right now I'm forced to compose my music using headphones, which I am currently doing with the aid of my friend's KOSS Porta Pro, which I have previously owned myself.
I cannot imagine mixing with cans, at least not any of this type. They're OK for casual listening but shit for anything else. But I think I can manage using cans when composing and building tracks and later mixing & finishing using regular speakers.
Still, I don't want the material to sound too different in speakers when I actually do start the finalizing process, of course...
I've seen a couple of these kind of "speaker simulator" plugins for Winamp -- the first I found was 4Front Headphones. Since I'm obviously not making my music in Winamp, I wonder if there is a similar plugin in VST or other format that I could use as a master effect in my host to get an effect that could partly eliminate the problem of lack of "acoustic space" when listening with headphones?
Other possibilites would be routing the host output to Winamp running its plugin or if there should exist one, using a Winamp-to-VST plugin wrapper in the host
I think FL Studio can route its output to Winamp...?
I'm using Cubase though so I don't know if that helps. hmm -- is it possible to run FL Studio as a VST master effect and route its output to Winamp?
Now that would be neat.
help me guys!