For X and Z you need to assign those to your keyboard sliders. I use the two sliders next to the volume slider. They're defaulted to CC 71 and 91 but I can change them or the X/Z mappings, whichever is easier. For me, it's easier to just change the mappings in Harmor.Tricky-Loops wrote:I've just seen that it's already assigned: CC #1 to Y, CC #2 to X and CC #3 to Z. So how can you control all 3 axes simultaneously? The modulation wheel on the keyboard for Y and the mouse wheel on the other side for Z and your foot for X?wagtunes wrote:You assign mod wheel to the Y axis parameter because that's the most intuitive given how the Y axis and the mod wheel work in the same direction.
You then assign Modulation Y mapping to whatever parameter you want to control with the mod wheel.
This is one of the things I complained about earlier in this thread and this isn't the only synth that does things this way. I much prefer the way something like Zebra handles mod wheel modulation by actually having a hard coded value for it.
Oh, and it's CC 1 for the mod wheel in Harmor.
However, to simply assign a certain parameter to the mod wheel, you could use the "Quick map to -> Modulation Y"...
Harmor = best additive resynthesizer?
- KVRAF
- 22876 posts since 8 Oct, 2014
- Banned
- 10196 posts since 12 Mar, 2012 from the Bavarian Alps to my feet and the globe around my head
Via MIDI Learn?wagtunes wrote:For X and Z you need to assign those to your keyboard sliders. I use the two sliders next to the volume slider. They're defaulted to CC 71 and 91 but I can change them or the X/Z mappings, whichever is easier. For me, it's easier to just change the mappings in Harmor.Tricky-Loops wrote:I've just seen that it's already assigned: CC #1 to Y, CC #2 to X and CC #3 to Z. So how can you control all 3 axes simultaneously? The modulation wheel on the keyboard for Y and the mouse wheel on the other side for Z and your foot for X?wagtunes wrote:You assign mod wheel to the Y axis parameter because that's the most intuitive given how the Y axis and the mod wheel work in the same direction.
You then assign Modulation Y mapping to whatever parameter you want to control with the mod wheel.
This is one of the things I complained about earlier in this thread and this isn't the only synth that does things this way. I much prefer the way something like Zebra handles mod wheel modulation by actually having a hard coded value for it.
Oh, and it's CC 1 for the mod wheel in Harmor.
However, to simply assign a certain parameter to the mod wheel, you could use the "Quick map to -> Modulation Y"...
Damn, why don't they make a simple matrix where you can assign all MIDI CC to certain parameters, it would be so much easier...
- KVRAF
- 22876 posts since 8 Oct, 2014
It would. That's what I love about Zebra 2. You can do both. You can pull up a parameter (almost any parameter) and just assign mod wheel to it. You can also do the X/Y route too if you want. Zebra 2 does not have a Z parameter.Tricky-Loops wrote:Via MIDI Learn?wagtunes wrote:For X and Z you need to assign those to your keyboard sliders. I use the two sliders next to the volume slider. They're defaulted to CC 71 and 91 but I can change them or the X/Z mappings, whichever is easier. For me, it's easier to just change the mappings in Harmor.Tricky-Loops wrote:I've just seen that it's already assigned: CC #1 to Y, CC #2 to X and CC #3 to Z. So how can you control all 3 axes simultaneously? The modulation wheel on the keyboard for Y and the mouse wheel on the other side for Z and your foot for X?wagtunes wrote:You assign mod wheel to the Y axis parameter because that's the most intuitive given how the Y axis and the mod wheel work in the same direction.
You then assign Modulation Y mapping to whatever parameter you want to control with the mod wheel.
This is one of the things I complained about earlier in this thread and this isn't the only synth that does things this way. I much prefer the way something like Zebra handles mod wheel modulation by actually having a hard coded value for it.
Oh, and it's CC 1 for the mod wheel in Harmor.
However, to simply assign a certain parameter to the mod wheel, you could use the "Quick map to -> Modulation Y"...
Damn, why don't they make a simple matrix where you can assign all MIDI CC to certain parameters, it would be so much easier...
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- KVRAF
- 1758 posts since 11 Nov, 2009 from Northern CA
I've been saying this since Harmor was first released. The instrument is brilliant but the documentation is appalling. I have tried multiple times to get through it. Each time, at some point I just give up.wagtunes wrote:Ignoring the troll, what do you guys think Image-Line needs to do to make Harmor more appealing to a wider audience?
I do wish that IL would just hire a good tech writer, give the writer full access to the developer, and produce something for those of us who aren't patient enough to sit down and figure out everything through trial and error. I suspect one of the reasons we don't have more third-party preset libraries is that the learning curve for Harmor is just too steep.
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- Banned
- 870 posts since 26 Sep, 2008
It's hard to write a book about Harmor's possibilities. It's really too complex...dmbaer wrote:I do wish that IL would just hire a good tech writer, give the writer full access to the developer, and produce something for those of us who aren't patient enough to sit down and figure out everything through trial and error.
I like the idea of this tutorial (only 19 bucks): https://www.askvideo.com/course/harmor- ... n-steroids
CLOSING SALE! My samplepacks: Vintage House Stabs | Deep House Chords + Volume 2 | House Piano Chords
- Banned
- 10196 posts since 12 Mar, 2012 from the Bavarian Alps to my feet and the globe around my head
+1dmbaer wrote:I've been saying this since Harmor was first released. The instrument is brilliant but the documentation is appalling. I have tried multiple times to get through it. Each time, at some point I just give up.wagtunes wrote:Ignoring the troll, what do you guys think Image-Line needs to do to make Harmor more appealing to a wider audience?
I do wish that IL would just hire a good tech writer, give the writer full access to the developer, and produce something for those of us who aren't patient enough to sit down and figure out everything through trial and error. I suspect one of the reasons we don't have more third-party preset libraries is that the learning curve for Harmor is just too steep.
The CHM help file reads like a feature and parameter list for professional audio engineers, less aimed at musicians. Other manuals, for example for Rapture, explain in detail everything, even in German (but I don't have any problems with English, 90 % of what I read is written in English, yet when I read in German "Anschlagszeit der Hüllkurve" I don't even get immediately that the "attack of the envelope" is meant...)
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- Banned
- 870 posts since 26 Sep, 2008
Yep it isTricky-Loops wrote:The CHM help file reads like a feature and parameter list for professional audio engineers, less aimed at musicians.
CLOSING SALE! My samplepacks: Vintage House Stabs | Deep House Chords + Volume 2 | House Piano Chords
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- KVRAF
- 4329 posts since 26 Jun, 2004
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- Banned
- 870 posts since 26 Sep, 2008
Thanks for your off-topichighkoo wrote:I cant believe you are trolling this hard with a nic associated with your business.
This post was made by highkoo who is currently on your ignore list. Display this post.
CLOSING SALE! My samplepacks: Vintage House Stabs | Deep House Chords + Volume 2 | House Piano Chords
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- KVRist
- 342 posts since 8 Jul, 2004
Wow. Good deal.jsp1979 wrote:$60 Download.Greg Houston wrote:On sale where?
Here: http://www.sweetwater.com/store/search. ... 2high&pn=1
Edit--Direct link: http://www.sweetwater.com/store/detail/Harmor
-u
"I guess one person can make a difference, but most of the time they probably shouldn't." -M. Simpson
- KVRian
- 1142 posts since 31 Dec, 2006 from the hills above beautiful Boise, Idaho
I have both Harmor and Loom (just got Loom yesterday). They both sound great, but after a few hours with Loom I would lean towards Loom if I had to choose.....but luckily I don't. 
"It is better to compose than decompose."
www.SeanDockery.com https://www.youtube.com/channel/UC6k45d ... J5eCnhNbfA
www.SeanDockery.com https://www.youtube.com/channel/UC6k45d ... J5eCnhNbfA
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- KVRAF
- 4371 posts since 15 Sep, 2010
Any specific reasons? Or it's just the overall feel and vibe working with Loom ?quantum7 wrote:I have both Harmor and Loom (just got Loom yesterday). They both sound great, but after a few hours with Loom I would lean towards Loom if I had to choose.....but luckily I don't.
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- KVRAF
- 4371 posts since 15 Sep, 2010
And regarding Harmor VS Loom, the OP asked 'best additive resynthesizer'. As far as I know, Loom doesn't resynthesize, or I am wrong?
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Echoes in the Attic Echoes in the Attic https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=180417
- KVRAF
- 12004 posts since 12 May, 2008
No it's doesn't. But as you pointed out, the thread title wasn't "best resynthesizer", it was "best additive synth". Loom is an additive synth. I would still say Harmor is the best sounding additive I've heard though. But of course that's subjective.Neon Breath wrote:And regarding Harmor VS Loom, the OP asked 'best additive resynthesizer'. As far as I know, Loom doesn't resynthesize, or I am wrong?



