AudioMulch... Bloody Hell!

Audio Plugin Hosts and other audio software applications discussion
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waiting man wrote:just got my licence. though I've had some of the graphic problems you guys mention, this the stablest soft I've ever seen. I used it in thousands of ways and Mr.Bencina is really someone, the fxs modules are nasty!
glad to see it mentioned.
Could someone explain about the licensing. It says its a beta that expires in several months so how can it be available for purchase as well? Does purchasing mean you get a version that doesn't expire then or do you just get the same as everyone else except that you paid for it?

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I think the licensed versions do not expire... :wink:
ModuLR / Radio

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I've asked Ross the Boss :) (The Developer) about that and he wrote that after you register your version doesn't expire and you receive free unexpiring upgrades up to v.1.0 (current is 0.9b16)

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I see. Different developers have such different ideas of what counts as saleable software and what to call a beta. It seems strange to me that a beta can be for sale at that stage in it's development and yet I can also think of software that has been released for sale supposedly at 1.0X that seems less developed than Audiomulch and to me should still be classed as beta (Aero studio for example).

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haydxn wrote:tho the interface makes it slightly unexciting to begin with.
I love Mulch's interface because it doesn't waste pixels pretending to be hardware and it doesn't waste memory and developer effort pretending to be hip, cool, techno, or, uh "fruity". *cough*

I second Plogue Bidule as the closest equivalent on Mac OSX.

I've been a registered owner of Mulch for a couple years now; the main benefit is that betas don't expire so you don't lose a week or two on those occasions when Ross is unable to make his beta release schedule. You also get to keep Ross in beer money. :)
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Don't do it my way.

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I'm trying to get the practicality of mulch down,

ok so does mulch
_________________
1. midi sequence audio?
2. sample audio?
3. record audio?
4. slice audio
5. have audio editor
6. destructively (if wanted) edit audio?



and most people are running energy xt inside mulch to get what that they can't get from mulch?

thanx folks this is very educational

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stale bread wrote: ok so does mulch
_________________
1. midi sequence audio?
2. sample audio?
3. record audio?
4. slice audio
5. have audio editor
6. destructively (if wanted) edit audio?

and most people are running energy xt inside mulch to get what that they can't get from mulch?
  • 1. no
    2. yes
    3. yes
    4. sort of. Some of the efects can make a right mess of the sound, and you can do a lot of playback tricks, but it isn't a devine machine style slicer. Good news is that you can use a VST that does slicing quite well in Mulch.
    5. no
    6. no audio editing.
Think of Mulch more as an instrument, like a modular synthesizer/sampler or workstation. It isn't a Cubase-style sequencer host, rather it's designed to allow you to play with digital audio like you would any other musical instrument. It has sampling capabilities, and its own audio sources and effects.

Mulch doesn't have explicit midi paths nor does it have scalable sequencers, so I use energyXT to supplement that functionality. So eXT has all those fancy arpeggio and chord comps that Mulch doesn't have. EnergyXT, however, is more obviously a host in its current state, as it doesn't have native audio sources and effects (yet). The two apps have a very similar interface style, so they work very well together.

Cheers,
Steve

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thanks for that explanation, I understand it alot better now.

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so being that you use the two very well, where would you say overlap would be encountered?

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stale bread wrote:so being that you use the two very well, where would you say overlap would be encountered?
Both can do modular routing; both host VST plugins, both have wave file playback, though very different implementations; both have automation envelopes for parameters, but again very different implementations.

That's about all the overlap really.

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for me Audiomulch is the most inspiring tool for sound mangling and creating unusual stuff. The fact that it has no pianoroll, no tape-recorder lookalike GUI is really inspiring. In fact the total opposite soft to cubase.

and it develops quite fast and sometimes in very funny directions.
:)
...---...

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.Audiomulch is a great bit of software, agreed. The day they add some kind of midi sequencing, i'll be sound wrecking heaven! My friend has Reaktor running in mulch on a dedicated pc(with a load of VST effects). Its a joy to noodle with :D

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fat300 wrote:In fact the total opposite soft to cubase.
No wonder I wasn't writing any bloody music :lol:

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Quick note. Midi input for midi modules will be coming in the future(don't really know when). Ross said that the code was there but the contraptions aren't made for that yet.

I'm also a registered user and although it's beta, it is quite usable in this form. Lots of people use it live successfully.

Please support Ross by registering this soft! :)

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Audio mulch is the one piece of sound software I honestly couldn't live without. For once something oriented directly towards us electroacoustic folks! If it only supported non-4/4 time sigs (though there are workarounds for that) and midi routing it'd be perfect. Combined with Reaktor it makes for a lot of lost weekends.

-Jmz H.

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