work at the same levels as me, I rarely get them to light up. Will tweak this a bit post DC (rules don't allow it for now).

Thanks for the feedback!

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fese wrote:Nice but despite the few controls quite a complex and powerful plugin,
Thank you!
fese wrote: so I also support the FR of integrating the knob labels right in the GUI and if possible also the units and a scale, at least an indicator for what is the leftmost value and what the rightmost.
Yeah, this will be done post DC. Time was a bit tight - usually I take 6-12 months to do a plug( two a year basically). They don't call it Developer "Challenge" for nothing :wink:
fese wrote: Also, the Mix knob irritates me. From what I am used from other plugins I expect the left position to be 0% wet and the right to be 100% wet.
Fixed in next release!
fese wrote: ...as the output level of the algos is quite different,
Yeah, the gain scaling could be better, will put more effort into this for the post DC version.
fese wrote: Else, it runs OK so far on Win7 Cubase 64bit, a few graphic glitches but not too bad. Tool tips work here.
Thanks for testing!

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Ichad.c wrote:Win 64bit is in my plans, hopefully before end '14. MAC will only happen if one falls in my lap for an extremely decent price. Manual will follow - it's on my TODO list.
Wait... EpiCentre drops SEM files. So it's SynthEdit...
I was kind of aware that it might not be possible - but wouldn't that mean you have to rewrite the code?

Ichad.c wrote:Thanks for the feedback!
No problem. :tu:
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