how to make beats?
-
- KVRist
- 67 posts since 27 Sep, 2003
hey
i'm a newbie, and wana start off some producing. i can easily make heavy bass lines in reason, but i dont know how to make drum beats (kicks, snares, etc). well i know how to make them but i dont know how to like mix them and match them with the bass line. someone also told me to take loops of kicks, snares, etc and make loops of them into cubase, but that sounds alot harder than reason. can anyone please guide me into how to make beat loops, an example would be great. thanks
i'm a newbie, and wana start off some producing. i can easily make heavy bass lines in reason, but i dont know how to make drum beats (kicks, snares, etc). well i know how to make them but i dont know how to like mix them and match them with the bass line. someone also told me to take loops of kicks, snares, etc and make loops of them into cubase, but that sounds alot harder than reason. can anyone please guide me into how to make beat loops, an example would be great. thanks
-
- Banned
- 6127 posts since 1 Apr, 2004 from Et in Arcadia Ego
why not just use re-drum, which is built into reason?
it defaults at 16 beats per measure, & has 'pads' built into it. you have like 8 banks that will hold 8 patterns each, or something like that.
load a kit into re-drum. hit the start button. start with your kick drum & lay out a simple 4 beat. make sure that the channel for the kick is selected, though, as the lights on the pads only display for your current selected channel, ie: kick, snare, high hat, etc. lay your pattern for one piece & click on the snare & keep going till you get your beat where yyou want it.
ReDrum kicks ass all over the place for that kind of stuff. You can build your beat in re-drum, or use the built in sequencer at the bottom, you just need to change your view to the piano roll & draw in your beats that way, but I prefer using the ReDrum pads myself.
That's more or less the way it's done in almost all your DAW's. Orion Platinum is another great tool for building beats. You have a built in drum machine like ReDrum, teh Tomcat, which is a synth engine specifically for designing electronic beats, & the XR-909, which has preset kits & you can add your own samples also. Then there's the sampler, which is also kick ass.
Then again you have FL Studio, which alotta ppl swear by..
Then again you have Live, which I'm beginning to swear by..
Then you have Cubase which no-one swears by, but everyone swears at..
Then you have project 5....
Then you have Logic...
Then you have a hole in your wallet you can hang yourself through..
Did that help any?
it defaults at 16 beats per measure, & has 'pads' built into it. you have like 8 banks that will hold 8 patterns each, or something like that.
load a kit into re-drum. hit the start button. start with your kick drum & lay out a simple 4 beat. make sure that the channel for the kick is selected, though, as the lights on the pads only display for your current selected channel, ie: kick, snare, high hat, etc. lay your pattern for one piece & click on the snare & keep going till you get your beat where yyou want it.
ReDrum kicks ass all over the place for that kind of stuff. You can build your beat in re-drum, or use the built in sequencer at the bottom, you just need to change your view to the piano roll & draw in your beats that way, but I prefer using the ReDrum pads myself.
That's more or less the way it's done in almost all your DAW's. Orion Platinum is another great tool for building beats. You have a built in drum machine like ReDrum, teh Tomcat, which is a synth engine specifically for designing electronic beats, & the XR-909, which has preset kits & you can add your own samples also. Then there's the sampler, which is also kick ass.
Then again you have FL Studio, which alotta ppl swear by..
Then again you have Live, which I'm beginning to swear by..
Then you have Cubase which no-one swears by, but everyone swears at..
Then you have project 5....
Then you have Logic...
Then you have a hole in your wallet you can hang yourself through..
Did that help any?
-
- KVRAF
- 2356 posts since 30 Sep, 2003 from Sunny Staffordshire
The sounds in re-drum are f**king awesome man! I'd never used Reason until the other day, and I'd half expected it to sound like arse. But what can i say, some of those sounds are amazing, and so usable to. Infact, Im sure i keep hearing them in tracks on the radio!
-
- KVRist
- Topic Starter
- 67 posts since 27 Sep, 2003
thx for the reply. well i figured out some stuff on redrum, but got some more questions for ya. if i want to check if the beat i'm currently playing matches another loop outside reason on wav file (ex: some instrument, like tabla), how could i do it? i use cubase as my sequencer. i know i could just play the loop in media player and check like that but that's not exact which will make it even messier.
- KVRAF
- 4176 posts since 2 Feb, 2003 from lost in music
Use ReWire.
It is:
You start Cubase and enable the ReWire Mode.
Then you start Reason, (ignore the midi message on start up)and load your pattern/song.
Now you can load the wav in Cubase on any audio track
and Reason is synced to the bpm in cubase. When you start Cubase Reason starts also, or the other way round.
So you can easily hear if your redrum pattern and the loop fit together.
Have a look in the manuals for this.
Stephan
It is:
You start Cubase and enable the ReWire Mode.
Then you start Reason, (ignore the midi message on start up)and load your pattern/song.
Now you can load the wav in Cubase on any audio track
and Reason is synced to the bpm in cubase. When you start Cubase Reason starts also, or the other way round.
So you can easily hear if your redrum pattern and the loop fit together.
Have a look in the manuals for this.
Stephan
sound is vibration, vibration is life
-
- KVRAF
- 2083 posts since 8 Apr, 2004
Of course it depends on the type of music your doing, and there are always exceptions to the rule... but the Bass Drum will tend to follow Bass instrument.DiGGi-DaNGa wrote:hey
i'm a newbie, and wana start off some producing. i can easily make heavy bass lines in reason, but i dont know how to make drum beats (kicks, snares, etc). well i know how to make them but i dont know how to like mix them and match them with the bass line. someone also told me to take loops of kicks, snares, etc and make loops of them into cubase, but that sounds alot harder than reason. can anyone please guide me into how to make beat loops, an example would be great. thanks
I got a lot of usefull info on mixing drums from ...
http://www.kvr-vst.com/forum/viewtopic.php?t=45991
... thread.
As to the how... I tend to just use Soundfonts (mainly NsKit 7 http://www.natural-studio.co.uk/ ), and create my own Midi Patterns in Cubase, having the bass and snare on one track, another for hi hat and another for cymbals and toms.
Using existing beat loops I find harder but can create some cool breakbeat type sounds. Though you may need to chop the sample loop up and re-arrange it slightly (there was a good article in "Sound on Sound" on this recently)... but this can be done using Cubase and the hit-point selection stuff... or better still Recycle.
Ben
